DevilDancer

Not the boss
Sep 27, 2001
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I figured I'd make a thread rather than posting repeatedly in the what are you playing thread.

This game is good, but I'm 17 hours in and there's still a lot I don't understand. Like:
  • Is there supposed to be a healer NPC somewhere? I thought I saw a reference to one, but I haven't found them yet.
  • I missed a couple of quest opportunities because I didn't realize they were time based. Is there a list of stuff I should do early in an Act? I don't really want to use a guide for everything, exploring on my own is more fun.
  • I don't understand the armor stats at all. Does scalemail really restrict you to 3 dex? That can't be right.
I just went to the Library and found the Storyteller.

Here's my main character, something of a glass cannon. She can hit though.
625F691E192C7AD2967E830BA5F1496D29F45795
 

east1226

Mod in a blue hat
★ MOD
Jun 6, 2012
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Just resting in the safe spot will fix most health problems. It won't fix death. You need a scroll of raise dead/resurrection for that. There isn't really a dedicated healer. The clerics in cities just sell scrolls, potions, and some items.

Scale armor limits you to a +3 dexterity bonus to armor class. That is what it means. If your character has 20 dex, they have a +5 to AC due to their dexterity. (I think that is right.) If you wear scale mail, then you lose two points of Dex AC from the scale mail because you only get the benefit of +3 as opposed to +5.

As for opportunities lost, the journal has the hour glass icon next to certain quests. That lets you know what you have to do that act. I don't know of anything saying what you have to do early, as opposed to late, in the act.
 

rastaban75

A Dimple in Draco
Jul 23, 2012
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Ioannina, Greece
Healer NPCs, you mean party members? There are two recruitable in the game, one in Kenabres and one immediately after the Kenabres chapter. The first one is evil (more like a selfish a-hole) and the other good. You can't really miss them.

Otherwise, what East said.
 

Andyster

No Longer a Noob
Oct 12, 2014
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With armor it seems like the consensus is armor really lags behind magic in Pathfinder for this basic reason. Armor conflicts with stats that buff AC compared to mage armor which for one talent you get a ton of points with uncapped dex or cha bonuses to it. Hence the absurdly prevalence of one level monk dips.

Healer wise there’s Daeran in chapter one, who is as close to a dedicated healer as you can get. I tend to just get overpowered murder builds and Tack on a potion or let Ember heal most of the time.
 

DevilDancer

Not the boss
Sep 27, 2001
49,456
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North America
My party is pretty uneven. My main is a beast in melee and Wenduag is great at medium range with throwing axes. Everyone else is just ok so far. Magic is unimpressive so far, but it's still early. I just hit L5.

I could use a tank.

I ran into an invisible succubus last night and had some real trouble with her until my main hit on consecutive attacks. That was the end of her!
 

Andyster

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Oct 12, 2014
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How does WotW stack up against Divinity 2 in terms of gameplay?
It’s a lot less video-gamey. It’s much more of a digital pen and paper game. The turn to turn stuff is a lot more prosaic, but the tapestry of how your choices play out over a game is more interesting.
 

DeadLazy

Prime Member
May 17, 2012
23,630
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It’s a lot less video-gamey. It’s much more of a digital pen and paper game. The turn to turn stuff is a lot more prosaic, but the tapestry of how your choices play out over a game is more interesting.
I thought Divinity played like a pen and paper with a good DM. It allowed you to be creative with spells.

I still think I’ll try this. I like the look of the character sheet.
 

Andyster

No Longer a Noob
Oct 12, 2014
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I thought Divinity played like a pen and paper with a good DM. It allowed you to be creative with spells.

I still think I’ll try this. I like the look of the character sheet.
As someone who dms I know what you are describing but my God setting up that game would be a nightmare to plan. Even just the Fort Joy chapter is insane. Like I have ended up with one off events where players come up with crazy ideas and I roll with them and they go sideways. Like If you really want to you can go buy wrath and kingmaker and play the games. The book you would need for dos2 would be like as big as my house.
 

DevilDancer

Not the boss
Sep 27, 2001
49,456
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North America
How does WotW stack up against Divinity 2 in terms of gameplay?
WotW feels less constrained than DoS2. There's more freedom.

The story is a lot more interesting to me.

It's like I've said before, DoS2 felt like a puzzle game to me that rewarded specific actions and strategies in certain battles. I didn't like that about it.
 

DeadLazy

Prime Member
May 17, 2012
23,630
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Demo’ed it on Switch Cloud. Yeah, one day I’ll get to it. Chuck it on the list. I’m not sure I’ll be into a CRPG this year but I’ll play this one day.

I’d buy it for PS4 if I wanted it.
 

DevilDancer

Not the boss
Sep 27, 2001
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Finished Chapter 1, met the queen, convinced her to join the army, got my first mythic levels, got the new cleric NPC. Did a couple of early quests in Chapter 2.

Now I just have to figure out the army mechanic. It's not explained at all.
 

Andyster

No Longer a Noob
Oct 12, 2014
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Finished Chapter 1, met the queen, convinced her to join the army, got my first mythic levels, got the new cleric NPC. Did a couple of early quests in Chapter 2.

