Multiplayer
Learn all about State of Decay 2 multiplayer in IGN's complete wiki guide.
Players can go solo or play with up to three friends. Permadeath ensures that once you die as a survivor, your character is gone for good.
How Multiplayer Works
When you first begin State of Decay 2, you can choose between playing Offline, by Invite Only, or with Friends Only. Note that you can change these settings at any time over the course of your game.
When choosing to play multiplayer, keep in mind that the host stands to gain the most, as there are a few limitations for incoming players on what they can loot and bring back to their own communities. Players can choose one of the following tasks in multiplayer:
- Volunteer to Help: Using your radio, you can choose to Volunteer, which sends you into matchmaking to place you in another person's game.
- Call for Help: Also using the radio, you can choose to Call for Help, which will make you the host of an online session and matchmake from those who are currently volunteering to help.
Looting in Multiplayer
In a multiplayer session, each player will see loot in different color-coded containers - and a player can only loot items that share their color. However, if you wish to trade - any item dropped a player is free for anyone to take.
To return any loot you find back to your own community, you will need to drop them back in the host's Storage Locker. It's linked to the Storage Locker at your own base, so a host doesn't have to worry about theft. Influence gained in another player's community will automatically transfer back to your own community.
The only resources you cannot bring back with you are larger resources that can only be carried - like fuel or bigger crafting materials. These valuable resources can only be used for the host's community, unless you leave the mulitplayer session with the rucksack on your back. Donating them to your host's base will give you a small amount of influence points.