cbthedog
Super Star
Ocarina, solely for its innovative purposes
Is that even a point of comparison? Ocarina of time didn't really have a gimmick. Unless you count the ocarina, but instruments are a recurring theme more than a gimmickMain Gimmick - MM
Is that even a point of comparison? Ocarina of time didn't really have a gimmick. Unless you count the ocarina, but instruments are a recurring theme more than a gimmickMain Gimmick - MM
That item is referring to the child era/adult era gameplay device of OoT versus the repeating-three-days gameplay device of MM. They're the main gameplay devices that the two games are built around.Is that even a point of comparison? Ocarina of time didn't really have a gimmick. Unless you count the ocarina, but instruments are a recurring theme more than a gimmick
Ocarina of Time.
Atmosphere - OoT (everyone in MM seemed to be manic depressive awaiting their doomsday, lame...)
Bosses - OoT
Combat - OoT
Difficulty - MM
Dungeons - OoT
Economy - MM
Exploration - OoT
Items - OoT (You can pocess the Ocarina of Time but you never own Majora's Mask, just sayin')
Item Originality - OoT (if it weren't for the "masks" in OoT then what would have even sparked the idea of MM?)
Lore - OoT
Main Gimmick - MM (3 days, what a joke and a headache)
Minigames - MM
Music - OoT (respect the classics)
NPCs - MM
Overworld - OoT (you're in the land where Zelda is the princess of....and you're saving zelda...in a zelda game....Only makes so much sense, I guess.)
Partner - OoT
Sidequests - MM
Story - OoT
Replay Value - OoT. (N64, Master Quest for GameCube, Downloadable for Wii, and released on 3DS. Nostalgia FTW)
Lets not forgot Save Game nonsense.
Obtaining the master sword for the first time; come on, no childish mask will ever beat that.
Hero of Time > Deku Scrub
oh, IMO also.![]()
I realize this is all opinion, but I think everyone anticipating doom is what makes Majora's Mask's atmosphere so superior to Ocarina of Time's. There's a sense of dread in the air regardless of who you talk to, and there really doesn't seem to be anything comparable in OoT.
The only thing I'll give MM over OOT is its number and quality of sidequests, the cool day-night schedules and how they effected in-game events, and the Stone Tower Temple being better than any single dungeon in OOT, although the Spirit Temple in OoT gave it a run for its money. I also hated the save system in MM, but a lot of people do. I hated being forced, when I sat down to play, to finish a dungeon or area. It just sapped a bit of the fun in the game and converted it to stress. Overall, I found OOT's overworld and dungeons better, the game pacing better, and the story significantly better than MM. I got more immersed and felt more a part of the world in OOT than MM.
The only thing I'll give MM over OOT is its number and quality of sidequests, the cool day-night schedules and how they effected in-game events, and the Stone Tower Temple being better than any single dungeon in OOT, although the Spirit Temple in OoT gave it a run for its money. I also hated the save system in MM, but a lot of people do. I hated being forced, when I sat down to play, to finish a dungeon or area. It just sapped a bit of the fun in the game and converted it to stress. Overall, I found OOT's overworld and dungeons better, the game pacing better, and the story significantly better than MM. I got more immersed and felt more a part of the world in OOT than MM.
I have to ask - 49ers fan or just Kaepernick?
The only thing I'll give MM over OOT is its number and quality of sidequests, the cool day-night schedules and how they effected in-game events, and the Stone Tower Temple being better than any single dungeon in OOT, although the Spirit Temple in OoT gave it a run for its money. I also hated the save system in MM, but a lot of people do. I hated being forced, when I sat down to play, to finish a dungeon or area. It just sapped a bit of the fun in the game and converted it to stress. Overall, I found OOT's overworld and dungeons better, the game pacing better, and the story significantly better than MM. I got more immersed and felt more a part of the world in OOT than MM.
I have to ask - 49ers fan or just Kaepernick?
