Well, it's a start. I do have to agree though, 114k across 3 console platforms is pretty bad. A multiplatform game should sell better than that.
So why didn't it? The retail price is a bit too much. I've said for awhile that I think that TH:Ride would have sold better at $99. Blame the retail price on greedy Activision. The second problem is timing. TH:Ride was released at a horrible time. The busy week of 11/17. So, I'm not suprised that many consumers missed it or flat out decided not to get it right away, when there were other good games to get that same week. The final problem is the reviews.
Certianly anyone that was unsure about the game and the board wasn't persuaded by all the terrible reviews. I've said this before, but they are tainted reviews based on two things. One is the fact that most reviewers didn't have enough time to get used to the board before writing their review. And getting used to the skateboard peripheral is the key to enjoying the game. And Two, they convinced themselves a long time ago that the Tony Hawk franchise is fading and that the only skating franchise that matters is "Skate". So, based on that perspective, no Tony Hawk game can ever get reviewed fairly.
That not an excuse for the bad sales though. As I said, Activision is partly to blame with the retail price and release date issues being hard barriers for consumers to pass through. Now, can the sales get better? Sure. As the Holidays pass us by, people will have played all the newer games and maybe looking for other games they might have missed the 1st time around.
So, about all I can say is 114K copies arcoss 3 platforms is a start. It's not great, but it at least sold. Of course, Activision already announced a sequel (TH:Ride 2) that yes, will feature the Board. So, the series will continue.
-Hawkfan