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All Aspects and dungeon locations in Diablo 4

How to fill your Codex of Power in Diablo 4

The five classes in Diablo 4 stand above a group of humans in a gothic painting Image: Blizzard Entertainment
Ryan Gilliam (he/him) has worked at Polygon for over eight years. He primarily spends his time writing guides for massively popular games like Diablo 4 & Destiny 2.

Diablo 4 is packed with dungeons, and in each of those dungeons, you can find a Legendary Aspect to imprint onto a piece of gear of your choosing. Some Aspects can grant you game-changing powers, while others are just nice to throw on as you’re leveling up. But with 115 Aspects (and their corresponding dungeons), it can be really difficult to pin down the one you’re looking for.

In this Diablo 4 guide, we’ll show you every Aspect that you can earn for your Codex of Power, what it does, and where you can find it.

[Note: Because Diablo 4 is balanced around item scaling, and finding better versions of items you already have, the numeric values in each Aspect will change depending on the level of item you find it on. Some of these number values can range from 100 to 10,000, so we’ve replaced any numbers that are able to scale with X. If you see an X in the sheet below, know that the value in question can and will change based on your luck and power level.]

Some Aspects work across all classes. Most are limited to one of the Rogue, Barbarian, Sorcerer, Necromancer, and Druid classes. We’ve split Aspects up by region, and organized the respective regional lists by class.


The Fractured Peaks dungeons and Aspects

There are 23 total Aspects and dungeons in Diablo 4’s first region, The Fractured Peaks. Five Aspects are specific to Necromancers; four Aspects each are specific to Rogues, Sorcerers, Druids, and Barbarians; and two are class-agnostic.

Act 1 Aspects

Dungeon Sub-region Aspect name Aspect class Aspect effect
Dungeon Sub-region Aspect name Aspect class Aspect effect
Lost Archives Desolate Highlands Aspect of the Protector All Damaging an Elite enemy grants you a Barrier absorbing up to X damage for 10 seconds. This effect can only happen once every 30 seconds.
Caldera Gate The Pallid Glade Eluding Aspect All Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has an X second Cooldown.
Defiled Catacomb Desolate Highlands Aspect of Tempering Blows Barbarian After swapping weapons 6 times, gain X Fortify.
Maulwood Dobrev Taiga Slaking Aspect Barbarian Lucky Hit: You have up to an X% chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy.
Hallowed Ossuary Frigid Expanse Aspect of Unrelenting Fury Barbarian Killing an enemy with a Core Skill refunds X% of its base Fury cost (can only happen once per Skill cast).
Kor Dragan Barracks Sarkova Pass Aspect of Anemia Barbarian Lucky Hit: Direct damage against Bleeding enemies has up to a X% chance to Stun them for 2 seconds.
Tormented Ruins Desolate Highlands Aspect of the Unsatiated Druid After killing an enemy with Shred, your next Werewolf Skill generates X more Spirit and deals X increased damage.
Immortal Emanation Frigid Expanse Mangled Aspect Druid When you are struck as a Werebear, you have a X% chance to gain 1 Spirit.
Anica's Claim Malnok Stormclaw's Aspect Druid Critical Strikes with Shred deal X% of the damage dealt as Lightning Damage to the target and surrounding enemies.
Forbidden City Sarkova Pass Nighthowler's Aspect Druid Blood Howl increases Critical Strike Chance by X%. In addition, Blood Howl also affects nearby Companions and players for 3 seconds.
Rimescar Cavern Malnok Aspect of Plunging Darkness Necromancer Bone Prison spawns a pool of Blight that deals X% bonus damage over 6 seconds.
Hoarfrost Demise Seat of the Heavens Blood-bathed Aspect Necromancer Blood Surge's nova echoes again after a short delay, dealing X% less damage.
Black Asylum Frigid Expanse Aspect of Torment Necromancer Critical Strikes with Bone Skills increase your Essence Regeneration by X% for 4 seconds.
Mercy's Reach Sarkova Pass Blood Seeker's Aspect Necromancer Blood Lance deals X% increased damage to its primary target per lanced enemy.
Nostrava Deepwood The Pallid Glade Flesh-Rending Aspect Necromancer After Decompose spawns a Corpse, gain X Essence.
Sanguine Chapel Seat of the Heavens Energizing Aspect Rogue Damaging an Elite enemy with a Basic Skill generates X Energy.
Kor Valar Ramparts Kor Valar Blast-Trapper's Aspect Rogue Lucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a X% chance to make them Vulnerable for 3 seconds.
Forsaken Quarry Frigid Expanse Aspect of the Encircling Blades Rogue Flurry damages enemies in a circle around you and deals X% increased damage.
Derelict Lodge The Pallid Glade Aspect of Explosive Verve Rogue Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain X% increased Movement Speed for 3 seconds.
Light's Watch Dobrev Taiga Aspect of Conflagration Sorcerer While channeling Incinerate, your Burning damage is increased by X%.
Dead Man's Dredge Gale Valley Aspect of Piercing Cold Sorcerer Ice Shards pierce X times, dealing X% less damage per subsequent enemy hit.
The Zenith Seat of the Heavens Recharging Aspect Sorcerer Each time Chain Lightning bounces off you, gain X Mana.
Cultist Refuge Nostrava Flamewalker's Aspect Sorcerer Coming in contact with your Firewall grants you X% Movement Speed for 4 seconds.