Niners since however long I can remember. Kap isn't doing as well this year, mainly because the read option is dead/expected and the Niners are missing a lot of their receiving core.
Nice! I have Rice on my fantasy team but he's been struggling so I finally had to bench him this week. You guys got to fix your O line and get your running game turned on again!I have to ask - 49ers fan or just Kaepernick?
Niners since however long I can remember. Kap isn't doing as well this year, mainly because the read option is dead/expected and the Niners are missing a lot of their receiving core.
I see. I'm a big NFL follower so I was just wondering. Don't hate me please but I'm a Ravens fan haha
Nice! I have Rice on my fantasy team but he's been struggling so I finally had to bench him this week. You guys got to fix your O line and get your running game turned on again!Niners since however long I can remember. Kap isn't doing as well this year, mainly because the read option is dead/expected and the Niners are missing a lot of their receiving core.
I see. I'm a big NFL follower so I was just wondering. Don't hate me please but I'm a Ravens fan haha
...what?Operation: Majora of Time. Combine both games with all new graphics and intense fighting style. Like the demo for the new 2014 Zelda trailer. After Hyrule is saved by our hero, Link travels back to Kokiri village where he meets Saria to tell him that Skull kid has ran far deep into woods. He only brings his sword, shield, Ocarina, and slingshot. Navi is in the Temple of Time btw or you could use her. Link goes after him with Epona, but is met by an obstacle along the way, fighting a King Gohma in a giant creepy forest liar. Navi gets taken away by some spiders (if you want to implement her) while young link finishes off King Gohma. This fighting scene would use Epona in a very different boss battle which would be cool in the woods with minimal space to move, while King Gohma is knocking down trees and shit. Link drops his slingshot in the woods during the fight. Then.. Disc 2, Majora's Mask relives what just happened and shows link exhausted in the woods not knowing where he is. Then he gets attacked and goes through all that. At the very end of MM Link's task is done.. or so we thought? Link goes in search of Navi and won't go back to Hyrule until he finds her. Which explains WW. Link, is also informed of Demise (SWS) who was the creator of the mask and was the spirit inside the mask... and leaves the question to Link.... who was Majora..... LETS MAKE IT HAPPEN!!!!!! it probably won't though.......![]()
Combine both games into one. In SWS Demise is thought to be part of the "Tribe" that made majora's mask. Well you could say his spirit lived on in the mask or maybe not, we will never know. Link is informed of this and maybe the story continues from Major and plays a cycle into why Link never came home to Hyrule during Wind Waker. Just a thought....what?Operation: Majora of Time. Combine both games with all new graphics and intense fighting style. Like the demo for the new 2014 Zelda trailer. After Hyrule is saved by our hero, Link travels back to Kokiri village where he meets Saria to tell him that Skull kid has ran far deep into woods. He only brings his sword, shield, Ocarina, and slingshot. Navi is in the Temple of Time btw or you could use her. Link goes after him with Epona, but is met by an obstacle along the way, fighting a King Gohma in a giant creepy forest liar. Navi gets taken away by some spiders (if you want to implement her) while young link finishes off King Gohma. This fighting scene would use Epona in a very different boss battle which would be cool in the woods with minimal space to move, while King Gohma is knocking down trees and shit. Link drops his slingshot in the woods during the fight. Then.. Disc 2, Majora's Mask relives what just happened and shows link exhausted in the woods not knowing where he is. Then he gets attacked and goes through all that. At the very end of MM Link's task is done.. or so we thought? Link goes in search of Navi and won't go back to Hyrule until he finds her. Which explains WW. Link, is also informed of Demise (SWS) who was the creator of the mask and was the spirit inside the mask... and leaves the question to Link.... who was Majora..... LETS MAKE IT HAPPEN!!!!!! it probably won't though.......![]()
