About this mod
Patches and merges to solve compatibility issues between various popular mods and my mods.
- Requirements
- Permissions and credits
- Changelogs
- Donations
Frequently Asked Questions
Q: You have so many mods! Do I need them all?
A: It's up to you! You can use one, 5 or all of them, each covers specific widget and can be installed or uninstalled at any moment without any issues. Most have sub-versions to choose from, including auto-hide versions, versions for ultrawide screens and for controllers. Check the list in the end of every mod's description page, you will find something to your liking.
Q: I already have Improved UI installed. Why do I need your mods?
A: Improved UI is a great mod, but it covers very specific things mostly - character creation UI, world tooltips and custom classes support. My mods improve almost every widget in the game, from containers to hotbar, from maps to loading screens. Don't hesitate to use both IUI and my mods, they are fully compatible and complement each other.
Q: I want UI to be immersive - fade-out when I'm not using it. Is that possible?
A: Absolutely! You need to download so-called "auto-hide" versions of: Better Hotbar 2, Better Maps AIO, Dynamic Sidebar and Better Combat Log 2. Those widgets are always visible in vanilla, but with forementioned mods they will fade-out in 2 sec after mouse stoped hovering over them. You can use them all or hide only those widgets which distract you.
Q: Are there requirements for your mods?
A: Nope. They do not require mod fixer, script extender, Improved UI or anything else.
Q: What mod manager should I use with them?
A: Any or even none! With BG3MM when you are importing them, they will go to Overrides, keep them here. For Vortex set them as replacers. They will also work without any mod manager, just copy paks inside archives to \users\...\Baldur's Gate 3\Mods folder.
Q: Are they compatible with X mod?
A: Most likely! The only hard incompatibilities are Immersive UI by Aetherpoint and a few mods removing related widget elements by Fahadbh.
Q: I have an issue with one of your mods, what do?
A: Read carefully description page, then Sticky in comments. 95% chance you will find your answer here. if not, describe your issue the best you can, preferably with reliable way to reproduce it, and add your setup description (mod manager, override mod list, version of the mod, aspect ratio, SP/MP etc). I usually solve issues in a few hours.
Q: You don't have change log, outrageous!
A: I do have actually. Its in Sticky (Posts tab) of related mod.
Q: I want a custom version of your mod!
A: I used to make custom versions back then. Now with over 70 mod files to update and maintain very little time left for specific requests, so I can't promise anything. But you are welcomed to DM me, at least I will answer if its doable.
Q: I love your mods, can I support you somehow? / Your mods are godawful, can I somehow help you to get better?
A: You can donate a penny via Nexus while downloading mods or Patreon (link is at the bottom of every mod's page), that will help me to spend more time on modding. Simple kind words is no less appreciated.
Q: Why do you hate controllers and don't support controllers UI?
A: I do not hate controllers, but controllers UI normally requires writing another mod for it from the scratch. I'm adding support in some time after KB/M release usually.
Mod Description
This page is a place where I will provide compatibility info and upload patches/merges/other means to solve compatibility issues between my and various popular mods. Feel free to leave requests in comments.
For mod authors
1. If you wish to know will your mod be compatible with any of mine or not, here is list of vanilla files edited:
- No Intro: compatible with anything, doesn't overwrite any .xaml or assets.
- No Press Any Key Menu: splashScreen.xaml, mainmenu_c.xaml, mainmenu.xaml.
- Better Hints and New Loading Screens: LoadingScreen.xaml, Hints.lsx, loading screens assets.
- Better Maps AIO: JournalMap.xaml, minimap.xaml, images.xaml, Default.Colours.xaml (plus same xaml for colorblind), DefaultShared.Styles.xaml (grid versions), map assets.
- Better Containers: container.xaml and one container .dds texture.
- Better Character and Party Panels: CharacterSheetTemplates_k.xaml, CharacterPanel.xaml, PartyPanel.xaml.
- Sightly Better Split Item Menu: SplitItem.xaml, buttons and splititem assets.
- Slightly Better Trade Menu: trade.xaml.
- Trade With Anyone: Dialogue.xaml and Statemachine.xaml
- Better Combat Log 2: Combat Log assets (2 .dds files) and combatlog.xaml.
- Better Hotbar 2: hotbar.xaml plus some hotbar assets (up to 4 dds files up to version), templates from datatemplates.xaml.
