I found this game to be extremely frustrating, largely for most of the same reasons in the review. The force powers are cool, but there's never really a legit reason to be lifting thousand-pound rocks and all that; they don't allow you to feel clever when solving puzzles that need the force. There's always only the one path, which means you can't get creative, you just grab the glowing blue thing. The boss battles are simply ridiculous -- not an ounce of fun in any of them, only anger and frustration. A lot of the tougher enemies really suck, too, simply for the fact that since they don't seem to be phased by lightsaber hits, they constantly interrupt your attempts to execute a combo; meanwhile, regular attacks don't do enough damage to defeat them quickly, meaning you waste a lot of time and health. Also, i got really tired really fast of seeing baddies with swords or whatever blocking my lightsaber, as well as dudes with force fields that prevent me from lifting or electrocuting or pushing them. I'm sorry but that's just not right. The timing of enemy attacks is annoying, too -- one rocket takes you down, and the only reason you stop getting rocketed is because six explosions later you've been pushed around a corner. If they hit you once, you can guarantee they'll hit you 3 or 4 more times. Targeting objects to lift and throw is touchy, and as such never really finds an appropriate place in combat, because when you're hit you'll drop the object, and they take too long to pick up and move, so it's difficult, if not impossible, to throw stuff around in a fight. The level design is frustrating as well; it really feels like there's just too much stuff in almost all of them, and you can't do anything important or interesting with any of it. It all just gets in the way, most of the time. Loading screens for options menus is awful as well; I thought one of the points of these "next-gen" systems was to avoid crap like that. Also, I can't reiterate enough how frustrating the boss fights are. I've not beat it yet, so I don't know about the last few, but for the most part they suck. Your force powers, in general, are useless; they'll just block your lightning or push whenever you do it, and then blast you with some outlandish and overpowered attack when you're forced to move in close. The interactive cutscenes aren't that great either; I'm never sure if I should mash the button they light up, or just hit it once, or what, and while I'm watching the buttons, I miss the exciting action onscreen. All in all, I would say this game is a definite disappointment. They fail to utilize the force like it really ought to have been utilized, and the mechanics of the game itself are iffy at best. Hopefully the sequel will be better, now that they've learned what not to do. Too frustrating to really enjoy.