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Dev log #2

Dev log #2

Openmelee

So i sat down to try and come up with an aspect that allowed me to expand the map without changing any geometry or having to write any code essentially...

Devlog #9 - Level Building

Devlog #9 - Level Building

Tomb of Viriatus

This week we show you the process of level building in our game!

#09 Búzio Devlog

#09 Búzio Devlog

Búzio

In this article, we will show the first scene of Búzio.

Chain Lightning V2 - Finalized

Chain Lightning V2 - Finalized

Shadow Survival

The chain lightning effect has been finalized for the full release of Shadow Survival!

Release - War Room

Release - War Room

Raiding.Zone

New Area in the prison complex. It is a world zone that displays all active raids.

Devlog #10: In the end

Devlog #10: In the end

Dev In The Room

Closing in to the release date, how do we fare? Quick updates in all fronts, we have UI, Modelling, and Programming Bugs!

The Stairway 7 - Will you find all the anomalies? Markiplier did!

The Stairway 7 - Will you find all the anomalies? Markiplier did!

The Stairway 7 - Anomaly Hunt Loop Horror Game

The Stairway 7 is an endless loop anomaly hunter game where you are stuck in a endless loop with a cat where you have to find the anomalies. All 70 of...

How I badly designed Kicking

How I badly designed Kicking

First Person Stapler Design/Concepts

How I stupidly put together a kick mechanic for First Person Stapler.

Little Walks #5: Logo and Icons.

Little Walks #5: Logo and Icons.

Little Walks

Development of the logo and icon of the game, also all the current UI elements and icons.

☠️ YAARRGH! 🏴‍☠️ Where Adventure, Treasure, and Undead Await! 💀💰

☠️ YAARRGH! 🏴‍☠️ Where Adventure, Treasure, and Undead Await! 💀💰

YAARRGH! Battle Island

To all those fearless and brave, who dare the ocean's wave, Riches and legends ye shall crave, on this journey to the grave. So hoist the Jolly Roger...

A look at current progress (version 0.40b)

A look at current progress (version 0.40b)

Paramelancholia

Looking at the current status of the game and coming roadmap.

New Graphics, Over 7,500 Demo Downloads!

New Graphics, Over 7,500 Demo Downloads!

Puzzledorf

The new graphics update has finally been released on Steam and over 7,500 downloads on the Xbox Demo. Click to learn more!

National Farm Devblog #16 - Open test

National Farm Devblog #16 - Open test

National Farm

In this devblog we inform that tests for the game are now public.

Processes system [Update]

Processes system [Update]

Spaceship Commander

The process has such parameters as: cycle time, consumables used per cycle, a equipment without which the process is not possible, as well as personnel.

#12 - Outlawed Steel - DevLog

#12 - Outlawed Steel - DevLog

Outlawed Steel

Short article about the development of Outlawed Steel, more specifically, the showcase of some objects, as well as the Cel Shading we will be using.

Something's Brewing in the Abbey #118

Something's Brewing in the Abbey #118

Ale Abbey - In Beer we Trust

Weekly update on Ale Abbey's development, now with even more WIP!

Cod Works | Cutscenes

Cod Works | Cutscenes

CodWorks

Hello everyone we are BitterBeetleStudios and today we are here to share with you what we have been working in terms of Cutscenes!

Dev Blog 2024/7/5, Demo release soon

Dev Blog 2024/7/5, Demo release soon

News

Get updated of progress on the game. Demo release, chapters and more.

Playtest #32 - Begins July 5th, 5 Times The Unreal

Playtest #32 - Begins July 5th, 5 Times The Unreal

Obscurity: Unknown Threat

Details of the update for Playtest #32 which is live from July 5th 12PM AET until July 12th 12PM AET!

Big Summer Update Announcement

Big Summer Update Announcement

Max Capacity

We are excited to announce some major changes and improvements to Max Capacity, expected to be released in late summer. Please read below for more details...

'Soul of Azores' getting close! — Devlog #12

'Soul of Azores' getting close! — Devlog #12

Soul of Azores

'Soul of Azores' getting close! — A new devlog with an update, almost at the end of our journey, while showing you how it is looking!

DD# 179 The 20th Anniversary

DD# 179 The 20th Anniversary

[Neolithic]To the End

The 178th Week on Steam: 1, This is the 20th anniversary of the game! 1.1, A video about our past. 1.2, A video about our present 1.3, A video about the...

Dev Blog 26, Textures and improvements

Dev Blog 26, Textures and improvements

Major Alvega: Times Of Trouble

We are back with news about our game Major Alvega, we hope you enjoy.

Devlog #08 - First open release

Devlog #08 - First open release

Moira

Back once more and we amazing news to share with everyone...

Buckshot Roulette — Multiplayer Teaser, Summer Sale, New Bundle and more

Buckshot Roulette — Multiplayer Teaser, Summer Sale, New Bundle and more

Buckshot Roulette

Been a while since we announced that we’re working on multiplayer, huh? Well, today we intend to fill the Dealer-shaped hole in your hearts with some...

On the Highway to Release 07/03/2024 - Laboratory Update

On the Highway to Release 07/03/2024 - Laboratory Update

Anima Flux

Hello everyone! As you know, Anima Flux is in its final stages of development, and we’re excited to share some new content coming to our game! Today...

Ambal Duels - Alpha Event

Ambal Duels - Alpha Event

Ambal Duels

To make sure everyone gets a chance to experience Ambal Duels with fellow players, we're planning a special Play Event! This event is designed to gather...

Gods Of Fire

Gods Of Fire

Gods Of Fire 1 comment

Introduction Gods of Fire is an intense multiplayer action game where players lead their dragons into fierce battles. Engage in PvP combat, unleash fiery...

Preview of the 1st Major Update

Preview of the 1st Major Update

The Devil Within: Satgat

Check out what we are working on! This update is coming very soon!

Building the world of Septaroad Voyager

Building the world of Septaroad Voyager

Septaroad Voyager

Septaroad Voyager is in full development, with the prologues finished, starting towns built, and dangerous lands giving you plenty of adventure between...

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