Or if they hear a difference, they prefer lower quality.Neil Young and other artists bemoaned it because it meant lesser sound quality than they had grown to love, but most people can hardly hear a difference.
At least 25% if not more of my music collection is not available on any streaming service. Physical is definitely the way to go for music.To me, it is about being a slave to a subscription which may cycle out content I reuse. I rarely replay games. Movies... They get rewatched. Same for music. That is why I own all of my music.
Yeah, that's been a problem for me with Luigi's Mansion 3. Well, I've been leaning towards Metroid Dread, so I'm going to go with that one, then.@Bonemeal2pointOh I saw in a review you can't invert the Y axis in Luigi's Mansion 2.
If I remember right you're an inverted Y player, I don't know if they patched it.
I really hated those EMMI sequences.I bought Metroid Dread. Those instant deaths are definitely frustrating AF, but it fills the void from the 3DS game that came out in 2017. I liked that game. (Can't remember the exact title.)
Thinking about buying Grandia Collection. I had thought about buying the GTA Trilogy for Switch for handheld gameplay, but I'm turned away by the bugs. I know they patched some of them, but I don't know if they were good enough. Plus, I would like something I don't already have. I can't quite get my thought out, as I think I need a nap.
Sadly, that is a common position.
I feel like there must be some kind of fundamental difference between music and other media where for the suits it works really well to pay them like ~121 dollars a year or a bit less per capita for a household and they just serve you all the music. Like surely like Taylor Swift is taking a modest haircut compared to buying her albums but gets some boost in discoverability but this doesn't seem to work for movies and games. I know some artists fundamentally don't like the deal too but it's really unusual to see someone opting out of streaming.Never tried GP, I kept postponing it. With such price increases, it's unlikely I ever will.
The way I purchase games I don't believe it would ever become cheaper to me to have a GP subscription. I know there isn't really any real ownership in this digital era, but it's nice having a library of games.
Oh yeah, I think there are some fundamental differences, for sure.I feel like there must be some kind of fundamental difference between music and other media where for the suits it works really well to pay them like ~121 dollars a year or a bit less per capita for a household and they just serve you all the music. Like surely like Taylor Swift is taking a modest haircut compared to buying her albums but gets some boost in discoverability but this doesn't seem to work for movies and games. I know some artists fundamentally don't like the deal too but it's really unusual to see someone opting out of streaming.
I fear you're right on this point. I feel like go to the store and buy something isn't a great model for the attention economy we have where like there's always a zillion things screaming for my attention and there's not really a great infrastructure anymore to like put the exclamation point down when something's worth dropping everything else for.If you replay games, GP isn't for you.
I feel like this really borders on misinformation. It wasn't streaming that made recorded music worthless it was digitization and the advent of the internet meaning the effective supply of music was infinite. When the supply goes to infinite the equilibrium price is going to crater whether we distribute it via streaming, iTunes whatever especially with piracy lurking in the background where the demand for legitimate recordings can collapse to zero as well.Musicians have been reduced to serfdom by the streaming economy in most cases.
The internet and digitization introduced mass piracy of all digital media. That's what made the music supply infinite, that people were sharing music without honoring the intellectual property rights of the artists and companies.
The only difference with music was that the files were smaller and thus much easier to pirate. That's why music was first in this devaluation of all digital media.
The seeming hopelessness of this situation is why a lot of artists and record companies decided that accepting pennies on the dollar for their music was better than nothing at all. But make no mistake, it is a bad deal for the industry, which is in serious decline.
I think this is why I think it’s weird that they don’t seem to be moving very fast to make big changes. Like most nights games lose to social media and music in the battle for my attention.Your point about the monoculture also applies directly to gaming, in the sense that a similar thing has happened with digitization of games. There are now more games available than ever but fewer experiences every gamer shares compared with the 1990s and 2000s.
I think the print media story is still playing out, but sadly, the only legacy media who have really survived in America in any robust way are the big national publications, especially those that pivoted to subscription and paywall models early. Think NYT, WSJ, WaPo, etc.For the industry like we're in a 20 year bull market.
For the performer like that's a huge it depends. But the decline in value was inevitable and unlike the print industry they pivoted so that they could bundle it into 120 dollars a year. As someone with a journalism degree who teaches elementary school I kind of wish other legacy media had responded as well.
I almost laughed while reading the article. It’s kinda funny how bad the naming is.Ugh, harsh comparison
![]()
Game Pass just got Microsoft 365'd
Microsoft has never been great at branding. The latest changes to Xbox Game Pass prove it.www.pcworld.com
Games do cycle in and out of the GP library. But most of the ones I’d want to replay typically stick around, like Skyrim, Fallout, the Mass Effect games, etc. Mass Effect Legendary Edition is part of the EA library and is permanent now it seems.
Similarly Sony PlayStation Plus Extra has games that come and go but a core library that seems pretty static and of course includes its big exclusives, God of War and Horizons and Ghost of Tsushima etc.