Soul of Azores is a game where you are an explorer that was sent to the Azores islands to find, research and photograph the newly discovered dark corals in the mid-oceanic ridge, and during your adventure you start gathering new informations regarding the life under that warm sea. Just you, a camera and maybe some jellyfish trying to get to you, try to succeed and continue on with your mission to deliver good reports and researches.

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'Soul of Azores'

Final Devlog #13 — Almost out!

Hi everyone, hope you are doing great! Well, after so much ups and downs, we are finally coming to an end, we are delivering our project on these next few days, and after the 15th it will be available on our itch.io page for you to play! We just want to say that, after all the things that went through we are still happy and proud of our first game and that we hope you enjoy it as much as we do. We will leave at the end an image where you can click and be redirected to our itch.io page to our game, but it will only work after or on the 15th!
Also, for anyone wondering, for now this will remain as a game prototype, after releasing we won't change it anymore unless we want to update the game or fix any other bugs.

Well, again and for the last time this year, this week we made some last few adjustments, conducted the last tests we needed and tried to fix everything that our testers talked to us about, we will show you some of the things our artist made for our promo-arts as well as some screenshots that will also be available in the itch.io page in a few days!


So, what we have to show you...

Well, as we said previously, we will show you some of the promo-art we have for our game! — Figure 1 — And also, some of the screenshots that will be available in our itch.io as well! — Figure 2, Figure 3, Figure 4, Figure 5, Figure 6 —.

poster

Figure 1 — Soul Of Azores Poster


Screen01

Figure 2 — Screenshot 1 (Header)


Screen02

Figure 3 — Screenshots (1)


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Figure 4 — Screenshots (2)


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Figure 5 — Screenshots (3)


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Figure 6 — Screenshots (4)


For the most part, we worked on our report, fixed mechanics and programming bugs, and some of the art bugs, although some of them still are in the game. We worked on the music and implementing it, while also changing everything to be up to the expectations of our target! Our programmer is now just doing some code optimization, while fixing the final things people told us about, while our artist is focusing on finishing his reports, and changing anything that could be asked in these final tests!


Thank you!

We are truly happy for having people accompany our work throughout these months, and that supported our work, we are glad you will get to see and play our first project, and hope one day you can play more of them! :D Thank you for having us with you on this journey and hope you enjoy diving with Ferreira from the 15th of July!

— SeaSharp Games

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(It will only be available when we post the game!)


'Soul of Azores' getting close! — Devlog #12

'Soul of Azores' getting close! — Devlog #12

News

'Soul of Azores' getting close! — A new devlog with an update, almost at the end of our journey, while showing you how it is looking!

'Soul of Azores' camera news! — Devlog #11

'Soul of Azores' camera news! — Devlog #11

News

'Soul of Azores' camera news! — A new devlog with an update, and showing you about the new look for our in-game camera!

'Soul of Azores' studies! — Devlog #10

'Soul of Azores' studies! — Devlog #10

News

'Soul of Azores' studies! — A new devlog with an update, mostly artwise around studies!

'Soul of Azores' updating! — Devlog #9

'Soul of Azores' updating! — Devlog #9

News

'Soul of Azores' updating! — A new devlog where we show you some work!

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strykersm
strykersm - - 11 comments

This looks awesome! Keep it up :)

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Brainless_Bunch
Brainless_Bunch - - 1 comments

Everything is looking great! I'm excited to see what else you guys have in store for this game! :DD

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