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Bug reports

Bug title Status Replies Version Priority Last post
Slowed sound Version: Fake Killcam v1.6 (Rework) - Version 1.6 Known issue Priority: Not set Known issue 4 Fake Killcam v1.6 (Rework) - Version 1.6 Not set 23 Sep 2023, 12:35PM
spining camera after killcam on board of vertibirds, later can't aim down sights. Version: Fake Killcam v1.6 (Rework) - Version 1.6 Known issue Priority: Not set Known issue 1 Fake Killcam v1.6 (Rework) - Version 1.6 Not set 11 Aug 2023, 4:08AM
Killcam cinematic causes player to be hit when performing sneak attack (ballistic)... Version: FakeKillcam Option - Compatibility with bullet time - Version 1 Fixed Priority: Not set Fixed in version: 1.6 Fixed 11 FakeKillcam Option - Compatibility with bullet time - Version 1 Not set 25 May 2023, 1:00AM
Melee kill move will be performed twice, and after that first person camera got vertically locked. Version: v1.4.1 - FakeKillcam Option - Compatibility with melee weapon killmove 1 - Version 1 Fixed Priority: Not set Fixed in version: 1.5 Fixed 11 v1.4.1 - FakeKillcam Option - Compatibility with melee weapon killmove 1 - Version 1 Not set 18 Feb 2022, 1:08PM
after loading after death - the camera becomes from 3rd person and spins around (and the camera does not change, the pip-boy does not open, but the pipboy light turns on) Version: v1.4.1 - FakeKillcam-v1.4.1 - Version 1.4.1 Fixed Priority: Not set Fixed in version: 1.5 Fixed 15 v1.4.1 - FakeKillcam-v1.4.1 - Version 1.4.1 Not set 18 Feb 2022, 12:52PM
Using stimpack during the slow motion sequence causes the game to freeze and crash. Version: FakeKillcam-v1.2 - Version 1.2 Known issue Priority: Not set Known issue 1 FakeKillcam-v1.2 - Version 1.2 Not set 28 Aug 2021, 4:58AM
incompatible Version: Optional - Bypass Combat Status Check - Version 1 Fixed Priority: Not set Fixed in version: 1.6 Fixed 3 Optional - Bypass Combat Status Check - Version 1 Not set 10 Nov 2021, 1:01PM