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Houkou Gaeshi, AKA Bellowing Roar in Accent Core + R, is one of Kliff Undersn's Special Attacks, first appearing in the original Guilty Gear and in all subsequent games that he appears in.

Overview[]

Kliff thrusts his front palm out, releasing a blast of draconic energy akin to a dragon's roar. In the original Guilty Gear, Kliff can charge Bellowing Roar by holding the Respect button instead of Punch. At level 2, the blast gets slightly longer, and the level 3 version gives more height to the wave.

In the Guilty Gear X & XX series, the Punch version travels halfway across the screen and nudges the opponent back, while the Slash version is slightly slower, but forms the beam into an energy disc with a bit more startup and damage and in the Accent Core games makes the opponent skid across the floor. Both versions can be FRC'd.

In the Accent Core games, he gains a Force Break variation done with Dust only in midair, turning the beam into a dragon's head (akin to Reflex Roar mentioned below) that causes a wall stick but also propels Kliff into the air backwards a bit. It can be done multiple times in the air as long as Kliff has the Tension to spare.

GGXX Reflex Roar

Reflex Roar

Additionally, he gains an Overdrive Attack variation initially dubbed as Houkou Gaeshi Charge Attack (咆哮返し・チャージアタック, Hōkō Gaeshi Chāji Atakku?), essentially his Level 3 Bellowing Roar/Houkou Gaeshi turned into a super. Though in the XX games, it is replaced by an actual separate technique called Reflex Roar (リフレクスロア, Rifurekusu Roa?), where Kliff briefly turns into his younger self, then releases a wave that starts out as a flaming dragon's head (eventually reused for the midair Force Break Houkou Gaeshi), which then turns into a beam that blasts the opponent back, causing a wallbounce if near the wall (wall stick in the AC games).

Details[]

To be added...

Gallery[]

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