Backpack Hero

Backpack Hero

Mo' Potions
17 Comments
rotterdxm Sep 17, 2023 @ 10:36am 
Thanks for the changes and for being open to feedback! I really like how you rework stuff in a creative way.
83714073  [author] Sep 17, 2023 @ 12:29am 
I've updated the mod, hopefully resolving the issues you were expressing. Let me know if the changes are unsatisfactory.
rotterdxm Sep 16, 2023 @ 5:12pm 
Cheers! This is low-key one of my favorite mods and I want to make it that little bit better :D
83714073  [author] Sep 16, 2023 @ 12:58pm 
I'll write these issues down and get them resolved in the week.
rotterdxm Sep 16, 2023 @ 8:32am 
Caustic Potion sprite could be altered a bit more? Right now it's hard to distinguish from its vanilla acid counterpart. Over the past week I keep getting them mixed up.
rotterdxm Sep 16, 2023 @ 5:50am 
Got some more feedback -- mutadone is super situational for how common it is. Perhaps uncommon w/ multiple uses might be better?
83714073  [author] Sep 13, 2023 @ 2:44pm 
A lot of these potions may be SS13 chemicals.
Crazy Uncle Steve Sep 13, 2023 @ 2:44pm 
I'm noticing a lot of these potions happen to align with SS13 chemicals.
rotterdxm Sep 12, 2023 @ 3:33am 
YES! Sounds great!
83714073  [author] Sep 12, 2023 @ 3:20am 
Much obliged. Got some ideas to integrate it with other vanilla builds, like Ingredient, Key or Gem synergizing potions. Hopefully I can get round to working on them this week.
rotterdxm Sep 12, 2023 @ 2:47am 
Fun update! This is one of my favorite mods that focus on a specific type of item.
83714073  [author] Sep 11, 2023 @ 4:11am 
The Inert Potion and Liquid Life are based off of Herb and Bluefin but in Potion form, so they can be ushered in with Potion creation items.

The Redemption Potion is also a sidegrade to typical Curse clearing items, as it can be used during combat like a potion where they usually have alternate-use to do that.

I don't run Structure builds too much, so I'm not sure if it being blocked from rotating would be too big of a nerf, but if you believe it shouldn't rotate, I can change it to be like that.
rotterdxm Sep 11, 2023 @ 4:06am 
OK so first impressions:
1. There's some overlap with existing consumables but since these are potions and not fish etc it's fine with me. Potions have different item interactions. I love the new graphics. Some seem a bit similar to existing potions (like the caustic one) so maybe change the vial look slightly?
So far it all seems pretty balanced, too.
2. Interesting effects. I absolutely love the blessing potions and I think it was a good call to throw in another curse removal option since it's now harder to find cleansing potions.
3. The structure is a cool idea. Have you considered making it unable to be rotated? Otherwise the liquids would be flowing upside down.
This one is definitely going into my standard set of mods, great stuff!
83714073  [author] Sep 11, 2023 @ 2:45am 
Much obliged. Let me know if there's anything that is unsatisfactory, for bug, aesthetic or balance reasons.
rotterdxm Sep 11, 2023 @ 2:40am 
Looks fun, trying this out!
83714073  [author] Sep 10, 2023 @ 9:02pm 
You couldn't handle my Nitroglycerin. It's too strong for you.
THEREALSPARTAN Sep 10, 2023 @ 9:01pm 
Potion seller, I am going into battle, and I need your strongest potions.