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Shining Force II wasn’t directly connected to its predecessor, but it was praised at the time for its considerable length and the freedom it afforded players. A relatively complex class system and extensive backgrounds for each character helped make the game distinct, while its grid-based combat system made Shining Force II ahead of its time.
- Shining Force II’s developer, Camelot Software Planning, would go on to create Golden Sun for Game Boy Advance.
- It was subtitled “The Ancient Seal” in Japan.
- A Sega Game Gear game, Shining Force: Final Conflict, linked the plots of Shining Force and Shining Force II.