Scosglen dungeons and Aspects

There are 25 total Aspects and dungeons in Diablo 4’s second region, Scosglen. Five Aspects are specific to Rogues; four Aspects each are specific to Barbarians, Druids, Necromancers, and Sorcerers; and four are class-agnostic.

Act 2 Aspects

Dungeon Sub-region Aspect name Aspect class Aspect effect
Dungeon Sub-region Aspect name Aspect class Aspect effect
Broken Bulwark Westering Lowlands Ghostwalker Aspect All Your Skeletons and Golems gain increased damage while alive, up to X% after 10 seconds.
Oldstones The Downs Edgemaster's Aspect All Skills deal up to X% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Raethwind Wilds Wailing Hills Aspect of Inner Calm All Deal X% increased damage for each second you stand still, up to X%.
Underroot Tur Dulra Aspect of the Expectant All Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by X% up to 30%.
Garan Hold Strand Aspect of the Dire Whirlwind Barbarian Whirlwind's Critical Strike Chance is increased by X% for each second it is channeled, up to X%.
Penitent Cairns Wailing Hills Death Wish Aspect Barbarian Gain X Thorns while Berserking.
Sunken Ruins Northshore Aspect of the Ancestral Force Barbarian Hammer of the Ancients quakes outwards and its damage is increased by 5-15%
Calibel's Mine Northshore Aspect of the Relentless Armsmaster Barbarian Gain X% increased Fury Generation while all damage bonuses from Walking Arsenal Key Passive are active.
Whispering Pines Highlands Wilds Ballistic Aspect Druid When you have Fortify, your Earth Skills gain +2 Ranks.
Feral's Den Moordaaine Lodge Aspect of Quicksand Druid Damage from Earth Skills Slow enemies hit by X% for 5 seconds.
Mariner's Refuge Strand Overcharged Aspect Druid Lucky Hit: Up to a X% chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse X additional damage to surrounding enemies.
Stockades The Emerald Chase Crashtone Aspect Druid Earth Skills deal X% more Critical Strike Damage to Crowd Controlled enemies.
Hive Highlands Wilds Aspect of Swelling Curse Necromancer Bone Spirit deals increased damage based on distance traveled, up to X%.
Aldurwood The Shrouded Moors Aspect of Reanimation Necromancer Your Skeletons gain increased damage while alive, up to X% after 10 seconds.
Vault of the Forsaken Wailing Hills Requiem Aspect Necromancer You gain X maximum Essence per active Minion.
Flooded Depths Hope's Light Aspect of Empowering Reaper Necromancer Critical Strikes from Sever have a X% chance to spawn a pool of Blight under the target that deals 40-80% bonus damage. This effect can only happen once every 3 seconds.
Demon's Wake Westering Lowlands Aspect of Uncanny Treachery Rogue Dealing direct damage to a Dazed Enemy with an Agility Skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you X% Control impaired Duration Reduction for 4 seconds.
Jalal's Vigil The Shrouded Moors Bladedancer's Aspect Rogue Twisting Blades orbit for a short time after they return to you, dealing X% of Twisting Blades' return damage per hit. Based on the distance the blades returned, the orbit damage increases up to X% of the return damage.
Twisted Hollow Moordaaine Lodge Shadowslicer Aspect Rogue When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing X of the Base damage.
Luban's Rest Strand Cheat's Aspect Rogue You take X% less damage from Crows Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain X% Movement Speed for 2 seconds.
Howling Warren Northshore Aspect of Arrow Storms Rogue Lucky Hit: Your Marksman Skills have up to a 10% chance to create an arrow storm at the target's present location, dealing X% Physical damage over 3 seconds. You can have up to 5 active arrow storms
Sarat's Lair The Downs Snowveiled Aspect Sorcerer Casting Ice Armor makes you Unstoppable for X seconds.
Maddux Watch Highlands Wilds Charged Aspect Sorcerer Collecting Crackling Energy increases your Movement Speed by X% for 4 seconds.
Domhainne Tunnels Strand Aspect of Efficiency Sorcerer Casting a Basic skill reduces the Mana cost of your next Core skill by X%.
Wretched Delve Tur Dulra Aspect of Piercing Static Sorcerer Charged Bolts pierce, but deal 60-40% less damage to targets hit after the first

