Backpack Hero

Backpack Hero

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Horadric Cube
   
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Mod Types: Items
Item Types: Other Items
Character: Purse, Tote, Satchel, CR-8, Pochette
File Size
Posted
Updated
1.466 MB
Oct 6, 2023 @ 7:38pm
Oct 29, 2023 @ 10:24am
5 Change Notes ( view )

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Horadric Cube

Description
The Horadric Cube mod takes the form of a relic with storage and transmutation functions. This relic can be obtained by defeating a boss or by choosing the Classic Matthew mode at the start of the game and selecting the fifth dialogue option with Matthew.

The fixed transmutation formulas currently include the following:

King Cleaver
+
Queen Cleaver
Ace Cleaver
Charging Manastone
+
Hungry Mana Stone
Black Mana Stone
Apprentice Staff
+
Flame Gem
Fire Staff
Large Mana Stone
+
Mana Stone
Huge Mana Stone
Mana Stone
× 3
Huge Mana Stone
Mana Stone
× 2
Large Mana Stone
Mana Shard
× 2
Mana Stone
Die
× 3
Spare Die

The random transmutation formulas are:

Rerolling
Uncommon
+
Common
Uncommon
Rare
+
Uncommon
Rare
Legend
+
Rare
Legend
Curse
+
Common
Curse
Relic
+
Rare
Relic

Purging
Curse
+
Uncommon

Fusion
Common
× 2
Uncommon
Uncommon
× 2
+
Common
Rare
Rare
× 2
+
Uncommon
Legend

Since this mod is not implemented through the framework bundled in the game, you need to manually install it by unzipping the zip file in the mod folder: steamapps\workshop\content\1970580\3046928382, into the game folder after subscribing.

To remove this mod, first delete the BepInEx folder, as well as the changelog.txt, doorstop_config.ini, and winhttp.dll files in the game directory, and then unsubscribe.

Enjoy!


0.2.2 Note:

When updating from a previous version, please ensure to manually remove the folder "SteamLibrary\steamapps\common\Backpack Hero\BepInEx\plugins\Horadric_Cube" before installing the new version.
Popular Discussions View All (3)
7
Nov 1, 2023 @ 1:03am
重抽不变传奇记录
Jil Aowang
5
Oct 29, 2023 @ 11:04am
Error reporting
Emtu
5
Oct 29, 2023 @ 10:57am
NullReferenceException
Zebra
36 Comments
528352701 Apr 2 @ 2:47am 
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Method not found: void System.Reflection.Module.GetPEKind(System.Reflection.PortableExecutableKinds&,System.Reflection.ImageFileMachine&)
at BepInEx.Preloader.PreloaderRunner.PreloaderPreMain () [0x00000] in <fc9d7fbc6dcb44cf87be11d8d92ae161>:0
玩家 Mar 27 @ 8:43am 
mod不能用,解压后没有changelog.txt文件是正常的吗?
Zebra  [author] Feb 11 @ 4:53am 
@Emtu, thank you for reporting the issue! The condition you have experienced is caused by an optimization implemented by the game developer to reduce file size. I have already found a solution for it. However, there is also some code change that breaks the dialog option in the classic Matthew mode, and I am currently working on fixing that.
Emtu Jan 31 @ 9:38pm 
An update on testing branch seems to have broken this mod.
FoxTheVictor Nov 28, 2023 @ 2:13pm 
wait nevermind found it
FoxTheVictor Nov 28, 2023 @ 2:07pm 
i cant find where it downloaded
Zorutan Nov 12, 2023 @ 12:57am 
After a lot more loops, maybe an issue on my end, since no modded relics seem to drop from bosses.
Fortunately, the Horadric Cube's reroll ability does allow acquiring modded relics (including the Horadric Cube itself)
Here's one bug I'm able to reproduce consistently:
1. Get more than 1 Horadric Cube
2. Save game, quit, then load that file
3. Now only one Horadric Cube will actually have its UI load, fortunately you can still store items in them so they dont disappear/corrupt, but you cant use the other Horadric Cube's for transmutations (except one)

Great mod however, the neat detail of the item types/tags actually influencing the result of the transmutation gives more control over the result in a fair way, its fun!
Zebra  [author] Nov 11, 2023 @ 11:11pm 
@Zorutan Sorry for wrongly assuming that the cube could be acquired by defeating the bosses. I just set it as a relic, thinking the original game logic would work. I'll look into it and make sure you can actually get the cube by defeating bosses. My bad!
Zorutan Nov 10, 2023 @ 11:57am 
For anyone else wanting to obtain the cube in non-Classic Matthew, enable debug mode, start any run, hit Ctrl+D and then give yourself the cube, quick and easy
Zorutan Nov 10, 2023 @ 11:10am 
Could it be made so the cube is obtainable in Endless Dream mode? (or/and any mode)
(description says you can obtain it by defeating a boss, but that doesn't seem to be the case)