Once again...what?Combine both games into one. In SWS Demise is thought to be part of the "Tribe" that made majora's mask. Well you could say his spirit lived on in the mask or maybe not, we will never know. Link is informed of this and maybe the story continues from Major and plays a cycle into why Link never came home to Hyrule during Wind Waker. Just a thought....what?Operation: Majora of Time. Combine both games with all new graphics and intense fighting style. Like the demo for the new 2014 Zelda trailer. After Hyrule is saved by our hero, Link travels back to Kokiri village where he meets Saria to tell him that Skull kid has ran far deep into woods. He only brings his sword, shield, Ocarina, and slingshot. Navi is in the Temple of Time btw or you could use her. Link goes after him with Epona, but is met by an obstacle along the way, fighting a King Gohma in a giant creepy forest liar. Navi gets taken away by some spiders (if you want to implement her) while young link finishes off King Gohma. This fighting scene would use Epona in a very different boss battle which would be cool in the woods with minimal space to move, while King Gohma is knocking down trees and shit. Link drops his slingshot in the woods during the fight. Then.. Disc 2, Majora's Mask relives what just happened and shows link exhausted in the woods not knowing where he is. Then he gets attacked and goes through all that. At the very end of MM Link's task is done.. or so we thought? Link goes in search of Navi and won't go back to Hyrule until he finds her. Which explains WW. Link, is also informed of Demise (SWS) who was the creator of the mask and was the spirit inside the mask... and leaves the question to Link.... who was Majora..... LETS MAKE IT HAPPEN!!!!!! it probably won't though.......![]()
This game starts from OOT then continues onward into Majora's Mask, but I want like a smooth transition. SWS is skyward sword. The porter potty guy is in skyward sword saying "Maybe our path will cross again" which it does in Majora's Mask. That how I sorta link this games together, also with demise saying "Though this is not the end. My hate... never perishes. It is born anew in a cycle with no end! I will rise again! Those like you... Those who share the blood of the goddess and the spirit of the hero... They are eternally bound to this curse. An incarnation of my hatred shall ever follow your kind, dooming them to wander a blood-soaked sea of darkness for all time!" He broke free through a fissure in the earth with some demons. Which is hell I assume. He has been called "The source of all monsters" after all he is the original. I understand WW is in a different Timeline, however I have serious issues believing that even these writers know what they're doing. Which brings the adult timeline and child timeline real quick. One doesn't exist without the other. Temple of time is closed? Link goes on the live his life as a kid. Which could lead TWP into WW, idk. The failure Timeline makes sense, the adult and child doesn't.Once again...what?Combine both games into one. In SWS Demise is thought to be part of the "Tribe" that made majora's mask. Well you could say his spirit lived on in the mask or maybe not, we will never know. Link is informed of this and maybe the story continues from Major and plays a cycle into why Link never came home to Hyrule during Wind Waker. Just a thought....what?
First off, when does this game take place? Is it after OoT? Before MM? After MM? When?
Secondly, what is SWS?
Thirdly, where in the world is Demise ever hinted to be related to Majora?
Fourth, what in the world does this have to do with Wind Waker? Hyrule was buried under the sea that entire time. And how would WW's Link even know about Majora or Demise?
Fifth, Wind Waker takes place in a completely different timeline from Majora's Mask. Majora's Mask takes place in the child timeline, and Wind Waker in the adult. The hero of time never encountered Majora in the Wind Waker timeline.
