Adventure of unusual style that excels with characters, script, the atmosphere, the style and even mini-games. Do not miss it especially if you love great stories.
If you were a fan of story-driven games like Life Is Strange (and Furry Anthros). Then this video game choices matter game is worth giving a try.
Night In The Woods is absolutely an amazing story game that follows our protagonist Mae Borowski living life and returning to Possum Springs. But aside from Mae, she is also with her other friends who are also bandmates such as Bae Santello, Gregg Lee, and Angus Delaney.
For a simple platform game that has no points to earn or doing something platform thing like Mario. The game focuses on the story so much that it is what makes a work of art and most importantly the game even has the most recognizable characters. But mostly almost everything in Possum Springs is interactable too.
But the best part of this game is its minigame called Demontower. Rather than having that minigame treated like a simple plain game, it's a minigame that has been treated like an actual game that I forget the fact it's still Night In The Woods. The best part is that this game even includes additional two games such as Longest Night and Lost Constellation. But Lost Constellation is my favorite kind of extra game to play with.
But the thing I like about the game is the replay value. I couldn't sleep the fact that not just I wanted to know Bae's route but even Gregg's route too as well.
This game is something that I would remember on what is like on absolutely great no matter what. And a perfect game for mostly the furry fandom.
This game made me ball in tears. From the characters to environment to the story this game is incredible, I originally found this game way back in 2017 and every day on my birthday I play this game and each time I find myself crying more and enjoying the story telling evens more each time. The game does not feel drawn out or ridiculously long. The characters are phenomenal each one having their own personality and real life issues with its world building could not be anymore important. If you love story based games this will be your best option.
Its ability to swerve from the amusing hijinks of its vibrant heroes into very real, and very serious subject matter without feeling forced or unnatural was a pleasant surprise that kept me invested in its character drama long after I’d said goodbye to Possum Springs for the first time. But just like Mae, I know I’ll be back soon.
Night in the Woods is a charming game. I was fascinated by its general atmosphere, graphics and music, which I found amazing. It’s a good adventure overall, with very well written dialogue, but its bare mechanics made it relatively boring for me. The player doesn’t really have to do that much, remaining extremely passive. It’s interesting how the designers were able to deal with difficult themes such as depression, anxiety and child abuse in a very congenial way, without sounding too inane or obnoxious, but they did put a lot of accent on these aspects making the real plot marginal.
Wonderful story. Simple, yet great artstyle. All extremely likeable characters. Goth crocodile girl? Count me in. The game starts off a bit slow, but I really can't complain after finishing the game. It's all so beautifully psychological, and also has plenty of genuinely funny moments.
A cute, slow, chill game. I didn't finished it, because it starts being very slow, but the gameplay is very detailed and the conversation is very great.
Fun game. But after several hours of playing, I got tired of waiting for something to happen in the game. A game for those who want to relax and unwind.
I really wanted to like this game. The art is wonderful, and there's some great music here as well. The gameplay, however, is pretty much nonexistent. At times it felt more like I was clicking through a powerpoint presentation than playing an actual game, and as something that seemed to advertise itself as a platformer I was more than a bit disappointed.
I have mixed feelings about the story too. I feel like it's technically well-written, but the characters did come across as a bit whiny, and it seems like it's geared towards a late teens, early twenties crowd, so not really something I personally found very relatable.
I also think the pacing was totally off. The first part of the game is sort of a mix of walking around town and chatting with people, with random one-off outings with friends. Most of the meat of the story happens in the last part, which also has pretty much no gameplay other than walking back and forth. It just felt a little uneven to me, like I would have enjoyed it better if there was more plot in the beginning, or more consistent gameplay throughout.
Anyway. I could maybe see why some people really like this game, but overall I just found it a bit boring.
Very awkward game. First off, there is not even enough justification for it to be a game. Gameplay consists mostly of holding "left" and a bunch of minigames which are too simplistic and uninspired to be enjoyable (Demontower is alright though).
90% of content here is dialogue but the characters rarely have anything interesting to say. It's mostly fluff which is also delivered in the least engaging way possible. There are often scenes when characters act emotional and energetic but there is no indication of it whatsoever, no body language, no animations, no voice acting, not even ambient sound or music. It's just static picture with text for most of the time. RIP immersion.
Overall, it's one of the most boring games I've ever played
SummaryNight In The Woods is a 2D story-focused adventure/exploration game with many extracurricular activities to enjoy, characters to meet, and secrets to discover. Run, jump and use astral projection to explore the many sides of town of Possum Springs and the surrounding environs. Waste time around town with your crew of loser friends. Gain ...