![](https://cdn.statically.io/img/assets1.ignimgs.com/2017/04/24/92-1493052954350_1024w.jpg)
Set in the world of the Riftwar novels by Raymond E. Feist, Betrayal at Krondor is a first-person RPG that’s surprisingly open-world for a game of its vintage. You control three adventurers as you make your way through nine chapters of a fantasy story, fighting enemies, picking locks, maintaining degradable gear, and solving riddles to open Moredhel wordlock chests. Combat plays out like a turn-based strategy game, with combatants moving around on a grid to deliver strategic strikes. Make sure you bring your reading glasses, because Krondor is dense with text, which should come as no surprise considering its literary origins.
- The initial release of Betrayal at Krondor came on a stack of seven 3.5-inch floppy discs.
- Set in the world of Raymond E. Feist's Riftwar books, the game itself was structured like a novel, complete with chapter breaks.