- Dynamic Sidebar: playerportraits.xaml, DataTemplates_k.xaml, sidebar assets.
- Better Topbar: TurnOrderLib.xaml, TurnModeInfo.xaml, CombatantsOverlay.xaml and a few combatantsoverlay .dds assets.
- Better Target Info: TargetInfo.xaml, TargetInfo_c.xaml, Images_k.xaml, Images_c.xaml, Targetinfo and Shared assets.
- Better Context Menu: DefaultTheme.Styles.xaml, ContextMenu and Shared assets.
- Better Cursor Text Panel: CursorText.xaml.
- Better Inventory UI: Datatemplates.xaml.
- Companions Panel and Camp Chest Everywhere: Companionspanel.xaml.
- Better Various Widgets: Combine.xaml, MakeCamp.xaml, ReactionDecisionPopup.xaml, RewardPanel.xaml, TadpolePowersTree.xaml.
- Slightly Better Dyeing: Combine.xaml, Combine_c.xaml.
- Better Tooltips: tooltips.xaml
2. I usually have nothing against merging my edits and other mods, if my mod kept as a requirement for a uploaded merge. I also normally don't mind making such merges myself, but it may take a while.
3. I'm totally up for uploading here merges you prepared.
4. If you are an author of a mod merge for which was uploaded here and you are against such a merge, let me know and I will remove it.
For mod users
Compatibility with vanilla updates:
- No Intro: patch #7 beta (not yet official).
- No Press Any Key Menu: patch #7 beta (KB/M only).
- Better Hints and New Loading Screens: patch #6/hotfix #25 ready.
- Better Maps AIO: patch #6/hotfix #25 ready.
- Better Containers: patch #7 beta (6x7 grid version only, KB/M only).
- Better Character and Party Panels: patch #6/hotfix #25 ready.
- Sightly Better Split Item Menu: patch #7 beta (KB/M only).
- Slightly Better Trade Menu: patch #6/hotfix #25 ready (with no changes from HF #21+ forwarded).
- Trade With Anyone: patch #6/hotfix #25 ready.
- Better Combat Log 2: patch #6/hotfix #25 ready.
- Better Hotbar 2: patch #6/hotfix #25 ready.
- Dynamic Sidebar: patch #6/hotfix #25 ready.
- Better Topbar: patch #6/hotfix #25 ready.
- Better Target Info: patch #6/hotfix #25 ready.
- Better Context Menu: patch #7 beta (KB/M only, not yet official).
- Better Cursor Text Panel: patch #7 beta (KB/M only).
- Better Inventory UI: patch #6/hotfix #25 ready.
- Companions Panel and Camp Chest Everywhere: patch #7 beta (KB/M only).
- Better Various Widgets: patch #6/hotfix #25 ready.
- Slightly Better Dyeing: patch #7 beta (KB/M only, Lite version Only).
- Better Tooltips: patch #7 beta.
Compatibility with other mods:
Here is a list of popular mods with compatibility notes:
Artificer class and all subclasses: compatible.
Harlequin Class Mod: compatible.
Magus Class: compatible.
Invocations Expanded: compatible.
Cleric Subclasses: compatible.
Death Knight Class: compatible.
Rune Knight: compatible.
Rogues Extra: compatible.
Arcane Archer: compatible.
Hexblade Subclass: compatible.
Shadow Sorcerer - Subclass: not compatible with Better Hotbar 2, otherwise compatible.
Highlight Everything Revised Tooltip: fully compatible.
Enhanced World Tooltips: fully compatible.
Improved World Tooltips: fully compatible, but if you have Better Hotbar 2, consider using BH2 compatible version on IWT side.
5e Spells: fully compatible.
Bags Bags Bags: fully compatible.
Bags Bags Bags - Reforged: fully compatible (and highly suggested!)
Bags of Sorting: fully compatible.
Basket Full of Equipment (SFW/NSFW): fully compatible.
Stackable Items: fully compatible.
Highlight All: fully compatible.
No Spell Prep: fully compatible.
Camp Event Notifications: fully compatible.
Remove Turn Start Notification and Turn End Sound: not compatible with Better Hotbar 2.
Clean Portarit: not compatible with Better Hotbar 2 and Better Topbar.