The Dry Steppes dungeons and Aspects

There are 21 total Aspects and dungeons in Diablo 4’s third region, The Dry Steppes. Four Aspects each are specific to Rogues, Druids, and Sorcerers; three Aspects each are specific to Barbarians and Necromancers; and three are class-agnostic.

Act 3 Aspects

Dungeon Sub-region Aspect name Aspect class Aspect effect
Dungeon Sub-region Aspect name Aspect class Aspect effect
Dark Ravine Tusmaa Rift Aspect of Might All Basic Skills greant 20% Damage Reduction for X seconds.
Champion's Demise Untamed Scarps Aspect of the Umbral All Restore X resource of your Primary Resource when you Crowd Control an enemy.
Buried Halls Jakha Basin Rapid Aspect All Basic Skills gain X% Attack Speed.
Mournfield Khargai Crags Aspect of Berserk Ripping Barbarian Whenever you deal direct damage while Berserking, inflict X% if the base damage dealt as additional Bleeding damage over 5 seconds.
Carrion Fields The Scarred Coast Aspect of the Iron Warrior Barbarian Iron Skin grants Unstoppable, and X% Damage Reduction.
Charnel House Untamed Scarps Aspect of Perpetual Stomping Barbarian Damaging an enemy with Kick or Ground Stomp resets Leap's Cooldown.
Seaside Descent Kotama Grasslands Aspect of Retaliation Druid Your Core skills deal up to X% increased damage based on your amount of Fortify.
Grinning Labyrinth Khargai Crags Aspect of the Calm Breeze Druid Lucky Hit: Wind Shear has up to a X% chance to fully restore your Spirit.
Sealed Archives Untamed Scarps Archives of Mending Stone Druid The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth Skills replenishes X of your active Earthen Bulwark's Barrier.
Bloodsoaked Crag Untamed Scarps Shepherd's Aspect Druid Core Skills deal an additional X% damage for each active Companion.
Path of the Blind Khargai Crags Aspect of Bursting Bones Necromancer When a segment of Bone Prison is destroyed or expires, it deals X damage in an area around itself.
Guulrahan Slums Jakha Basin Splintering Aspect Necromancer Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for X seconds. Bone Shards from Bone Spear deal 50% bonus damage to Vulnerable enemies and piece them.
Betrayer's Row The Accursed Wastes Aspect of Potent Blood Necromancer While Healthy, Blood Orbs grant 10-20 Essence.
Ancient's Lament Untamed Scarps Aspect of Volatile Shadows Rogue When a Dark Shroud shadow would be removed you trigger an explosion around yourself that deals X Shadow damage.
Guulrahan Canals Jakha Basin Trickster's Aspect Rogue Caltrops also throw a cluster of Stun Grenades that explode and deal X total Physical damage and Stunning enemies for 0.5 seconds.
Shifting City Qara Yisu Ravenous Aspect Rogue Killing a Vulnerable enemy grants you X% increased Energy Regeneration for 4 seconds.
Whispering Vault Chambatar Ridge Aspect of Unstable Imbuements Rogue When casting an Imbuement Skill you trigger an Imbued explosion around yourself, applying the Imbuement effects and dealing X damage of the same type.
Onyx Hold The Onyx Watchtower Storm Swell Aspect Sorcerer You deal X% increased damage to Vulnerable enemies while you have a Barrier.
Forgotten Depths Dindai Flats Aspect of Biting Cold Sorcerer When you Freeze an enemy there is a X% chance they become Vulnerable for 3 seconds.
Komdor Temple The Scarred Coast Aspect of the Bounding Conduit Sorcerer Gain X% Movement Speed for 4 seconds after Teleporting.
Pallid Delve Qara Yisu Elementalist's Aspect Sorcerer Core or Mastery Skills cast at or above 100 Mana gain X% increased Critical Strike Chance.

