Cooking is an essential mechanic that involves combining two ingredients in a Cooking Pot to create cooked food items with improved and exclusive buffs.
Each ingredient has hidden effects used to determine the final result. These effects are different than the ingredient's effects when eaten individually, and are not shown in-game. A technical explaination on how the game calculates the final effects can be found below.
The resulting food item will be of a given type (such as a wrap, salad or soup) and has a prefix attached to it (such as "Mushy", "Giant" or "Spicy") based on its ingredients. Core Keeper also alters how the food items are displayed through a shader; the food item will be a mix between the colors of its ingredients.
There are a total of 68 cooking ingredients in the game, plus 2 which are no longer obtainable. This means that there are 2346 possible food combinations (2485 including unobtainable ingredients).
List of ingredients[]
Plants[]
Ingredient (Adjective • Noun) | Base cooked effects | Rarity |
---|---|---|
Mushroom (Mushy • Mushroom) |
+19 food +4.2 health every sec for 20 sec |
Common |
Heart Berry (Hearty • Berry) |
+25 max health for 5 min +2.8 health every sec for 20 sec +19 food |
Common |
Golden Heart Berry (Hearty • Berry) |
+50 max health for 5 min +18 food +4.4 health every sec for 20 sec +17.1% melee damage for 1 min |
Rare |
Glow Tulip (Glowing • Tulip) |
+2 food +4 blue glow for 2 min |
Uncommon |
Golden Glow Tulip (Glowing • Tulip) |
+2 food +2.9% range attack speed for 1 min +7 blue glow for 2 min |
Rare |
Bomb Pepper (Spicy • Pepper) |
+10 food +21% movement speed for 1 min |
Uncommon |
Golden Bomb Pepper (Spicy • Pepper) |
+11 food +3% melee attack speed for 1 min +26.9% movement speed for 1 min |
Rare |
Carrock (Crunchy • Stone) |
+15 food +23 armor for 5 min |
Uncommon |
Golden Carrock (Crunchy • Stone) |
+26 armor for 5 min +18% knockback chance for 1 min +13 food |
Rare |
Bloat Oat (Filling • Oat) |
+43 food +9.1 health every sec for 20 sec |
Uncommon |
Golden Bloat Oat (Filling • Oat) |
+42 food +12.1 health every sec for 20 sec +10% less food drained when running for 5 min |
Rare |
Puffungi (Puffy • Mold) |
+6% reduced damage taken from bosses for 5 min +5.5 health every sec for 20 sec +10 food |
Uncommon |
Golden Puffungi (Puffy • Mold) |
+9% reduced damage taken from bosses for 5 min +14% damage against bosses for 1 min +3.9 health every sec for 20 sec +10 food |
Rare |
Pewpaya (Juicy • Fruit) |
+20 food +6.3 health every sec for 20 sec +22.4% range damage for 5 min |
Uncommon |
Golden Pewpaya (Juicy • Fruit) |
+21 food +28.2% range damage for 5 min +4.1 health every sec for 20 sec +3.7% range attack speed for 5 min |
Rare |
Pinegrapple (Sweet • Tropics) |
+20 food +5.4 health every sec for 20 sec +22.4% melee damage for 5 min |
Uncommon |
Golden Pinegrapple (Sweet • Tropics) |
+21 food +3.7% melee attack speed for 5 min +4.5 health every sec for 20 sec +28.2% melee damage for 5 min |
Rare |
Sunrice (Radiant • Sun) |
+13 food +16% damage against bosses for 5 min +4 glow for 5 min |
Uncommon |
Golden Sunrice (Radiant • Sun) |
+13 food +20% damage against bosses for 5 min +4 glow for 5 min +11.4% melee and range attack speed for 5 min |
Rare |
Lunacorn (Iridescent • Moon) |
+13 food +14% reduced damage taken from bosses for 5 min +4 blue glow for 5 min |
Uncommon |
