Before you comment your issues with the mod I would like you to exhaust all possibilities. Be aware of where your game is installed and of what other mods you're already using. I purchased my game through Steam so if you have the Gamepass version I cannot help you. that version of the game is quite different in how it can load mods from what I understand.
Download xedit to view and compare mods that may conflict with one another or try moving the ESM around in your plugin list. If this is your first time modding then your issue may be user error. That's fine. Modding can be difficult sometimes. Just read the comments and bugs section before reporting your issue. Someone has likely had the same issue.
Currently the best method of loading ESM mods is through Plugins.txt Enabler. Make sure you read that mod pages description and that you install its requirements. Vortex currently doesn't know what to do with plugin.txt. you'll need to manually add that to AppData folder as the mod page describes. If it is still in your data folder delete it. Adding sTestFile Line in starfieldcustom.ini is also an option if you don't want to download script extender but it doesn't always work so I no longer support this method. It only allows you to have 10 ESM plugins anyways.
Mods finally up. I had to redirect all the texture and Nif paths to make this work. Let me know if anythings different now or just broken. Update: im aware dropped headwear models are not updated. ill get back to those later.
Great mod with soem fantastic detail. Wish stormtrooper armor was just very slightly weathered/dirty. Think the uber white almost makes it look low res and kinda out of place.
I launched a NG+ with this mod installed, all of the stormtroopers that are wearing the uniforms are but their helmets are still labeled UC Security and not the stormtrooper helmets.
Hello, I am unable to find the shadow trooper commander in game (picture that you used in images https://www.nexusmods.com/starfield/mods/7223?tab=posts&BH=5). Is this in the pack? If so, which spacesuit does it replace?
Brill mod! I play on Xbox and seems to be working well. Is there anywhere we could obtain the outfits? Mainly the officer ones, worn by admirals/governors etc. Maybe a crate with all the outfits from the mod added in? Thanks!
I have it set up so i can make the armors standalone now. I just have to stop being lazy and make a new mod for that now. but ide rather work on new projects like a follower mod i have in the works.
Brilliant mod however was Karlson Endler missed out? the main security guy in the well i have restarted on a new game, disabled and enabled him and he syill has his standard uc defence uniform
129 comments
Before you comment your issues with the mod I would like you to exhaust all possibilities. Be aware of where your game is installed and of what other mods you're already using. I purchased my game through Steam so if you have the Gamepass version I cannot help you. that version of the game is quite different in how it can load mods from what I understand.
Download xedit to view and compare mods that may conflict with one another or try moving the ESM around in your plugin list. If this is your first time modding then your issue may be user error. That's fine. Modding can be difficult sometimes. Just read the comments and bugs section before reporting your issue. Someone has likely had the same issue.
Currently the best method of loading ESM mods is through Plugins.txt Enabler. Make sure you read that mod pages description and that you install its requirements. Vortex currently doesn't know what to do with plugin.txt. you'll need to manually add that to AppData folder as the mod page describes. If it is still in your data folder delete it. Adding sTestFile Line in starfieldcustom.ini is also an option if you don't want to download script extender but it doesn't always work so I no longer support this method. It only allows you to have 10 ESM plugins anyways.
Update: im aware dropped headwear models are not updated. ill get back to those later.
Is there something I am missing?
edit just realised you put the change logs on the file page haha