Thanks night! I'm glad you liked it!
I know we've gone back and forth on the SNES vs. Genesis versions of MK before, and I'll totally agree with you on the graphics/sound of the SNES version over the Genesis! The only issues I really had with the SNES version of the game was the lag in the controls and the bleach job they did. Had it not been censored, then I likely would have gotten over the control issue. Oh, and the Genesis version had 4 buttons since it used Start as block (which wasn't an issue at all since everyone was used to hitting Start to pause)... and you could also use a 6-button controller, which I did, but even without, it only mixed up the punch buttons which wasn't too big an issue either since ducking + either punch = uppercut, standing + either punch = rapid punches (high gave blood spurts though), and jumping + either punch resulted in a standard jump punch. Throws (forward + low punch) were changed to forward + low kick I believe (maybe high kick?), and that was a bit strange, but considering the fights that used to break out in arcades over cheap players who did nothing but throw was enough for me and my friends to avoid throws like driving through traffic! Still, I played the heck out of both the SNES and the Genesis versions of the game, and as I mentioned in the article, I do kind of like how the censoring worked out to give the SNES version of the game a fresh feel to it, but I would be interested to see how many people actually preferred the SNES version over the Genesis one. I know it sold 4 to 1 in favor of the Genesis, but sales don't always mean anything considering some people only bought it for the console they had and not the one that they would have preferred having.
As for the Nintendo being behind it all, it was actually news to me as well! I recently read about it in a book called, "The Ultimate History of Video Games," and some people who worked in the industry at the time made mention of it being because Nintendo was using it as a strike back against Sega for the 4 to 1 sales of Mortal Kombat on Genesis over the SNES version. I didn't want to use their quotes in the article, so I only briefly made mention of it, but I thought it was such an interesting perspective, and one that I am quite honestly, shocked never even dawned on me before reading that!
I do think that the end result was a good thing as well. The ratings system is not perfect, but it's allowed for much more content to be in games than what we likely would have seen had it never come around. Sega was the first on board with a ratings system, and they had their own system in place before the standardized one we have now, but I know it was all just reactionary to the whole worry about Mortal Kombat. Actually, Mortal Kombat on Sega Genesis may have been the first game rated with an MA-13 rating under the "Sega Rating Scale."