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The Redemption Potion is also a sidegrade to typical Curse clearing items, as it can be used during combat like a potion where they usually have alternate-use to do that.
I don't run Structure builds too much, so I'm not sure if it being blocked from rotating would be too big of a nerf, but if you believe it shouldn't rotate, I can change it to be like that.
1. There's some overlap with existing consumables but since these are potions and not fish etc it's fine with me. Potions have different item interactions. I love the new graphics. Some seem a bit similar to existing potions (like the caustic one) so maybe change the vial look slightly?
So far it all seems pretty balanced, too.
2. Interesting effects. I absolutely love the blessing potions and I think it was a good call to throw in another curse removal option since it's now harder to find cleansing potions.
3. The structure is a cool idea. Have you considered making it unable to be rotated? Otherwise the liquids would be flowing upside down.
This one is definitely going into my standard set of mods, great stuff!