Flying Wild Hog has topped their previous game, Hard Reset, in nearly every respect with Shadow Warrior. A myriad of beautiful environments, crazy but balanced and innovative combat, and a smoother difficulty curve prove that the Polish studio has graphical, level and gameplay design talent to spare. Don’t miss this one.
Shadow Warrior is highly 90’s in a very good way. Pace is fast, health kits are in, guns are powerful, action is great, puns are bad and there is lot of flying blood and boy parts. The letdown is level design: they are too bland. [Nov 2013]
Out of the three iterations in the franchise, the 1st one is by far my favorite, the gameplay is a little frustrating, but the game makes up for in good writing and vibe overall. The 3rd game though, is like a freshman vacation project which completely ruins a franchise.
Amé cada pequeño aspecto de este juego. Amo su ambientanción gráfica, amo las voces de los personajes y sus dialogos y personalidades carismáticas. Amo que puedas mejorar las armas parte por parte, amo poder subir de nivel y repartir puntos de habilidad, y amo que ademas de estas 2 cosas haya otra seccion para los poderes donde puedes ir obteniendo cada uno con cristales de KI que te encuentras a lo largo del juego.
Como si esto fuera poco, la historia es muy buena, practicamente impecable en cada aspecto. El juego resalta en Gore, Accion, Comedia, Rol, Etc.
Tiene modos de dificultad MUY interesantes y bastante dificiles incluso para jugadores veteranos, (como es mi caso).
No puedo esperar para jugar a al segunda parte, la cual ya de por si está teniendo una aceptacion increiblemente buena por parte de los jugadores. Espero que Lo Wang pueda seguir con nosotros un largo tiempo, pues este personaje me ha agradado en una medida que no creía posible.
This reboot of Shadow Warrior can be defined as the glorious return of a famous brand of the 90s, a brand remembered with great affection by the players of the time. This modern version deserves to be played in this very valuable new edition.
Shadow Warrior won’t win any awards for complexity. It’s a shamelessly self-confident return to the whiplash, blood’n'guts symphony of 90s-era shooters, but it salvages the low concept, and it’s own checkered legacy, with ironclad mechanics and the likable, if oafish, story it tells.
Shadow Warrior isn't free of some design flaws that can take away from the experience, but as an action game, its combat is solidly put together. While not the easiest to use, the various weapons and sword fighting combos you have really make you feel like a badass warrior whenever you pull off a gruesome decapitation.
A nice refreshing twist on FPS versus CoD X.. underrated by critics because "hurr durr too silly and childish for a mature individual like myself". Ignore all that **** game is a rollercoaster from start to finish. If you want instantly playable highly polished FPS, this is what you're looking for
Oyunun başında tatlı bir sinematik giriyor. Sinematik başlangıcında patronumuz için birinde kılıç satın almaya gönderilmiş suikastçi tarzı bir şeyiz. Ama ne olduğunu falan bilmiyoruz. Sat bana olmaz , sat bana olmaz tartışmaları falan derken madem satmıyorsun zorla alırım diyerek oyun başlıyor. Oyun kılıçlı Serious Sam tarzı bir şey. Pata küte dala dala gidiyorsun. Başlarda az biraz sıkıcı olsa da düşman tarzı ve sayılarının artmasıyla oyun düzeliyor. Oyunda para , mermi falan bulup devam ediyoruz ve oyun bize fazlasıyla veriyor o yüzden dilediğinizce harcayın mermileri. Oyunda 3 tane upgrade kısmı var. Yetenekler , güçler ve silahlar olmak üzere. Oyunda 10 yakın düşman tarzı , 3 yan boss , 3 ana boss , 9 silaha sahip. Mekanlar biraz birbirine benzese de aşırı sıkıntı çıkarmayacağını umuyorum. Oyunun en sevdiğim yanlarından biri kendine özgü bir espri anlayışına sahip. Baya güzel şakaları var. Oyun ana boss fight'ları klasik bir tarzda. Düşman saldırı şekilleri az bir şey değişiyor falan ama yapman gereken hep aynı. Oyunu zorda bitirdim ama düşmana karşı ölürsün diyeceğim 5-6 yer dışı bir yer yok kısacası oyunun zoru ortalama bir oyunun normaline denk geliyor. Eğer bu oyun silahlarını kullanmak tam bir Serious Sam havasını vermiyor. Boss canavarlar dışı çok kullanmanızı tavsiye etmiyorum oyun zevki için katananızı kullanın. Oyunun katanayı kullanırken attırdığı stresi başka yerde atamayabilirsin.Ortalama ve puanı 80'i bulmayan bir oyun olmasına rağmen ben baya beğendim. Beni baya eğlendirdi. Özellikle şakaların bazıları ve şehir kısımlarından birinde eve girince içinde banyo yapan bir anime kızı görünce baya şaşırsam da (oyunun yaptığı minik easter egg tarzı şeysiler) iyi bir tecrübeydi. Öneriyorum. Kaliteli ve eğleceli bir oyun. 🅖🅤🅜🅤🅢
Hack and slash games are my kind of games, i like feeling powerful feeling like i am the boss fight. This game gave me that. Magic was the cherry on top that made this game good. Sadly some parts were too hard for my liking. Boss fights were alright too look into it its worth it trust me.
I guess I'll be the dissenting opinion here. I enjoyed Flying Wild Hogs previous game, Hard Reset, but I've found it very hard to feel the same way for Shadow Warrior. I'm halfway through the game (on chapter 9 out of 17 I believe) and I am going to call it quits. Shadow Warrior is a arena based First-Person Hack and Slash. You're put in levels where you walk around until you get to an area. This area acts as arena because you have to kill all the enemies in it before you're allowed to move on to the next. These areas are never interesting or unique. They are just bald areas with boxes, building around the side, and corpses thrown around the ground. The best weapon by far is the Katana which I found to have very repetitive gameplay accompanying it. Each fight plays out the same and I never felt like I was making progress. I gain money to upgrade my weapons, skill points to upgrade abilities, and strange crystal things to upgrade powers. And yet, I never felt like the game was progressing. I personally feel that the game is highly overrated because it has a japanese setting and you can use a katana. It is simply a grind from slightly different arena to slightly different arena. If you're looking for a shooter, pass it up.
As a painkiller(and such) fan i expected this to be a little bit more. Sure its nostalgic and so on, but to me it feels more like a console game than a pc game. Also it is looking very very low budget. Its fun for a while, but its a very simple game, leveldesign arent even worth mentioning. Ill have to give it a 4, for those 1-2 hours u actually play it before uninstalling.
SummaryShadow Warrior is reimagining of 3D Realms' cult classic shooter from developer Flying Wild Hog (Hard Reset) and independent game label Devolver Digital (Serious Sam 3: BFE, Hotline Miami, LUFTRAUSERS) for PC and next-gen consoles. Blending the viciously over-the-top gunplay of its predecessor with the elegant precision of the powerful ...