Serebii.net Header
While following the same basic mechanics as the first Ranger Game,: Shadows of Almia brings several changes to the capture system into the fold

Hit Points

Hit Points are a common factor within Pok�mon games but were missing from the first Ranger game. However, in this one, all the Pok�mon have hit points and you wear them down by circling them with your capture styler. You can also get the hit point bar up by several Pok�mon Assists. Once the Hit Point Bar is filled, the Pok�mon is captured. Each Pok�mon has their own hit point bar. The change is, you can stop circling them for a short time and their hit point bar will stay at the same level. Wait too long though and it will go back down


"Boss" Pok�mon have a much larger HP Bar. This works in the exact same way as the other Pok�mon but just is seperated from the Pok�mon so you can see ease of increase when Capturing the Pok�mon
Ranks

Whenever you capture a Pok�mon, your capture effort gets rated by letter being C, B, A and S Rank. These ranks determine any extra experience you get from the Capture. It is determined by the speed of the capture, whether your line got broken or attacked and whether it was continuous


These ranks are stored in your Ranger Browser with the best rank for the Pok�mon being displayed with the Pok�mon's sprite

 
All Content is �Copyright of Serebii.net 1999-2019. | Privacy Policy | Manage Cookie Settings
Pok�mon And All Respective Names are Trademark & © of Nintendo 1996-2019