It's at this point that I'm going to direct you to an English style guide for writing. Note how to write paragraphs and break apart various trains of thought.This game starts from OOT then continues onward into Majora's Mask, but I want like a smooth transition. SWS is skyward sword. The porter potty guy is in skyward sword saying "Maybe our path will cross again" which it does in Majora's Mask. That how I sorta link this games together, also with demise saying "Though this is not the end. My hate... never perishes. It is born anew in a cycle with no end! I will rise again! Those like you... Those who share the blood of the goddess and the spirit of the hero... They are eternally bound to this curse. An incarnation of my hatred shall ever follow your kind, dooming them to wander a blood-soaked sea of darkness for all time!" He broke free through a fissure in the earth with some demons. Which is hell I assume. He has been called "The source of all monsters" after all he is the original. I understand WW is in a different Timeline, however I have serious issues believing that even these writers know what they're doing. Which brings the adult timeline and child timeline real quick. One doesn't exist without the other. Temple of time is closed? Link goes on the live his life as a kid. Which could lead TWP into WW, idk. The failure Timeline makes sense, the adult and child doesn't.Once again...what?Combine both games into one. In SWS Demise is thought to be part of the "Tribe" that made majora's mask. Well you could say his spirit lived on in the mask or maybe not, we will never know. Link is informed of this and maybe the story continues from Major and plays a cycle into why Link never came home to Hyrule during Wind Waker. Just a thought.
First off, when does this game take place? Is it after OoT? Before MM? After MM? When?
Secondly, what is SWS?
Thirdly, where in the world is Demise ever hinted to be related to Majora?
Fourth, what in the world does this have to do with Wind Waker? Hyrule was buried under the sea that entire time. And how would WW's Link even know about Majora or Demise?
Fifth, Wind Waker takes place in a completely different timeline from Majora's Mask. Majora's Mask takes place in the child timeline, and Wind Waker in the adult. The hero of time never encountered Majora in the Wind Waker timeline.
English style writing… got it. The game starts at the beginning of OOT and ends at MM. That is was I intended by coalescing both games together as a whole. To combine the games together smoothly there would an intermediate quest in the lost woods facing some mini boss which would lead to the play of Majora’s Mask. In with the fact there could a more gripping back story showing Skull kid being neglected at the end of Ocarina of Time. So to summarize this information both games are merged as one. Link starts as child in OOT and ends in MM with a story linking both game together as well.It's at this point that I'm going to direct you to an English style guide for writing. Note how to write paragraphs and break apart various trains of thought.This game starts from OOT then continues onward into Majora's Mask, but I want like a smooth transition. SWS is skyward sword. The porter potty guy is in skyward sword saying "Maybe our path will cross again" which it does in Majora's Mask. That how I sorta link this games together, also with demise saying "Though this is not the end. My hate... never perishes. It is born anew in a cycle with no end! I will rise again! Those like you... Those who share the blood of the goddess and the spirit of the hero... They are eternally bound to this curse. An incarnation of my hatred shall ever follow your kind, dooming them to wander a blood-soaked sea of darkness for all time!" He broke free through a fissure in the earth with some demons. Which is hell I assume. He has been called "The source of all monsters" after all he is the original. I understand WW is in a different Timeline, however I have serious issues believing that even these writers know what they're doing. Which brings the adult timeline and child timeline real quick. One doesn't exist without the other. Temple of time is closed? Link goes on the live his life as a kid. Which could lead TWP into WW, idk. The failure Timeline makes sense, the adult and child doesn't.Once again...what?
First off, when does this game take place? Is it after OoT? Before MM? After MM? When?
Secondly, what is SWS?
Thirdly, where in the world is Demise ever hinted to be related to Majora?
Fourth, what in the world does this have to do with Wind Waker? Hyrule was buried under the sea that entire time. And how would WW's Link even know about Majora or Demise?
Fifth, Wind Waker takes place in a completely different timeline from Majora's Mask. Majora's Mask takes place in the child timeline, and Wind Waker in the adult. The hero of time never encountered Majora in the Wind Waker timeline.
So your game starts at the end of OoT, and then ends where MM begins? How would you make a game about that? The Quest for Navi or something? Doesn't exactly sound like we're accomplishing a lot.
Demise is supposed to be Ganon, or at least Demise is reincarnated as Ganon. Majora is completely unrelated.
And the timelines are fine as they are. I honestly would have preferred that Wind Waker be the final game in its portion of the timeline, as it's a pretty fitting conclusion to everything, but oh well. There's no reason to go back through and edit things once more so we can fit in a few more retcons to squeeze another game out. Leave things as are, there's no need to confuse fans more.
