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Wall Run, originally dubbed Wall Cling (壁張り付き, Heki Haritsuki?) is one of Chipp Zanuff's Special Attacks, first appearing in Guilty Gear Xrd.

Overview[]

Chipp holds onto the wall for up to 3 seconds. From this position, he climb up and down the wall with Up or Down, jump off with Up Right, Right or Down Right, drop down with Left, or he can follow up with:

Attack Input Description
Punch on the wall Chipp dives diagonally down for an Alpha Blade.
GGXrd Kunai Wall

Kunai (クナイ, Kunai?)

Kick on the wall Chipp throws a kunai diagonally downwards.
Slash on the wall Chipp leaps diagonally upwards, then disappears into leaves for a moment. If he collides with the opponent, he appears behind them and twists their neck.
GGXrd Genyouzan

Genyou Zan (幻朧斬, Gen Yō Zan?, lit. Phantom Hawk Slash)

Heavy Slash on the wall Chipp leaps diagonally upwards, then disappears into maple leaves for a moment. If he collides with the opponent, he appears behind them and twists their neck.

Chipp quickly runs up the wall until he reaches the top of the map. From here, he cancel the run with Left or Down, or he can follow up with Wall Run Attack (壁走り攻撃, Heki Hashiri Kōgeki?), which differs based on the buttons pressed;

Attack Input Description
GGST Wall Run P
Punch on the wall Chipp does a palm thrust with his rear hand.
GGST Wall Run K
Kick on the wall Chipp does a side kick.
GGST Wall Run S
Slash on the wall Chipp does a horizontal slash.
GGST Wall Run SS
SlashSlash on the wall Chipp does a second upward slash.
GGST Wall Run HS
Heavy Slash on the wall Chipp does a double palm thrust.
GGST Wall Run 6HS
Right + Heavy Slash on the wall Chipp does a backhand with his rear hand.

Details[]

To be added...

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