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Implementing 3D Weapons For GZDoom: A Tutorial
Doom II

Implementing 3D Weapons For GZDoom: A Tutorial

GZDoom 3D Weapon Model Tutorial Weapons Modelling

Hello There, I Noticed That Nobody Made A Tutorial For 3D Weapons In GZDoom. So I Made A Tutorial For All Of You GZDoomers. Cheers!

How I badly designed Kicking
First Person Stapler

How I badly designed Kicking

First Person Stapler Design/Concepts

How I stupidly put together a kick mechanic for First Person Stapler.

XRPG Mage Guide
Hexen

XRPG Mage Guide

XRPG - A hexen RPG PR

Overview of how to play Daedolon, the Mage, in XRPG, an RPG mod for Hexen.

Export tutorial
Dawn of War

Export tutorial

Blender Dawn of War Addon Players Modelling 2 comments

This tutorial goes through a full process of adding a new model into Dawn of War using Blender Dawn of War Addon.

XRPG Cleric Guide
Hexen

XRPG Cleric Guide

XRPG - A hexen RPG PR 1 comment

Overview of how to play Parias, the Cleric, in XRPG, an RPG mod for Hexen.

XRPG Fighter Guide
Hexen

XRPG Fighter Guide

XRPG - A hexen RPG PR 4 comments

Learn what has changed for Baratus, the fighter, in XRPG, an RPG mod for Hexen.

Dust 3.1 - Useful Tips
Battlefield 2

Dust 3.1 - Useful Tips

DUST 3.1 - Combined Arms Management

Here are some useful tips to help you get the most out of Dust 3.1.

Cake&Maze; Tips
Cake&Maze;

Cake&Maze; Tips

Cake&Maze; UI/HUD

Some simple game tips to help you find materials.

How to spawn bots
Gore: Ultimate Soldier

How to spawn bots

Gore: Ultimate Soldier Other

Gore: Ultimate Soldier has a bizarrely undocumented feature. BOTS! It is possible to spawn in AI opponents to fight.

Map Porting Process (Part 2)
Quake 2

Map Porting Process (Part 2)

Quake II PSX Mapping/Technical 1 comment

This article goes into the advanced techniques required for more complex geometry and terrain.

Map Porting Process (Part 1)
Quake 2

Map Porting Process (Part 1)

Quake II PSX Mapping/Technical

A small tutorial/explainer for how I ported the maps from the PSX version to PC.

Modding Tools Setup With AvP Classic 2000 Only (No Gold Edition Required)
Aliens versus Predator - Classic

Modding Tools Setup With AvP Classic 2000 Only (No Gold Edition Required)

Aliens versus Predator - Classic Installers 2 comments

Here I'll show you how to get the modding tools to function properly on Windows 10 or 11 WITHOUT AvP Gold Edition.

Nimble's door locked (Lost Alpha) [How to open]
S.T.A.L.K.E.R. Shadow of Chernobyl

Nimble's door locked (Lost Alpha) [How to open]

S.T.A.L.K.E.R. Shadow of Chernobyl Mapping/Technical

It happened to me in LA DCE, after killing the poltergeists, the door that holds Nimble still locked, i used Debug menu in order to glitch the door, talk...

How to Patch the Joshua Graham Infinite Talk Bug (Link)
Fallout: New Vegas

How to Patch the Joshua Graham Infinite Talk Bug (Link)

Boontastic Boonefoonery - Boone Dialogue Expansion/Romance Mod Other 1 comment

Sharing a link to a helpful FNVEdit tutorial that patches a very common bug around Joshua Graham.

Import and use of 3D models and animations

Import and use of 3D models and animations

LayaAir Client Side Coding

The model suffixes supported by LayaAir are fbx and gltf, and the imported 3D animations supported are skeleton skin animation and rigid body animation.

How to import animations from Blender into Vampire the Masquerade Redemption
Vampire: The Masquerade – Redemption

How to import animations from Blender into Vampire the Masquerade Redemption

Vampire: The Masquerade – Redemption Animation 4 comments

This is a tutorial on how to import animations from Blender into Vampire the Masquerade Redemption using Noesis.

My experiences optimizing graphics, lighting and physics for a stealth game
Gust of Wind

My experiences optimizing graphics, lighting and physics for a stealth game

Gust of Wind Other

I've been focusing on optimizations quite a lot since this game's EA release half a year ago, and wrote a post describing some of the methods I've used.

[ZHE 1.0.0] How to Graphical Content SDK & ReShade
C&C: Generals Zero Hour

[ZHE 1.0.0] How to Graphical Content SDK & ReShade

C&C Generals Zero Hour: Enhanced Other 1 comment

This tutorial is will teach modders and mappers familiar with the game on how to use the Graphical Content SDK and apply it to their personal preference.

Skinning tutorials for the Half-Life modding community
Half-Life

Skinning tutorials for the Half-Life modding community

Half-Life Skinning

In these videos I show the most basic in skinning for Half-Life.

Riddick University: Importing map geometry
The Chronicles of Riddick: Escape from Butcher Bay

Riddick University: Importing map geometry

The Chronicles of Riddick: Escape from Butcher Bay Level Design/Theory

Here's a tutorial on how to import map geometry from Blender into Butcher Bay.

Compiling a custom PC model with DDLullu's MDL Formatter
Vampire: The Masquerade – Bloodlines

Compiling a custom PC model with DDLullu's MDL Formatter

Vampire: The Masquerade – Bloodlines Players Modelling 10 comments

You may have seen some radically different player character models on MODDB and Nexus Mods. Let me show you how those are made.

How to edit files while playing
Battlefield 2

How to edit files while playing

Battlefield 2 Server Side Coding 8 comments

This tutorial will help you and save you valuable time modding the game when you play it in real time.

How to download and install FIFA Manager 2024
FIFA Manager 14

How to download and install FIFA Manager 2024

FIFA Manager 2024 Installers 24 comments

This tutorial shows how to download and install FIFA Manager 2024 1.0 Patch.

Installation Guide
Celeste 64: Fragments of the Mountain

Installation Guide

Fire In The Hole 64 Installers

Installation is a breeze! Just download the Content.zip, extract it, and drop the Content folder alongside your Celeste64.exe. Then, tweak your levels.json...

Generating a SoulerCoaster in Unity
Raiding.Zone

Generating a SoulerCoaster in Unity

Raiding.Zone Textures

How to generate a SoulerCoaster in Unity. SoulerCoasters are used to visualize magic or energetic effects.

How to use AdvNavTool
Battlefield 2

How to use AdvNavTool

Battlefield 2 Mapping/Technical

AdvNavTool is a tool is based on DICE Navmesh.exe source code and Recast project for generating Navmesh for BF2 maps. This tutorial would tell you the...

Cake&Maze; Basic Tutorial
Cake&Maze;

Cake&Maze; Basic Tutorial

Cake&Maze; Level Design/Theory

If you want to play Cake&Maze;, there are a few things you can know.

What is reverse engineering in modding? | #1 Basics for everyone
POSTAL: Brain Damaged

What is reverse engineering in modding? | #1 Basics for everyone

POSTAL: Brain Damaged Client Side Coding

Reverse engineering in game modding involves dissecting a game's code, enabling modders to make creative alterations. However, developers face challenges...

How to create your own difficulty
F.E.A.R.

How to create your own difficulty

Hard mod for F.E.A.R. Other

How to create your own difficulty.

Adding Objects
C&C: Generals Zero Hour

Adding Objects

C&C: Generals Zero Hour Mapping/Technical 1 comment

In this tutorial: We cover how to add players, buildings, etc. and improvements for maps.