Article Comments for [link=http://ps3.ign.com/articles/103/1030283p1.html]Bayonetta Exposed![/link]
by Cam Shea
Summary: Hideki Kamiya is a legend in the Japanese development scene. This is the man, after all, that was a producer on the original Resident Evil and directed the second one, and then went on to direct such landmark titles as Devil May Cry, Viewtiful Joe and Okami. He's an inspiring designer, and we were fortunate enough to sit down with him at Tokyo Game Show 2009, along with Bayonetta's producer, Yusuke Hashimoto, another industry vet, who has had a hand in the development of everything from the original Resident Evil and Devil May Cry, to RE4 and God Hand.
We were there, naturally, to talk Bayonetta, the upcoming action title from Platinum Games. While it may not necessarily break the mould in gameplay structure, delivering an evolution of Devil May Cry's tried and tested third person combat model – albeit on a whole new scale, there's no denying it executes this with such style and panache that jaws invariably fall to the floor in this game's presence. The gameplay is lightning fast, and the wildly inventive visual design really makes it a treat to watch - and raises all sorts of questions. How did hair came to be so tightly integrated into the design and gameplay? Why are you a witch blowing the halos off angels? These questions and more, answered below... [link=http://ps3.ign.com/articles/103/1030283p1.html]Read Full Article[/link]
by Cam Shea
Summary: Hideki Kamiya is a legend in the Japanese development scene. This is the man, after all, that was a producer on the original Resident Evil and directed the second one, and then went on to direct such landmark titles as Devil May Cry, Viewtiful Joe and Okami. He's an inspiring designer, and we were fortunate enough to sit down with him at Tokyo Game Show 2009, along with Bayonetta's producer, Yusuke Hashimoto, another industry vet, who has had a hand in the development of everything from the original Resident Evil and Devil May Cry, to RE4 and God Hand.
We were there, naturally, to talk Bayonetta, the upcoming action title from Platinum Games. While it may not necessarily break the mould in gameplay structure, delivering an evolution of Devil May Cry's tried and tested third person combat model – albeit on a whole new scale, there's no denying it executes this with such style and panache that jaws invariably fall to the floor in this game's presence. The gameplay is lightning fast, and the wildly inventive visual design really makes it a treat to watch - and raises all sorts of questions. How did hair came to be so tightly integrated into the design and gameplay? Why are you a witch blowing the halos off angels? These questions and more, answered below... [link=http://ps3.ign.com/articles/103/1030283p1.html]Read Full Article[/link]