I recommend manually scrapping the settlement just to be on the safe side and avoid any potential issues caused by using the scrapall command, if you have not already built at this location should only take a couple of minutes at most to clear everything.
Not sure if it's my game or something with the mod. I get to 77% of the stabilising part and my game crashes, every time. It's always at 77% of stabilising too.
Sorry, never encountered the game freezing during the stabilising stage. Its not an issue with the blueprint and will be down to either your game or setup. All I can suggest is to read through the Stable Import guide and try some of its recommendations.
Maybe adding the Papyrus INI Tweaks will help, or as it seems to fail at the same point enabling and then reading through the error logs might shed some light on what’s causing the issue?
one of the best blueprint creators out here, I have nearly all your work, hoping you get through all the settlements one day so we can enjoy your work. Yours is possibly the most lore-friendly work I've seen. Thank you for all the work :)
Great job here. Vanilla assets only is ROUGH, also scaling at this size while maintaining a consistent look, constantly fighting against repeated patterns...A LOT of work went into this. Nicely done!
Awesome settlement! I love the narrow streets and attention to the little detailes! You nade an awesome use of spawned objects. May i ask for updated list of settlement objects? I still use the one you sent me in 2022 :D and thank you for sharing your work!
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command, if you have not already built at this location should only take a couple of minutes at most to clear everything.
Any idea what I can do about it?
Maybe adding the Papyrus INI Tweaks will help, or as it seems to fail at the same point enabling and then reading through the error logs might shed some light on what’s causing the issue?