I honestly cannot fathom anyone appreciating majoras mask above Oot. Even amongst my friends I have a friend who has beaten every Zelda game except majoras mask.
There's is one major awe inspiring factor about a Zelda game above all else, it's the mistique of the adventure, the explore and the acheive. I didn't want to explore majoras mask because it had a timer ruining my every step. Then the retread of the steps if you ran out of time and had to restart? What. Groundhog Day works in a platformer, not in a Zelda. In Oot I spent hours galloping on epona, running through the woods uninhibited as it should be!
People legitimately like majoras mask above Oot? You're not just being hipsters because Oot is arguable in popular opinion nintendogs best game of all time? Damn so confused
Lol people who don't understand MM. Clearly they only played it once.
MM is the best game in the series to replay. In terms of initial impressions, yes, OoT won out, especially since MM only had four dungeons so it felt awfully short and shallow. However, the more you play MM, the better it gets, because it isn't shallow, it is the deepest game in the series.
It's also the game with the most collectible shit in the series. 24 masks and a ton of heart pieces because of lack of dungeons.
Lol people who don't understand MM. Clearly they only played it once.
MM is the best game in the series to replay. In terms of initial impressions, yes, OoT won out, especially since MM only had four dungeons so it felt awfully short and shallow. However, the more you play MM, the better it gets, because it isn't shallow, it is the deepest game in the series.
It's also the game with the most collectible shit in the series. 24 masks and a ton of heart pieces because of lack of dungeons.
And don't forget the Bomber's Notebook.
MM is clearly the king of side quests. This game, to me, is better than OoT but for all the wrong reasons. OoT is a better Zelda game, introducing more dungeons, featuring the traditional story for the first time in 3D, and allowing the gamer to play as Link while being a child or adult. MM is a better game in general, because it had more stuff to do, more areas to explore, more items, more gameplay mechanics and it was overall just more improved than OoT. So while MM is the better game on a general scale, OOT is a more fitting Zelda game. That's why OoT wins it for me. But MM is simply the greatest game in its own respect.
If you compare MM to TP or WW, I'll "sort of" contradict what I stated above. Although WW and TP featured the traditional story more than MM did, they did that in a poor manner. So despite their authentic stories, MM is still both a better game and better Zelda game. OoT was just that good, and really conveyed the true legend the best.
Doesn't matter; Hybrid Heaven was better than both games
my favorite zelda game of all time is and will always be majoras mask, followed by twilight princess and ocarina of time. it is so dark and beautiful. it speaks to me in so many ways.I'm bringing back the most classic, intriguing clash between any two Zelda games: Ocarina of Time and Majora's Mask for the Nintendo 64. Both games have been very well-received and are considered to be among the best in The Legend of Zelda series. I love them both, and they're definitely some of favorites as well. Ocarina of Time hit shelves in 1998, and Majora's Mask came out in 2000. There's many different levels to compare them on in terms of their quality.
Here are some of my personal opinions:
Best Gameplay - Tie (OOT established amazing gameplay, but the masks in MM were also very fun)
Best Story - MM (I prefer the darker, more unique plot and themes the sequel had to offer)
Best Soundtrack - OOT (I also enjoy MM's soundtrack, but overall prefer the balance of OOT's)
Best Villain - OOT (Majora is a wickedly awesome villain; Ganondorf simply edges him out for me since he is actually human and serves better as the main antagonist for Link)
Best Replayability - OOT (I find OOT easier to replay considering its easy difficulty level)
Best Dungeons - OOT (Simply better in OOT since there are more, which means better selection too; not to say MM's dungeons were bad)
Best Sidequests - MM (MM takes the cake for better mini-games, side plots, and collectibles in my opinion)
Best Characters - MM (The characters felt more developed and interesting in MM, even though OOT was also memorable for characters)
My overall favorite is Ocarina of Time, by a little. I just prefer a more basic approach to my favorite video game series, but I still love Majora's Mask for being different yet equally entertaining. Both are true masterpieces in the gaming realm, and it's often debated as to which game is better. What is your favorite of the two? Explanations would be appreciated (and please no fighting - purely opinion-based topic).
