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Titan Quest is often shrugged off as just another Diablo clone. And while there’s something to that argument, it also ignores the interesting things Titan Quest adds to the formula to create a wholly enjoyable action RPG. Instead of a well-trodden fantasy setting, Titan Quest looks to myths for inspiration. To that end, it has you travel across China, Egypt, and Greece, slaying beasts likes centaurs and gorgons, while collecting ever more powerful gear. The gameplay is highly customizable, thanks to its deep class and mastering systems, which provide plenty of replay value for anyone looking to try different combat styles. And when you finish the game, you can make your very own campaign, thanks to a robust level editor.
- The idea for Titan Quest arose when game designer Brian Sullivan was working on Age of Empires and thought it would be fun to make a game based in Greek mythology.
- Its opening cutscene was created by Blur Studio, also responsible for the cinematic trailers for Arkham City, Arkham Origins, and Arkham Knight.