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What would Star Trek look like if humans still carried big guns and all of Gene Roddenberry's '60s goofiness was thrown out the airlock? Bioware showed us a decade ago, and that vision captivates us even today. The first entry isn't as strong as the two games that followed, thanks in part to the weak AI in combat and those tedious rides in the Mako across dull alien terrain. But few if any games before had nailed voice acting, facial animations, and character models with such perfection, to the point that it feels like an interactive movie in the best sense of the term. RPGs would never be the same again.
- Mass Effect was imagined as a trilogy from the very start.
- The races in the Mass Effect universe bear striking similarities to those in 1993's Master of Orion.
- Director Casey Hudson also directed Star Wars: Knights of the Old Republic.