A new mod, finally. So uhh, I've been playing the hl2 beta and I made these.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
Hl2 Beta Weapons: DOOM2 Edition 1.2

Hl2 Beta Weapons: DOOM2 Edition 1.2

Full Version 2 comments

Another update to this mod. Changes will be in desc.

Hl2 Beta Weapons: DOOM2 Edition Update 1.1

Hl2 Beta Weapons: DOOM2 Edition Update 1.1

Full Version

A New Version for this mod, I bet y'all have been waiting.

Hl2 Beta Weapons: DOOM2 Edition V1

Hl2 Beta Weapons: DOOM2 Edition V1

Full Version 1 comment

Version 1 of many for this mod. Updates Soon for this beauty.

Post comment Comments
Fal_
Fal_ - - 34 comments

Will one of those throwable beer and headcrabs be in this mod?

Reply Good karma Bad karma+2 votes
DoomDev667 Creator
DoomDev667 - - 22 comments

No brickbat, no gravitygun, no gravitygun, no brickbat.

Essentually I'm saying, there will be throwables, but not the brickbat.

Reply Good karma+1 vote
DoctorDVDPirata
DoctorDVDPirata - - 14 comments

Where's the beta AK-47?

Reply Good karma Bad karma+1 vote
DoomDev667 Creator
DoomDev667 - - 22 comments

Wait until update 1.2, it'll be there

Reply Good karma+1 vote
DoctorDVDPirata
DoctorDVDPirata - - 14 comments

And I hope that it doesn't have the texture for the viewmodel hands the same texture as the gun itself

Reply Good karma Bad karma+1 vote
ANDROIDFERRET
ANDROIDFERRET - - 1,190 comments

So I've checked the mod.

The sprites are ok. Some look really good, some a bit less.
The sounds are mixed up badly. Like the Machine Pistol not audible at all but the next one after that being extremely loud.

The animations are simple. There is no fancy features like sway or secondary fire.

If someone would ask me how to enhance the experience -

Check the HL2 rip mod and try to adapt it's quality.
More spirtes for animation states. More features and better sounds. And if you want to make something really crazy- make a separate hl2 enemy mod on top. That would be so amazing.

I hope you keep working on this.
In this one you have some more consistency than you normally put in your last mods ( different styled weapons)

Have a great day ! And feel.free to join my discord/telegram (link in my channels description)

Reply Good karma Bad karma+3 votes
DoomDev667 Creator
DoomDev667 - - 22 comments

Well, I appriciate the feedback and I am reworking the sounds as we speak. Most of the weapon sprites are the real 3d models from the hl2 beta and some are existing sprites. My plans are to eventually turn the menu from what it is rn to something similar to the menus of hl2. It will use locations from hl2 beta like beta city17, wasteland, hyperboria, depot, etc.* There are plans for a hl2 enemies but they will be the hl2 beta enemies. Metrocop, Shotgun Soldier, and Combine Elite will be the common cannonfodder.

Reply Good karma+2 votes
ANDROIDFERRET
ANDROIDFERRET - - 1,190 comments

Awesome. I can't wait

Reply Good karma Bad karma+2 votes
DoomDev667 Creator
DoomDev667 - - 22 comments

*And if you don't know what I am talking about

Watch Example here (talking about the menu): Youtube.com

Reply Good karma+1 vote
ANDROIDFERRET
ANDROIDFERRET - - 1,190 comments

Looks amazing. We need hl2 enemies badly for doom

Reply Good karma Bad karma+1 vote
Post a comment
You may also like
Doom 64: Aetherbound Episode 1

Doom 64: Aetherbound Episode 1

First Person Shooter

Lost between dimensions, you know not where you are nor where you've been. Time has passed. Death has passed. Hell has passed. Your form has passed and...

DOOM CE

DOOM CE

First Person Shooter

PSX DOOM and DOOM 64 total conversions for GZDoom, overhauled. This mod builds on the existing total conversions of PlayStation DOOM and DOOM 64 for GZDoom...

ZOMBIES: Extreme Epidemic Edition

ZOMBIES: Extreme Epidemic Edition

First Person Shooter

This is a modification of ZOMBIES TC, a pretty much ancient and outdated total conversion for Doom II. Aside from packaging this mod up nicely for use...

Killing Time Monsters for GZDoom

Killing Time Monsters for GZDoom

First Person Shooter

Monsters from KILLING TIME PC and 3DO for GZDoom Doom 2. Various authors including Dynamo, Zygo and more for their help with sprites and resources.

Doom 64: Retribution

Doom 64: Retribution

First Person Shooter

This project is a fan recreation of Doom 64 for the Nintendo 64 to the GZDoom engine. The goal of the project is be mostly accurate to the original game...

DoomGuyz Magical Adventures (DGMA)

DoomGuyz Magical Adventures (DGMA)

First Person Shooter

my actual tc mod. smile overkill was unfortunately cancelled. The file above is merely the demo. But its a Dev build. So, enjoy.

X
Tags