Kehjistan dungeons and Aspects

There are 23 total Aspects and dungeons in Diablo 4’s first region, Kehjistan. Four Aspects each are specific to Barbarians, Druids, Necromancers, and Sorcerers; three Aspects are specific to Rogues; and four are class-agnostic.

Act 4 Aspects

Dungeon Sub-region Aspect name Aspect class Aspect effect
Dungeon Sub-region Aspect name Aspect class Aspect effect
Shivta Ruins Amber Sands Wind Stiker Aspect All Critical Strikes grant X% Movement Speed for 1 second, up to 6 seconds.
Halls of the Damned Scouring Sands Aspect of Disobedience All You gain X% increased Armor for 4 seconds when you deal any form of damage, stacking up to X%.
Abandoned Mineworks Scouring Sands Aspect of Retribution All Distant enemies have an 8% chance to be stunned for 2 seconds when they hit you. You deal X% increased damage to Stunned enemies.
Yshari Sanctum Caldeum Needleflare Aspect All Thorns damage dealt has an X% chance to deal damage to all enemies around you.
Sirocco Caverns Scouring Sands Aspect of Echoing Fury Barbarian Your Shout Skills generate X Fury per second while active.
Hakan's Refuge Southern Expanse Relentless Berserker's Aspect Barbarian Lucky Hit: Damaging an enemy with a Core Skill has up to a X% chance to extend the duration of Berserking by 1 second. Double this duration if it was a Critical Strike.
Forgotten Ruins Ragged Coastline Iron Blood Aspect Barbarian Gain X% Damage Reduction for each nearby Bleeding enemy up to X% maximum.
Heretics Asylum Ragged Coastline Veteran Brawler's Aspect Barbarian Each time a Core Skill deals direct damage to an enemy, your next Charge or Leap deals X% increased damage, up to X%.
Collapsed Vault Amber Sands Aspect of Cyclonic Force Druid Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all nearby allies.
Fading Echo Scouring Sands Skinwalker's Aspect Druid When you see a Shapeshifting Skill that changes your form, gain X Life. If you are at full Life, gain the same amount as Fortify.
Crusader's Cathedral Caldeum Stormshifter's Aspect Druid While Hurricane is active, gain +2 Ranks to your Shapeshifting Skills.
Conclave Southern Expanse Aspect of the Changeling's Debt Druid Damaging a Poisoned enemy with a Werebear Skill will instantly deal X% of the Poisoning damage and consume the Poisoning.
Sepulcher of the Forsworn Altar of Ruin Hulking Aspect Necromancer Your Golem has X% chance to reduce its active Cooldown by 2 seconds and a X% chance to spawn a Corpse each time it damages an enemy with its normal attack.
Deserted Underpass Caldeum Torturous Aspect Necromancer Enemies afflicted by your Iron Maiden have a X% chance to be Stunned for 1 second when they deal direct damage.
Corrupted Grotto Ragged Coastline Aspect of Grasping Veins Necromancer Gain X% increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal X% bonus Critical Strike Damage to enemies damaged by Corpse Tendrils.
Uldur's Cave Ragged Coastline Aspect of the Damned Necromancer You deal X% increased Shadow Damage to enemies afflicted by both Decrepify and Iron Maiden.
Inferno Amber Sands Vengeful Aspect Rogue Lucky Hit: Making an enemy Vulnerable has up to a X% chance to grant X% increased Critical Strike Chance for 3 seconds, up to X%.
Renegade's Retreat Caldeum Aspect of Corruption Rogue Your Imbuement Skill effects have X% increased potency against Vulnerable enemies.
Prison of Caldeum Caldeum Opportunist's Aspect Rogue When you break Stealth with an attack, you drop a cluster of exploding Stun Grenades around your location that deal X total Physical damage and Stun enemies for 0.5 seconds.
Tombs of the Saints Amber Sands Incendiary Aspect Sorcerer Lucky Hit: Burning Damage has up to an X% chance to restore 10 Mana.
Sunken Library Amber Sands Aspect of Control Sorcerer You deal X% more damage to Immobilized, Stunned, or Frozen enemies.
Putrid Aquifer Ragged Coastline Aspect of the Unwavering Sorcerer Taking direct damage has a X% chance to reset the cooldown of one of your Defensive Skills.
Crumbling Hekma Omath's Redoubt Aspect of Splintering Energy Sorcerer Lightning Spear has a X% chance to spawn an additional Lightning Spear when you cast it.

