its quite sad to see ppl get paid to write such a shallow review. Seems like someone only read the manual to write this without playing. There are lots + and - of this game, but sadly the reviewer captured none.
ladder and swimming system allow different methods of traveling across the stage. the stages this time are much bigger and take sometime to travel (which makes horses important) but looks much grander than the past series.
there are objectives that yield extra experience points, which slightly extends the life of the stage, but restrict the player strategy sometimes. (its more fun to disregard them in later playthrough so u can free roam more)
there is also character specials moves, which brings an interesting element to the gameplay (and a life saver sometimes) but varies in their effectiveness depending on situations and utilizations...
the renbu system works in levels, unlocking more part of the combo with each new level. simply put, its similar to how weapons allows longer combos in the past. with this system u really get that rush of killing massive amount of enemy troops with style. thou it may seem to dumb down the gameplay at first, the AI are more aggressive this version, performing much more blocks, power attacks, and even musou that will require u to block, dodge, and use power attack smarter, thus breaking ur renbu combo.
(@Noobslayer5: funny how u comment on the difficulty based on the videos... or perhaps u only play easy mode so u never realize how often "stupid asians" can kick ur ass around, dumb white)
the downside of this game lies in its lasting appeal. u can no longer collect legendary weapons as all weapons are simplified into 3 categories: standard, quick, and power. it seems horses are the only legendary "item" you can collect, while still too few and too impossible to achieve.
the biggest down set is the characters, there arent as much as the past series (which im alright with, since a lot of repeats), however most of the characters share the same moveset, some shared with nameless officers as well, which loses the uniqueness in each character. furthermore the main mode, musou mode, only features 14 characters, 4 from each kingdom + 2 extra.. that issue significantly brought down the replability.
again, Dynasty Warriors has always been a great exhibition game, play a couple battles, then quite before u get bored of it completely. Koei changed the formula to achieve that but the goal is still the same.
lastly, Ryan, please put down ur Xbox360 and properly review games. you are getting paid for it! while i agree w the final score, u are giving it for all the wrong reasons! the musou mode IS focusing on one warrior and his/her involvement. if u dont skip the narrative between battles u may learn some stories that u are asking for. but if ur playing Dynasty Warriors for its stories.... you are playing the wrong game to begin with!!
my source? ACTUALLY PLAYED the Japan release