Golden Lunacorn (Iridescent • Moon) |
+14 food +16% reduced damage taken from bosses for 5 min +10% dodge chance for 5 min +4 blue glow for 5 min |
Rare |
Grumpkin (Lumpy • Lump) |
+21 food +4.3 health every sec for 20 sec +45 mining damage for 5 min |
Uncommon |
Golden Grumpkin (Lumpy • Lump) |
+18 food +2.8% mining speed for 5 min +3.1 health every sec for 20 sec +71 mining damage for 5 min |
Rare |
Giant Mushroom (Giant • Mushroom) |
+31 food +24 max health for 5 min +25 max health (only once) |
Rare |
Giant Mushroom (Legacy) (Giant • Mushroom) |
+25 max health +24 max health for 5 min +31 food |
Rare |
Fish[]
Ingredient (Adjective • Noun) | Base cooked effects | Rarity |
---|---|---|
Orange Cave Guppy (Orange • Guppy) |
+19 food +2.1 health every sec for 20 sec +8 mining damage for 5 min |
Common |
Blue Cave Guppy (Blue • Guppy) |
+21 food +2.2 health every sec for 20 sec +4% dodge chance for 5 min |
Common |
Rock Jaw (Rocky • Jaw) |
+22 food +2.5 health every sec for 20 sec +15.9% melee damage for 5 min |
Uncommon |
Gem Crab (Glimmering • Crab) |
+21 food +3.1 health every sec for 20 sec +14 armor for 5 min |
Rare |
Green Blister Head (Green • Blister) |
+20 food +2.5 health every sec for 20 sec Immune to acid damage for 5 min |
Common |
Yellow Blister Head (Yellow • Blister) |
+21 food +2.6 health every sec for 20 sec Immune to being slowed by slime for 5 min |
Common |
Devil Worm (Devilish • Worm) |
+20 food +3 health every sec for 20 sec +22.8% range damage for 5 min |
Uncommon |
Vampire Eel (Vampiristic • Eel) |
+21 food +3.5 health every sec for 20 sec +3 life on melee hit for 5 min |
Rare |
Dagger Fin (Sharp • Fin) |
+21 food +3.9 health every sec for 20 sec +13 thorns damage for 5 min |
Common |
Pink Palace Fish (Pink • Palace) |
+22 food +3.9 health every sec for 20 sec +3.3% melee attack speed for 5 min |
Uncommon |
Teal Palace Fish (Teal • Palace) |
+21 food +4 health every sec for 20 sec +3.8% range attack speed for 5 min |
Uncommon |
Crown Squid (Crowned • Squid) |
+19 food +19% knockback chance for 5 min +5 health every sec for 20 sec |
Epic |
Azure Feather Fish (Azure • Feather) |
+21 food +8.1 health every sec for 20 sec |
Common |
Emerald Feather Fish (Emerald • Feather) |
+20 food +6% critical hit chance for 5 min +3 health every sec for 20 sec +29 max health for 5 min |
Common |
Spirit Veil (Spiritual • Veil) |
+19 food +36.2% movement speed for 2 min |
Uncommon |
Astral Jelly (Astral • Jelly) |
+21 food +5.2 health every sec for 20 sec +63 fishing for 5 min |
Rare |
Mold Shark (Moldy • Shark) |
+21 food +4.8 health every sec for 20 sec +38.6% melee damage for 5 min |
Common |
Rot Fish (Rotten • Decay) |
+21 food Immune to mold infection for 5 min |
Uncommon |
Black Steel Urchin (Black • Urchin) |
+19 food +15 thorns damage for 5 min +3.6 health every sec for 20 sec +22 armor for 5 min |
Rare |
Bottom Tracer (Bright Yellow • Barbel) |
+20 food +5.8 health every sec for 20 sec +69 mining damage for 5 min |
Common |
Silver Dart (Silver • Dart) |
+21 food +31% critical hit damage for 5 min +5.5 health every sec for 20 sec |
Uncommon |
Golden Dart (Golden • Dart) |
+22 food +5.7 health every sec for 20 sec +11% dodge chance for 5 min |
Uncommon |
Pink Coralotl (Coral Red • Coral) |
+22 food +7 health every sec for 20 sec +53.3% range damage for 5 min |
Rare |
White Coralotl (White • Coral) |