Now I just have to figure out the army mechanic. It's not explained at all.
Take the mage general and make sure to max out archers every week. Between the fire attack and archers you can win most fights without much melee.
I’d say stick to one general army till you get to Drezen and don’t rush there. If you need to wait a week to get more archers it’s not a big deal.
 

rastaban75

A Dimple in Draco
Jul 23, 2012
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Ioannina, Greece
It works a bit like Heroes of Might and Magic, if you played that.

As @Andyster said, get a mage general. Scorching Ray can take you very far into the campaign all by itself, while having some troops to support you. New troops become available each week, but there are other ways to obtain new types of units, based on the strategic decisions you make. This becomes important later on. Getting "Master of Maneuver" when the general levels up is a pretty good idea as it lets you grow your army with more types of troops.

As a whole, it's a pretty forgiving strategy mini-game as it allows you to automaticlly heal a part of your army after a win, based on the "infirmary" size you have. This is shown by a yellow bar next to your general's portrait in the battle screen. As long as it is not filled to the top, you'll get all your troops back.

You won't really need more than two generals for the whole campaign. One will be the main one, the other will provide some support for parts of the map you won't be able to reach quickly enough with the first. At your current stage of the game you can surely do with just one.
 

DevilDancer

Not the boss
Sep 27, 2001
49,456
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North America
My strategy campaign seems to be going well enough. I cleared out all the level 1 army fights I could find, but I got crushed when I tried a L4 fight.

On the traditional RPG side, I'm doing Nenio's side quest.

My team is really uneven right now. My main (named DD, of course) is a force of nature on offense, but she's on an island there. No one else hits nearly as hard. Wenduag is good with her throwing axes, and Daeran is an excellent healer, but everyone else seems to just be filler. I'm leveling people with guides, but that's where I am right now - some folks aren't carrying their weight. Hopefully they'll become more effective as they level.
 

Andyster

No Longer a Noob
Oct 12, 2014
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My strategy campaign seems to be going well enough. I cleared out all the level 1 army fights I could find, but I got crushed when I tried a L4 fight.

On the traditional RPG side, I'm doing Nenio's side quest.

My team is really uneven right now. My main (named DD, of course) is a force of nature on offense, but she's on an island there. No one else hits nearly as hard. Wenduag is good with her throwing axes, and Daeran is an excellent healer, but everyone else seems to just be filler. I'm leveling people with guides, but that's where I am right now - some folks aren't carrying their weight. Hopefully they'll become more effective as they level.
If you want my advice I’d take Seelah and Sosiel and have them mounted on tanky mounts and you and Wendy can bring the physical dps, with nuker Ember and controller Nenio.
The unevenness is kind of part and parcel of the mid levels, casters really take a bit to get all their ducks in a row.
 

rastaban75

A Dimple in Draco
Jul 23, 2012
5,535
7,272
Ioannina, Greece
On the traditional RPG side, I'm doing Nenio's side quest.

This is by far the most complex and long companion quest. If there is one thing you'd look info for in a guide, this should be it. It's easy to miss some items from places where you can't go back to. Also, it will take you all the way to the end of the game to complete it.

My team is really uneven right now. My main (named DD, of course) is a force of nature on offense, but she's on an island there. No one else hits nearly as hard. Wenduag is good with her throwing axes, and Daeran is an excellent healer, but everyone else seems to just be filler. I'm leveling people with guides, but that's where I am right now - some folks aren't carrying their weight. Hopefully they'll become more effective as they level.

I agree with Andy on that one. To me, Ember really picks up pace when you get access to a couple of fire-based rings which are both available at the cleric vendor in your main base of operations later on (Arsinoe, Salamander and Pyromaniac rings). Nenio also gets her hands on some very powerful spells later on. She is solid.

I'd like more options as pure spellcasters to be honest. They all seem to have their character quirks that might not fit a party.
 

east1226

Mod in a blue hat
★ MOD
Jun 6, 2012
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I never had Wenduag in my party. I never saw the interactions with her.

Most of the character arch's have a chance of them dying/you killing them. Camillia was the only one I killed/lost. Good character, but a serious bitch.
 

DevilDancer

Not the boss
Sep 27, 2001
49,456
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I booted Nenio for a reconfigured Woljif (alchemist), and it was like a cloud lifted. Party balance feels a lot better with one less caster.

I did Daeran's birthday party, that was entertaining. His story has potential.
 

rastaban75

A Dimple in Draco
Jul 23, 2012
5,535
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Ioannina, Greece
I like archers a lot in this game. You went with Wenduag so you kind of miss the reliability of Lann as a ranged character. He, and another character you'll meet later on are really good in dealing lots of damage this way.

Lann's story arc is rather tame compared to Wenduag's of course.
 

DevilDancer

Not the boss
Sep 27, 2001
49,456
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North America
I think I'm close to the end of Act II now. I just did the Zacharias fight, which was a good example of how different a fight can be with and without buffs. I walked up on him with no idea what was going to happen and got killed, but then reloaded, buffed up, and he didn't hit me once... which is a little surprising on normal difficulty, but I'll take it.

