Battlefield: 1942 is a tactical first-person shooter set in World War II. It introduces combined arms tactics, using tanks and dive-bombers, submarines and carriers, and machinegun nests with AA-artillery. Every aspect of WWII warfare will be accessible to a player and his friends from an FPS perspective, and the ultimate goal is to win enough campaigns to win the war.
This is an update to this article:
Moddb.com
An update has been released (June 26):
Imagetools.itch.io
What has been done:
- The backbone for the template system: you can now edit the object parameters, add new object templates, then add these objects to the map (currently through the features.ini file in the Levels/ folder). The object templates are placed in the Data/ folder. Currently only a small set has been implemented: you can add static objects (trees, stones), also you can construct simple hierarchies (which are not yet simulated, and unable to move). The tank in the plain view at the level start is an example (you can find its data in Data/Objects/Vehicles/Stuart/). The template system is a bit more complicated than that of Battlefield, as you can notice, but I think it will also give more flexibility. I'm planning more things to do here, like for example the inverse kinematics: where you can have, for example, the moving parts of a construction connected in the form of or a rhomboid (or a triangle with a plunger, see below) (which you couldn't have in BF1942/2). This may be especially convenient for things like artillery (where you can have moving parts connected in multiple points):
- The object collisions are now fully capable triangle meshes: BVH for the static objects, for the dynamic objects PhysX supports only convexes, so the convex mesh type was implemented, but complex (i.e. concave) objects will probably require convex splitting/decomposition, which hasn't yet been done. Still you can use this type of mesh even for the static objects (via "MeshType CONVEX" to the CollisionModelTemplate). The visualization of the collision geometry is currently disabled (due to the amount of objects in the scene which will easily overwhelm the drawer -- I'll probably fix it later), so you won't see much difference anyways (with the exception maybe that the balls will hit something in the air as without the decomposition the convex may overhang the mesh).
Screenshots and videos:
What's next?
- Probably the vehicles. I'll try to make them moving in the next release. I'm not sure if it will be the tank tracks yet (this is a serious matter to do), but the wheeled ones quite maybe.
A 3D game engine for games like Battlefield. Making games for this engine should be very similar to making mods for Battlefield 1942 / Battlefield 2.
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Shortly after a major update FHSW is back with 0.701 with both fixes and new content.
FHSW is back with 0.7! Including Co-op fixes, bug fixes, new gameplay features and 2 new maps. There is also 2 AT guns, 4 AA guns and 13 new vehicles.
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The BattleGroup42 mod installer consists of five parts. One executable file and four .bin files. Download all five parts into the same folder on your...
The BattleGroup42 mod installer consists of five parts. One executable file and four .bin files. Download all five parts into the same folder on your...
The BattleGroup42 mod installer consists of five parts. One executable file and four .bin files. Download all five parts into the same folder on your...
The BattleGroup42 mod installer consists of five parts. One executable file and four .bin files. Download all five parts into the same folder on your...
since i bought my laptop and upgraded the windows to 8.1 from xp i'm unable to play this game. it won't even start just a black screen then crashes to desktop. any solution to run this game again?
That guest post was me.
Have you installed DirectPlay?
Is it compatible with forgotten hope revised?
how to install it?
BG42 has been released!!
BG42 releases today incase anyone doesn't know.
There is a solution against the gamespy shutdown. You can play all the mods online and the server will be back.
You need at first the basic game BF 1942 โ> 1.61 Patch (only if you have the release 2002 edition) โ> Online Patch 161b (Anthology) โ> Origin Players: Team-simple.org or for CD Players Team-simple.org (thats for find back the server in your Gamespy Browser, fix your widescreen, and give compatibility to Win 7/8 Users) โ> go in the bf1942 folder and overwrite the old bf1942.exe with the new one โ> right click on the Desktop BF 1942.exe โ> Properties โ> compatibility โ> set start as Win 1998 (v) and as Admin (v) โ> click ok thats it you are back again online!
Bf 1942 never die!! Because it is LEGEND...
Still the best large-scale FPS ever.
huh, BF1942 is still so popular, even after GameSpy shutdown?
Forum.bf1942.sk