+19 food +5.8 health every sec for 20 sec +6.5% mining speed for 5 min |
Rare |
Solid Spikeback (Solid • Spike) |
+38 armor for 5 min +50 thorns damage for 5 min +21 food |
Common |
Sandy Spikeback (Sandy • Spike) |
+78 max health for 5 min +50 thorns damage for 5 min +19 food |
Common |
Brown Dune Tail (Brown • Dune) |
+21 food +8.1 health every sec for 20 sec +6.4% range attack speed for 5 min |
Rare |
Grey Dune Tail (Grey • Dune) |
+20 food +6.7 health every sec for 20 sec +6.4% melee attack speed for 5 min |
Rare |
Tornis Kingfish (Royal • King) |
+20 food +7.8 health every sec for 20 sec +50.4% damage for 5 min |
Epic |
Dark Lava Eater (Dark • Lava) |
+19 food +7.8 health every sec for 20 sec +7 life on melee hit for 5 min |
Uncommon |
Bright Lava Eater (Bright • Lava) |
+20 food +7.1 health every sec for 20 sec +21% more healing from health over time regeneration for 5 min |
Uncommon |
Elder Dragonfish (Elder • Dragon) |
+19 food +14% critical hit chance for 5 min Immune to burning for 5 min |
Rare |
Verdant Dragonfish (Verdant • Dragon) |
+21 food +41% critical hit damage for 5 min Immune to burning for 5 min |
Rare |
Starlight Nautilus (Sparkling • Starlight) |
+7% critical hit chance for 5 min +4.7% melee and range attack speed for 5 min +21 food +17.7 health every sec for 20 sec +100 max health (only once) |
Legendary |
Beryll Angle Fish (Encased • Crystal) |
+20 food +136 max health for 5 min |
Uncommon |
Cosmic Form (Cosmic • Cosmos) |
+18 food +30.9% damage dealt by your pet for 5 min |
Epic |
Glistening Deepstalker (Glistening • Hunter) |
+20 food +13% dodge chance for 5 min +27.2% movement speed for 1 min |
Rare |
Jasper Angle Fish (Crystallized • Crystal) |
+96 max health for 5 min +45 armor for 5 min +19 food |
Rare |
Splendid Deepstalker (Splendid • Hunter) |
+20 food +6.2% melee and range attack speed for 5 min +10% dodge chance for 5 min +21.2% movement speed for 1 min |
Epic |
Others[]
Ingredient (Adjective • Noun) | Base cooked effects | Rarity |
---|---|---|
Larva Meat (Gooey • Meat) |
+22 food +6% critical hit chance for 2 min +2.8 health every sec for 20 sec |
Common |
Shiny Larva Meat (Shiny • Gold) |
+25 food +13% critical hit chance for 2 min +4 life on melee hit for 2 min |
Rare |
Marbled Meat (Tender • Meat) |
+27 food +2.6 health every sec for 20 sec +13.3% damage for 5 min |
Common |
Amber Larva (Meaty • Amber) |
+50 max health (only once) +52 max health for 5 min +21 food |
Epic |
Amber Larva (Legacy) (Meaty • Amber) |
+50 max health +52 max health for 5 min +21 food |
Epic |
Atlantean Worm Heart (Atlantean • Giant) |
+20 health every sec to you and all nearby allies for 20 sec +100 max health (only once) +27 food |
Epic |
Food items[]
Each food item has hidden effects used in calculating the final effects.
Calculating effects[]
The game uses the following steps to calculate the final effects:
- If the player has the Utilizing every nutrient talent, increase the food value of the food item and both ingredients by 5-25%, plus an additional 5-25% (additive) for plant ingredients if the player has the Eat your vegetables! talent, and round.[1]
- If the resulting food item is rare or epic, increase the values of all non-permanent effects by 25% or 50%, respectively, plus an additional 15% (multiplicative) if both ingredients are golden or legendary, and round.[1]
- Note that the Shiny Larva Meat is not considered a golden ingredient.