Leveled to 8. My casters got some interesting L4 spells.

My main continues to be a crazy death dealer.
 

rastaban75

A Dimple in Draco
Jul 23, 2012
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Ioannina, Greece
Act III is the main "meat" of the game in many respects. Probably the largest chapter of the game, the mythic path takes shape, lots and lots of quests, new companions and plenty of crusade management.

Perhaps the only thing you are not going to like is that the game will have a main town from that point onwards. I think you mentioned in the past that you don't really like that sort of thing.

Have you made a decision about the mythic path?
 

DevilDancer

Not the boss
Sep 27, 2001
49,456
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North America
Act III is the main "meat" of the game in many respects. Probably the largest chapter of the game, the mythic path takes shape, lots and lots of quests, new companions and plenty of crusade management.

Perhaps the only thing you are not going to like is that the game will have a main town from that point onwards. I think you mentioned in the past that you don't really like that sort of thing.

Have you made a decision about the mythic path?
Yes, I'll go with Trickster. I'm pretty sure I unlocked it properly.
 

east1226

Mod in a blue hat
★ MOD
Jun 6, 2012
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Trickster is an odd one in that you can be incredibly evil or just a decent person. It also has two endings. One of which is actually pretty cool.
 

DevilDancer

Not the boss
Sep 27, 2001
49,456
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North America
Making very slow progress now, approaching the end of Act II. The problem is I like the turn based combat much more than real time, but it's a lot slower. And turn based is easier/more effective.

Not sure what to do about that. I don't want to be playing this in March. There are too many other games I want to get to.

On a positive note, I recruited the sexy succubus.
 

DevilDancer

Not the boss
Sep 27, 2001
49,456
22,621
North America
I've had it with Camellia. Her personality sucks and my build for her kind of sucks too, even though I'm using a guide.

The problem is, she's my best character at chests and traps. What's my alternative if I boot her?
 

rastaban75

A Dimple in Draco
Jul 23, 2012
5,535
7,272
Ioannina, Greece
I've had it with Camellia. Her personality sucks and my build for her kind of sucks too, even though I'm using a guide.

The problem is, she's my best character at chests and traps. What's my alternative if I boot her?

The sexy and conservative, reborn Christian erm Desna-ist, succubus. No kidding, she can be great at that.
 

DevilDancer

Not the boss
Sep 27, 2001
49,456
22,621
North America
Well damn, turns out the guide I was followimg for Daeran is broken. It relies on a perk that doesn't exist in the current version, and I found a Steam forum thread full of people complaining about it. So he needs a respec.
 

Andyster

No Longer a Noob
Oct 12, 2014
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I wasn't sure how this would play on Steam Deck and it's been a pleasant surprise. I started a character specced 1 Monk, 1 Witch, vivisectionist after that using shape shifting and natural weapons with sneak.

My intended crew for all the chaos is 2 good and 2 evil. Seelah and Ember,Wendy and Daeran and a brown fur mercenary who can let Seelah ride a dragon into battle.
 

DevilDancer

Not the boss
Sep 27, 2001
49,456
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North America
I've got three armies roaming around, so that's going well. Just saved Ember from the cultists.

Two problems:
1. I can't figure out how to build a teleporter anywhere other than my main base.
2. I can't seem to raise my army levels past 7. It's like I've hit a wall.
 

east1226

Mod in a blue hat
★ MOD
Jun 6, 2012
20,164
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Building armies past 7 is really just keep adding units. I don't think there is a hard cap on army strength.

As for teleporter, you can only do that at a level 2 outpost and up.
 

Andyster

No Longer a Noob
Oct 12, 2014
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Around the battle of Drezen this game starts to feel kind of tedious on a controller. Applying 10-15 buffs before we get started is annoying on keys and mouse but on a controller it’s an awful lot.

More to the point I hope they come up with a better way of handling this at some point. I know it’s in the rules but I don’t think a dm would let you stand around and prebuff everyone.
 

IgglooV2

Star
Nov 10, 2013
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So for you Steam Deck guys, are you using touchpad or gamepad or both for controls? I own this on Steam and have not played it much yet, so this is going to be one of the first games I install on my Deck.
 

Andyster

No Longer a Noob
Oct 12, 2014
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So for you Steam Deck guys, are you using touchpad or gamepad or both for controls? I own this on Steam and have not played it much yet, so this is going to be one of the first games I install on my Deck.
It uses the same controls it uses for gamepad or console mode on the deck. I’m not sure it works with the touch screen at all.
 

IgglooV2

Star
Nov 10, 2013
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OK, I never played the first Pathfinder on a gamepad, so not sure how that works, but it sounds like it should be decent!
 

DevilDancer

Not the boss
Sep 27, 2001
49,456
22,621
North America
I do have a complaint: the campaign map is a mess. I hate that it's not clear how I'm supposed to access new spots that get noted on the map. Why hide the ball on that? What does it add to the game to make me fumble around and waste time on that?

Nothing. It adds nothing but frustration.

Anyway, I'm making progress on Chapter 3. I think I'm down to 4-5 quests that I a have to finish before advancing the story. All my loyalty quests are up to date.