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If you’re in the mood for a strategy RPG about giant mechs, Front Mission 3 has you covered — twice. That’s because there are basically two games on the disc. Your path is determined early on by a seemingly innocuous decision. Help a friend with a delivery, and you’ll go down the “Emma” path. Stay behind, and you’ll see the “Alisa” side of the game. Which path you choose determines which faction you’re fighting for, so choosing the other path on a second play-through means you’ll have to fight against characters you’ve come to know and appreciate. But what really sets Front Mission 3 apart is its mech-building mechanic. Every enemy mech you take down goes into your inventory, and you can swap parts around to create the patchwork mech of your dreams.
- It may be the third game in the series, but Front Mission 3 was the first to be released in North America.
- The game's vastly different branching paths all begins with a simple early game choice: do you help your friend make a delivery, or not?