![](https://cdn.statically.io/img/assets1.ignimgs.com/2017/04/24/21-1493052954308_640w.jpg)
The Elder Scrolls III: Morrowind wasn’t just the first truly modern game in the long-running series, but the one that laid the foundation for all the ones to follow. A smart, action-dependent approach to leveling lets players build out their character naturally, rather than adjusting numbers in a stat menu. An abundance of quests and the freedom to carve out your own path in its world is almost overwhelming. Its visuals were technically impressive for the time and imaginatively stylish enough to hold up even today, making the island of Vvardenfell one of the most memorable settings in the series. But the wonder of Morrowind isn’t a mere technical one. The huge scope and scale of Bethesda’s vision, its overwhelming sense of awe and mystery, and the freedom found therein make it still worth a visit today.
- The island of Vvardenfell contains a couple references to SomethingAwful creator Richard "Lowtax" Kyanka.
- It was Bethesda's first major game produced for consoles.