![Gg2 status](https://cdn.statically.io/img/static.wikia.nocookie.net/guilty-gear/images/c/ce/Gg2_status.png/revision/latest?cb=20240617003149)
Status effect.
Status effects (状態変化, Jōtai Henka?) are states, or temporary conditions that affect characters during matches, that are featured in Guilty Gear 2 -Overture-.
Overview[]
Units (masters, servants, capture units) can be afflicted with status effects by several techniques, skills, and items. An icon will be displayed next to a unit's life gauge to indicate its change in condition. A red arrow pointing upwards means the value is increased, and a downward light-blue arrow means it is decreased.[1]
![Ggst heart 2](https://cdn.statically.io/img/static.wikia.nocookie.net/guilty-gear/images/3/38/Ggst_heart_2.png/revision/latest/scale-to-width-down/30?cb=20240511033437)
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Details[]
Name | Icon | Characteristics |
---|---|---|
Movement Speed | ![]() |
Indicates the movement speed of a unit. |
Attack Speed | ![]() |
Indicates the attack speed of a unit. |
Attack Power | ![]() |
Indicates the attack power of a unit. |
Defense | ![]() |
Indicates the defense level of a unit. |
Melee Resistance | ![]() |
Indicates the resistance against attacks with melee attributes. |
Armored Resistance | ![]() |
Indicates the resistance against attacks with armored attributes. |
Mobile Resistance | ![]() |
Indicates the resistance against attacks with mobile attributes. |
Magic Resistance | ![]() |
Indicates the resistance against attacks with magic attributes. |
Ranged Resistance | ![]() |
Indicates the resistance against attacks with ranged attributes. |
Sealed Shot | ![]() |
Indicates that the use of skills and items are unavailable. |
Recovering | ![]() |
Indicates that the health of a unit is recovering over time. |
Ongoing Damage | ![]() |
Indicates that the health of a unit is decreasing over time. |
Fear | ![]() |
Indicates that a unit fears his opponents, trying to return to its allied territory. |
Ghost Support | ![]() |
Indicates that the defense of a unit is increased by the influence of a masterghost or ghost. |
Curse | ![]() |
Indicates a condition when a unit can't attack (but can still use items and skills). |
Induced Explosion | ![]() |
Indicates a condition than can induce an explosion due to one of Dr. Paradigm's special moves. |
Gallery[]
References[]
- ↑ Guilty Gear 2 -Overture- manual, pg.29