- Combine the effects of the food item and both ingredients. For duplicate effects, only the one with the highest value is used, except for permanent max health boosts, which are additive.
- If either ingredient is a fish, and the player has the Power of Omega-3! talent, add 3-15% damage against bosses for 60 seconds.
- If the player has the Fast food talent, add 1-5% melee attack speed for 30 seconds.
- If the player has the Long-lasting food talent, increase the durations of all effects by 6-30%, and round.[1]
Note that this is applied retroactively, meaning the player can change their talents (or give the food item to another player) and its effects will adjust accordingly.
Examples[]
Cooking a Heart Berry and Rock Jaw will produce the following food item. Used effects are highlighted in green.
Fish Balls | Heart Berry | Rock Jaw | Result |
---|---|---|---|
+20 food | +19 food | +22 food | +22 food |
+25 max health for 5 min | +25 max health for 5 min | ||
+2.8 health every sec for 20 sec | +2.5 health every sec for 20 sec | +2.8 health every sec for 20 sec | |
+15.9% melee damage for 5 min | +15.9% melee damage for 5 min |
Cooking two Bomb Peppers will produce the following food item.
Wrap | Bomb Pepper | Result |
---|---|---|
+15 food | +10 food | +15 food |
+21% movement speed for 1 min | +21% movement speed for 1 min |
Tips[]
- The following is a list of useful food items obtainable at different points of progression:
Food Ingredients Effects Notes Hearty Pepper Wrap Bomb Pepper
Heart Berry+22 food
+21% movement speed for 1 min
+25 max health for 5 min
+2.8 health every sec for 20 secThis is both a filling and easy to obtain food source, and it is recommended to bring these around in the hundreds to stay full. Crunchy Pepper Wrap Bomb Pepper
Carrock+17 food
+21% movement speed for 1 min
+23 armor for 5 minA good food item to use to evade enemies while vulnerable. Moldy Gold Steak Shiny Larva Meat
Mold Shark+29 food
+13% critical hit chance for 2 min
+4 life on melee hit for 2 min
+4.8 health every sec for 20 sec
+38.6% melee damage for 5 minProvides a powerful melee advantage, increasing damage and replenishing life on hit. Gooey Worm Fish Balls Devil Worm
Larva Meat+25 food
+ 3.0 health every sec for 20 sec
+ 22.8% range damage for 5 min
+ 6% critical hit chance for 2 minGood for putting more power into range damage. Royal Shark Fillet Mold Shark
Tornis Kingfish+24 food
+7.8 health every sec for 20 sec
+38.6% melee damage for 5 min
+50.4% damage for 5 minGives an extreme offensive buff, especially for melee weapons. Rare Spicy Oat Cereal Golden Bloat Oat
Golden Bomb Pepper+69 food
+17.4 health every sec for 20 sec
+14% less food drained when running for 5 min
+38.7% movement speed for 1 min
+4.3 melee attack speed for 1 minExtremely overpowered, healing a player from 1 to over 350 health within seconds. With the Expert gardener skill at maximum, this is the best option for a full stat restore.
Trivia[]
- Unused adjectives/nouns for golden ingredients can be found in the game's files:
Ingredient Adjective Noun Golden Heart Berry Delightful Goldberry Golden Glow Tulip Shining Goldtulip Golden Bomb Pepper Piquant Goldpepper Golden Carrock Piquant Goldstone Golden Bloat Oat Stodgy Goldoat Golden Puffungi Musty Goldmold Golden Pewpaya Luscious Goldfruit Golden Pinegrapple Succulent Goldtropics Golden Sunrice Dazzling Goldsun Golden Lunacorn Brilliant Goldmoon
History[]
- 0.1.91e2cab: Introduced.
Footnotes[]
- ↑ 1.0 1.1 1.2 Core Keeper uses half to even rounding, meaning that 4.5 and 3.5 would both become 4 when rounded.
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