my favorite zelda game of all time is and will always be majoras mask, followed by twilight princess and ocarina of time. it is so dark and beautiful. it speaks to me in so many ways.I'm bringing back the most classic, intriguing clash between any two Zelda games: Ocarina of Time and Majora's Mask for the Nintendo 64. Both games have been very well-received and are considered to be among the best in The Legend of Zelda series. I love them both, and they're definitely some of favorites as well. Ocarina of Time hit shelves in 1998, and Majora's Mask came out in 2000. There's many different levels to compare them on in terms of their quality.
Here are some of my personal opinions:
Best Gameplay - Tie (OOT established amazing gameplay, but the masks in MM were also very fun)
Best Story - MM (I prefer the darker, more unique plot and themes the sequel had to offer)
Best Soundtrack - OOT (I also enjoy MM's soundtrack, but overall prefer the balance of OOT's)
Best Villain - OOT (Majora is a wickedly awesome villain; Ganondorf simply edges him out for me since he is actually human and serves better as the main antagonist for Link)
Best Replayability - OOT (I find OOT easier to replay considering its easy difficulty level)
Best Dungeons - OOT (Simply better in OOT since there are more, which means better selection too; not to say MM's dungeons were bad)
Best Sidequests - MM (MM takes the cake for better mini-games, side plots, and collectibles in my opinion)
Best Characters - MM (The characters felt more developed and interesting in MM, even though OOT was also memorable for characters)
My overall favorite is Ocarina of Time, by a little. I just prefer a more basic approach to my favorite video game series, but I still love Majora's Mask for being different yet equally entertaining. Both are true masterpieces in the gaming realm, and it's often debated as to which game is better. What is your favorite of the two? Explanations would be appreciated (and please no fighting - purely opinion-based topic).
my favorite zelda game of all time is and will always be majoras mask, followed by twilight princess and ocarina of time. it is so dark and beautiful. it speaks to me in so many ways.I'm bringing back the most classic, intriguing clash between any two Zelda games: Ocarina of Time and Majora's Mask for the Nintendo 64. Both games have been very well-received and are considered to be among the best in The Legend of Zelda series. I love them both, and they're definitely some of favorites as well. Ocarina of Time hit shelves in 1998, and Majora's Mask came out in 2000. There's many different levels to compare them on in terms of their quality.
Here are some of my personal opinions:
Best Gameplay - Tie (OOT established amazing gameplay, but the masks in MM were also very fun)
Best Story - MM (I prefer the darker, more unique plot and themes the sequel had to offer)
Best Soundtrack - OOT (I also enjoy MM's soundtrack, but overall prefer the balance of OOT's)
Best Villain - OOT (Majora is a wickedly awesome villain; Ganondorf simply edges him out for me since he is actually human and serves better as the main antagonist for Link)
Best Replayability - OOT (I find OOT easier to replay considering its easy difficulty level)
Best Dungeons - OOT (Simply better in OOT since there are more, which means better selection too; not to say MM's dungeons were bad)
Best Sidequests - MM (MM takes the cake for better mini-games, side plots, and collectibles in my opinion)
Best Characters - MM (The characters felt more developed and interesting in MM, even though OOT was also memorable for characters)
My overall favorite is Ocarina of Time, by a little. I just prefer a more basic approach to my favorite video game series, but I still love Majora's Mask for being different yet equally entertaining. Both are true masterpieces in the gaming realm, and it's often debated as to which game is better. What is your favorite of the two? Explanations would be appreciated (and please no fighting - purely opinion-based topic).
you havent play the zelda games long enough or else you realise that ganon has 2 forms his false human form call ganondorf and his true form the monster ganon