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Created by
WarsawUploaded by
Warsaw2135Virus scan
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Activity logs
This page was last updated on 03 July 2024, 10:54AM
- Changelogs
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Version 1.4.1-2
- Gunner Black Ops' will now be using the Shadowed Combat Helmet instead of the default one to match the rest of his armor
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Version 1.4.1-1
- Fixed an issue that prevented legendary Gunners from spawning with the correct inventory e.g. power armored Gunners were spawning in combat armor
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Version 1.4.1
- Added a patch to Tumbajamba's Gunner Power Armor
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Version 1.4.0
- Added new Gunner legendary variants
- Added a patch to Tumbajamba's Heavy Shotgun and Pryolator mods that makes use of the new legendary variants
- Added a patch to Dominatorv111's Spade Armor to give the Cobalt Boss the armor
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Version 1.3.9
- Moved the changes to the Rust Devil armor progression into a separate optional install
- Removed the option to remove the RaiderFaction from Rust Devils
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Version 1.3.8
- Updated LvlGunnerAuto to have a chance to spawn as a legendary variant
- Added a patch to Tumbajamba's Spartan power armor
- Added elite variants of Triggermen, the Capo and the Underboss
- Added improvements to Rust Devil Armor progression and the Rust Devil legendary bosses
- Added an optional RobCo patch that removes Rust Devils from the vanilla Raider faction making them enemies with the other raiders
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Version 1.3.7
- Increased spawn chance for the Gunner Spartan
- Added a perk to the Gunner Spec Ops that make them tougher and aim better
- Added power armor variants for the legendary Gunner Spec Ops
- Updated the Hellcat Power Armor patch to give the Gunner Spartan a better version of the armor and changed the default Gunner power armor bosses to have a chance to spawn with the Hellcat as well
- Removed the combat rifle from the custom Super Mutant leveled list
- Edited some vanilla leveled Gunner NPCs to give them a chance to spawn as a legendary variant
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Version 1.3.6
- Added patch to Thats Gunner Life - Gunner Outfit Pack Distribution and Balance
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Version 1.3.5
- Adjusted level spawning for the Children and Son of Atom
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Version 1.3.4
- Added new encounters which includes interactions between each of the new raider gangs and the major Commonwealth factions
- Added more encounters for the Forged
- Adjusted the custom raider faction leveled lists
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Version 1.3.3
- Adjusted custom raider faction leveled lists
- Renamed the Forsaken legendary miniboss to "Forsaken Blight"
- Updated the optional leveled list changes for the Forged helmet to add the Welding Helmet
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Version 1.3.2
- Fixed issue with the Forged scene encounter where some of the NPCs just stay in place
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Version 1.3.1
- Added a new raider faction that will serve as an offshoot of the Forged. They will have encounters around the Commonwealth after completing the Minutemen side quest "Out of the Fire". These new raiders will be friends with the original Forged but will be neutral to Gunners and Raiders, thus making them enemies due to their default AI behavior as "Very Aggressive"
- Added additional options to improve both the original and the offshoot Forged faction giving them better armor progression and rankings e.g. Forged members will now have a similar ranking structures as vanilla raiders such as "Forged Survivalist", "Forged Veterans", and so on
- Reorganized the FOMOD installation to separate between the hostile factions
- Fixed xEdit errors on the Encounters plugin
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Version 1.3.0
- Updated the travel encounters to use their own patrol package and updated the "Running Raiders" option which would make these encounters happen faster. Raiders will now run towards their opponents instead of walking in formation.
- Added boss legendaries for the Rust Devils, the Gorgon, who uses melee and shotguns, and Carnage, that uses ranged auto or semi auto rifles
- Fixed an issue with the patches for Gunner Outfit Pack
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Version 1.2.9
- Added a patch for NPCs Travel that changes some of the roaming raiders to one of the Hostile Factions raider factions
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Version 1.2.8
- Updated the spawn chance of the Gunner Spartan
- Added an option to make the raiders that spawn on certain encounters run to their destination
- Added patch for Gunner Outfit Extreme Overhaul
- Gang leveled list adjustments
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Version 1.2.7
- Removed the 4estGimp Gunner Outfit Pack patch as the Creodron patch already works even with 4estGimp Gunner Outfit Pack
- Added a separate patch for the Gunner Outfit Pack so the Gunner Spartan would be wearing the Special Forces Assaulter power armor
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Version 1.2.6
- Added a new legendary Gunner type, the Gunner Spartan, and a patch for the NewerMind's Hellcat Power Armor
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Version 1.2.5
- Updated the FH Corsair encounters
- Added FH Corsair travel encounters
- Updated the Submersible Power Armor Redux patch to use RobCo Patcher to replace the power armor as the vanilla Raider Power Armor still spawns
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Version 1.2.4
- Updated fomod installation
- Added a new Trapper faction in Far Harbor, the Corsairs, with a patch for the Submersible Power Armor Redux
- Added patch for Tumbajamba's Raider Power Armor
- Like the Commonwealth Raiders, the highest level Trapper will now level with the player up to 50
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Version 1.2.3
- Updated raid encounter destinations
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Version 1.2.2
- Updated the raider travel encounters to have a better set destination which should fix an issue of them sometimes not triggering
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Version 1.2.1
- Added weapons to vanilla Children of Atom that would allow them to defend themselves from the Sons of Atom who are also immune to radiation