Hawezar dungeons and Aspects

There are 23 total Aspects and dungeons in Diablo 4’s final region, Hawezar. Five Aspects are specific to Barbarians; four Aspects each are specific to Druids, Necromancers, Rogues and Sorcerers; and two are class-agnostic.

Act 5 Aspects

Dungeon Sub-region Aspect name Aspect class Aspect effect
Dungeon Sub-region Aspect name Aspect class Aspect effect
Lost Keep Umir Plateau Aspect of the Deflecting Barrier All While you have a Barrier active, there is an X% chance to ignore incoming direct damage form Distant enemies.
Oblivion Eriman's Pyre Aspect of Shared Misery All Lucky Hit: When you hit a Crowd Controlled enemy, there is up to an X% chance for that Crowd Control effect to spread to another unaffected enemy.
Light's Refuge Dismal Foothills Aspect of Bul-Kathos Barbarian Leap creates an Earthquake that deals X physical damage over 4 seconds. While standing in Earthqaukes, you gain X% increased Damage Reduction.
Heathen's Keep Dismal Foothills Aspect of Numbing Wrath Barbarian Each point of Fury generated while at maximum Fury grants X Fortify.
Ancient Reservoir Rotspill Delta Aspect of Ancestral Echoes Barbarian Lucky Hit: While Call of the Ancients is on your Action Bar, damaging enemies with Leap, Upheaval, or Whirlwind have up to an X% chance to summon an Ancient to perform the same Skill.
Haunted Refuge Rotspill Delta Brawler's Aspect Barbarian Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing X damage to surrounding enemies.
Maugan's Works Fethis Wetlands Earthstriker's Aspect Barbarian After swapping weapons 8 times, your next non-basic attack will Overpower and deal X% increased Overpower damage.
Endless Gates Umir Plateau Aspect of the Rampaging Werebeast Druid The duration of Grizzly Rage is increased by X seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by X% for the duration (max 200%).
Belfry Zakara Rotspill Delta Aspect of the Ursine Horror Druid Pulverize is now also an Earth Skill. After casting Pulverize, tectonic spikes continue to deal X damage over 2 seconds.
Steadfast Barracks Ruins of Rakhat Keep Vigorous Aspect Druid Gain X% Damage Reduction while Shapeshifted into a Werewolf.
Blind Burrows Fethis Wetlands Aspect of the Tempest Druid Hurricane damage is increased by X% each second while active.
Iron Hold Ruins of Rakhat Keep Fastblood Aspect Necromancer Blood Orbs reduce your Ultimate Cooldown by X seconds.
Akkhan's Grasp Ruins of Rakhat Keep Blighted Aspect Necromancer You deal X% increased damage for 6 seconds after the Shadowlight Key Passive damages enemies 10 times.
Ruins of Eridu Toxic Fens Sacrificiala Aspect Necromancer Your Sacrifice bonuses are increased by X%.
Faceless Shrine Forsaken Coast Unyielding Commander's Aspect Necromancer While Army of the Dead is active, your Minions gain X% Attack Speed and take 90% reduced damage.
Bastion of Faith Crusaders' Monument Trickshot Aspect Rogue Whenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side arrows deal X% of Penetrating Shot's Base damage and do not split.
Shadowed Plunge Vyeresz Aspect of Branching Volleys Rogue Barrage's arrows have an X% chance to split into 2 arrows whenever they ricochet.
Leviathan's Maw Toxic Fens Aspect of Siphoned Victuals Rogue Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a X% chance to drop a Healing Potion.
Ghoa Ruins Toxic Fens Enshrouding Aspect Rogue Gain a free Dark Shroud shadow every 3 seconds when standing still. Each Dark Shroud shadow grants X% increased Damage Reduction.
Earthen Wound Umir Plateau Aspect of Singed Extremities Sorcerer After Immobilize wears off, enemies are Slowed by X% for 4 seconds.
Fetid Mausoleum The Writhing Mire Snowguard's Aspect Sorcerer While within your own Blizzard, you take X% less damage.
Serpent's Lair Blightmarsh Aspect of Three Curses Sorcerer Meteor deals X% increased Critical Strike Damage against Healthy targets.
Witchwater Blightmarsh Prodigy's Aspect Sorcerer Using a Cooldown restores X Mana.