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Mod articles

  • Customizing Rename Anything Enhanced

    Customizing the names list and whitelist used by the Auto Rename System is fairly simple. This article will show you how.

    I will note here in the beginning for the TL;DR crowd. If you modify this file during a live game, you will need to rebuild the data arrays using the Advanced menu of the settings holotape, craftable at the chemistry station under utility. Once the Auto Rename System has grabbed and processed an NPC, it is never processed again. (technical: a faction is applied so our alias fill condition ignores them) If you add whitelist names and want this mod to recheck previously checked actors, there is an 'Ignore previously checked actors' toggle in the Advanced menu of the settings holotape. I recommend turning this setting off as soon as you think the added whitlist...

  • Verifying F4SE Plugin Installation

    This is a short tutorial to show where Fallout 4 Script Extender (F4SE) plugins should be installed. Vortex and MO2 will install these to the correct place, but sometimes it doesn't hurt to manually verify.

    F4SE plugins are located in Steam\steamapps\common\Fallout 4\Data\F4SE\Plugins\

    Here I underlined the plugins used by this mod. If these files are missing, either re-install through your mod manager or manually extract the files from the archive to this directory.

    You can verify F4SE is loading the plugins by looking at the F4SE.log file located in My Documents\My Games\Fallout4\F4SE\



    The log file will tell you if a plugin was loaded correctly or not.



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