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I.C.P.M is one of Potemkin's Special Attacks, first appearing in Guilty Gear Xrd and last seen in Guilty Gear Xrd Rev 2.

Overview[]

Potemkin propels himself through the air in an arc. If he collides with the opponent, they're pinned to the spike on his pickelhaube and are dragged to the ground with him. If Potemkin misses, however, he becomes stuck to the ground for a brief period before recovering.

If the move is Yellow Roman Canceled, Potemkin will be launched forward at great speed, while still being completely actionable.[1]

Details[]

To be added...

References[]

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