- Changed the Glowing One that spawns for the Sons of Atom to remove the one that levels with the player indefinitely
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Version 1.2.0
- Added legendary variants for the Children of Atom
- Added a new faction, Son of Atom, along with its encounters
- Fixed issues with existing encounters
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Version 1.1.1
- Updated the gang leveled list
- Added some Far Harbor frenzied Trapper encounter
- Updated Gunner Elite weapons leveled list
- Added patches for Gunner Outfit Pack and Super Mutant Redux AWKCR-Free Lite
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Version 1.1.0
- Added patch that randomizes the equipment of the named gangs
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Version 1.0.0
- Initial release
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- Author's activity
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July 2024
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03 Jul 2024, 10:54AM | Action by: Warsaw2135
Changelog added
'Change log added for version 1.4.1-2'
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03 Jul 2024, 10:54AM | Action by: Warsaw2135
File added
'ImprovedHostileFactions [version 1.4.1-2]'
June 2024
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30 Jun 2024, 3:36PM | Action by: Warsaw2135
Mod image added
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30 Jun 2024, 3:11PM | Action by: Warsaw2135
Changelog added
'Change log added for version 1.4.1-1'
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30 Jun 2024, 3:09PM | Action by: Warsaw2135
File added
'ImprovedHostileFactions [version 1.4.1-1]'
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30 Jun 2024, 7:54AM | Action by: Warsaw2135
Mod image added
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30 Jun 2024, 7:54AM | Action by: Warsaw2135
Mod image added
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30 Jun 2024, 7:51AM | Action by: Warsaw2135
Changelog added
'Change log added for version 1.4.1'
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30 Jun 2024, 7:51AM | Action by: Warsaw2135
File added
'ImprovedHostileFactions [version 1.4.1]'
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20 Jun 2024, 8:56AM | Action by: Warsaw2135
Mod image added
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20 Jun 2024, 8:56AM | Action by: Warsaw2135
Mod image added
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20 Jun 2024, 8:56AM | Action by: Warsaw2135
Mod image added
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20 Jun 2024, 8:56AM | Action by: Warsaw2135
Changelog added
'Change log added for version 1.4.0'
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20 Jun 2024, 8:55AM | Action by: Warsaw2135
File added
'ImprovedHostileFactions [version 1.4.0]'
May 2024
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25 May 2024, 5:55AM | Action by: Warsaw2135
Changelog added
'Change log added for version 1.3.9'
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25 May 2024, 5:55AM | Action by: Warsaw2135
File added
'ImprovedHostileFactions [version 1.3.9]'
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24 May 2024, 3:04PM | Action by: Warsaw2135
Mod image added
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24 May 2024, 3:03PM | Action by: Warsaw2135
Changelog added
'Change log added for version 1.3.8'
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24 May 2024, 3:03PM | Action by: Warsaw2135
File added
'ImprovedHostileFactions [version 1.3.8]'
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22 May 2024, 1:45PM | Action by: Warsaw2135
Mod image added
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- Mod page activity
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July 2024
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09 Jul 2024, 2:10AM | Action by: Aikhe
Endorsed
'Improved Hostile Factions'
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08 Jul 2024, 12:05AM | Action by: brum
Tracked
'Improved Hostile Factions'
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07 Jul 2024, 12:33PM | Action by: July212011
Tracked
'Improved Hostile Factions'
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07 Jul 2024, 6:36AM | Action by: gerber1979
Endorsed
'Improved Hostile Factions'
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07 Jul 2024, 2:27AM | Action by: nexhex
Endorsed
'Improved Hostile Factions'
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06 Jul 2024, 10:24PM | Action by: SoyGoyBoy
Tracked
'Improved Hostile Factions'
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06 Jul 2024, 11:16AM | Action by: bagelhe
Endorsed
'Improved Hostile Factions'
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06 Jul 2024, 4:36AM | Action by: LigmaDomer
Untracked
'Improved Hostile Factions'
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05 Jul 2024, 11:05PM | Action by: Genousity
Tracked
'Improved Hostile Factions'
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05 Jul 2024, 10:24PM | Action by: Noctylus
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'Improved Hostile Factions'
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05 Jul 2024, 5:50PM | Action by: lk4653
Tracked
'Improved Hostile Factions'
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05 Jul 2024, 2:24AM | Action by: Aamigosseu
Endorsed
'Improved Hostile Factions'
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05 Jul 2024, 2:02AM | Action by: seong4841
Endorsed
'Improved Hostile Factions'
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04 Jul 2024, 11:16AM | Action by: lastredact
Tracked
'Improved Hostile Factions'
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03 Jul 2024, 11:57PM | Action by: monxela
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'Improved Hostile Factions'
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03 Jul 2024, 4:37PM | Action by: ZQ233Broken
Tracked
'Improved Hostile Factions'
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03 Jul 2024, 2:30PM | Action by: manangupta123
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'Improved Hostile Factions'
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03 Jul 2024, 11:18AM | Action by: wings4yu
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'Improved Hostile Factions'
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03 Jul 2024, 10:56AM | Action by: kg180903
Tracked
'Improved Hostile Factions'
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03 Jul 2024, 7:52AM | Action by: D3cim4t0r
Tracked
'Improved Hostile Factions'
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