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Drunkard Shade is one of Zato-ONE's Special Attacks, first appearing in the original Guilty Gear and has been a staple of his kit ever since.

Overview[]

Zato uses Eddie to create a barrier that reflects projectiles.

In Guilty Gear. Drunkard Shade has two versions. The Punch version absorbs projectiles, then releases them a few seconds later, even if Zato is in hitstun. The Kick, on the other hand, immediately reflects projectiles.

From Guilty Gear X onwards, there is only one version, performed using the Slash button, that reflects projectiles.

In Guilty Gear -Strive-, using Drunkard Shade while Eddie is active will cause it to stop whatever it's doing and lunge forwards. This deals no damage on its own, but Eddie is invincible for roughly the first half of the lunge animation.

Details[]

To be added...

Gallery[]

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