I just read something around the Starfield launch saying Bethesda couldn't switch to Unreal because it wasn't good for open world games.
I guess CDPR disagrees.
Or maybe that was true of earlier versions?
I’ve seen many takes that suggest UE4 isn’t good for modern open world stuff. Something about how it fundamentally loads content in.I doubt this was the issue. Epic did a UE4 kyte demo showcasing how well it can handle open world.
CDPR’s next game is years away. UE5 isn’t ready for primetime even with 5.3 so it would not have been a good choice for Starfield.I just read something around the Starfield launch saying Bethesda couldn't switch to Unreal because it wasn't good for open world games.
I guess CDPR disagrees.
Or maybe that was true of earlier versions?
How long is this console cycle going to be? At what point is UE5 hot air? Feels like it’s been demo for 3 years.CDPR’s next game is years away. UE5 isn’t ready for primetime even with 5.3 so it would not have been a good choice for Starfield.
What are you playing on? Series X?It’s just a straight up masterpiece now. More details and a lot more gameplay. But the visuals are insane too. I’ll swap but I prefer Ray tracing. Adjust input sensitivity and it plays great.
Fucking insane.
Yeah series X.What are you playing on? Series X?
Lots of new gameplay. I have been messing with builds and started a new character.Hmm, new perk trees, with new mobility options. So tempting to start a new full cyberpsycho character.
Maybe? I thought it might just be scaling to my level but I think you’re right. I had 350k before I started but my last scanner mission was like 9k.I feel like they've upped credit gain from gigs/mission a lot.
They are not nerfed. You’re wrong on that. Was net running before and after and if anything it’s more powerful.Netrunning feels nerfed. Not only do hacks cost more but they seem to be less effective or ineffective. It does mean getting into the mix more which is nice but there’s less eye-candy from a hacking perspective.
Also all the sound effects seem to have been tweaked. Everything sounds slightly more amped and chunky now.
Didn’t say they were nerfed, said they feel nerfed. Using hacks before came with a lightshow and a lot of reactivity from enemies, sparks flying everywhere and lots of screaming in pain. Now enemy numbers get smaller but I don’t see the same effects. They definitely did increase the cost of hacks which is fine, encounters ended far too quickly before with tons of RAM left over at high levels.They are not nerfed. You’re wrong on that. Was net running before and after and if anything it’s more powerful.
Saw someone else mention this and what the hell were you guys playing? Yeah I feel more powerful. And smart weapons fit into a net runner build easy and they’re so good.
But definitely not nerfed. Better in every way.
Hacking vehicles has been really useful too. I think audio has some bugs.
Did a mission that used the interior of a building from the the first game. That makes me very happy. A really good mission too. I wanted to grab the bad guy and it even had a boss encounter. Can’t really remember many gigs with a boss.
Nah, I haven’t even noticed those on my map. I don’t leave all the icons up, there are so many. It was just a new gig that used one of the old hotels in Pacifica. And I’d always wished they had some interior because I spent a lot of time there grinding out challenge kills for the platinum.Was it one of the new encounters (marked with three heads on the map), that are combat challenges with a boss?
I think I should turn up the difficulty on the game, but I do enjoy being OP at the moment.
I get the feeling that netrunning is nerfed a bit, but I think it just needs a little more thought into building and using the quickhacks. You might not want all your quickhacks to be the highest level to save on RAM for instance. Also if you want to stealthhack then sonic shock is a must.
All the additions really made the base game bigger and better too.Dogtown completes the post-apocalypse vibe of Cyberpunk. Without it NC just feels like a run-down futuristic LA.
There’s another that’s a Doom style shooter where you play as Johnny Silverhand invading Arasaka tower.Two playable arcade cabinets? One is Roach Race, a Witcher 3 side scrolling game. The other is Trauma Drama. A little contra.
I had no idea.
**Ive never been this into a video game story. Since half life started the real time story telling, this is its peak. And I ran into some characters from Night City in Dogtown that wouldn’t be around depending on your choices. They were great little touches. You could easily miss them too. I can see myself putting in another 300 easy.