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Yakuza: Like a DragonBeat
Recommended
7
This was the first real “Yakuza” game that I played. I had already played the Judgment spinoff games, but not the original games in the series. This is also the first of the “new Yakuza” games with a new protagonist. I had no experience with Kiryu beforehand, so the change to a new guy didn’t really impact me at all. Like all Yakuza games, the story in this one is more long and convoluted than it needs to be, but the overall experience is very enjoyable. There are a lot of fun minigames and side quests to keep you occupied. The new fighting style introduced in this game is kind of a mixed bag. At times I really liked it, because it allowed me to basically put some fights on auto pilot, but at other times I didn’t like how it made some street fights last much longer than they needed to. But overall, this was an enjoyable game.
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Like a Dragon: Infinite WealthBeat
Recommended
7
This game was a lot of fun and a great addition to the series. The story in this game was much more streamlined and straightforward than the stories from most of the previous games. I never felt confused or like there was too much going on. That was a definite plus. I enjoyed having both Kiryu & Ichiban Kasuga as protagonists. There did seem to be a few too many different characters that could be added to the fighting party in this game and after a while I started to care a bit less about them, but the main characters and their stories were great. The side content was enjoyable in this one as well, although there actually wasn’t as much of it as I was expecting. Some of it was very random (Dondoko Island), but still fun. I liked the little food delivery mini game. I also liked how the beach was incorporated so well into the gameplay. It was fun to explore a new location and climate. As usual, the achievements in this game are a point of annoyance for me. I hate that they try to get you to buy DLC in order to be able to 100% complete the game. That seems like an annoying cash grab to me. I feel like these games just never quite get it right with the achievements. There is always something downright stupid or unnecessary that you have to do to 100% these games. It’s beyond annoying, but I just keep coming back for more.
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My Time at PortiaBeat
Recommended
8
I originally played this game a few years ago on the Nintendo Switch. That was an ordeal with constant performance issues. Even still, I was basically addicted to it once I really got started. I got it on the Nintendo Switch specifically so I could play it during downtime at work. That’s how much I liked playing it. It has similarities to games like Stardew Valley. You move to town and start your life and build things from the ground up. You do farming stuff and make friends. If you have played this genre of game before, then it won’t be anything new. Having played My Time At Sandrock and then gone back to replay Portia, the life improvements in Sandrock are even more evident and the little ways that Portia can be annoying are also more evident. Things like having to have ingredients on my person to cook with them and not being able to see what other relic pieces I had became very noticeable in this game after playing Sandrock where those things aren’t an issue. Still, overall, I enjoyed this game a great deal both times I played it. I enjoy this genre of game in general.
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Forza Horizon 5Beat
Not Recommended
6
This game is a lot of fun. I like the overall racing mechanics and all of the side items you can collect and how you progress in the game. For me, the main thing lacking in this game is a good, continuous storyline. I feel like if a better story was added, it would be a truly great game.
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Like a Dragon Gaiden: The Man Who Erased His NameBeat
Recommended
7
This is definitely the shortest Yakuza game I have played. In some ways that was very refreshing. This game had some improvements over other games in the series, but there were also annoyances as well. On the plus side, getting all of the trophies for this game was much less taxing than with some of the other ones. I am finally free from the horrors of Mahjong!!! On the other hand, enemies appear at an extremely annoying rate in this game. You literally cannot stand still outside for even two seconds without someone coming to fight you. I am aware that this is, at its core, a fighting game, but it borders on ridiculous here. None of the other games in the series had enemies spawning at this insane rate. It got so annoying to me at times that I had to put the game down for a bit. But aside from that, most other things in the game were fine. I liked seeing some characters from the Judgment / Lost Judgment series make an appearance in this game as well. The moment Kaito showed up, I got so excited. I’m always happy to have more Kaito in my life, no matter the reason. The mini games in this one were mostly mini games that we have seen in other Yakuza games (cabaret club, karaoke, gambling, fighting arena, etc.) just done a little bit differently here. Overall, this game was enjoyable.
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My Time at SandrockBeat
Recommended
8
Overall, I loved the game. It was definitely an improvement over My Time At Portia. I did play this game on a different platform than I played Portia on and I experienced a much much better and more stable game performance. There were still a couple of times where it crashed or the loading time was long, but for the most part, I didn’t have many issues. I liked the overall feel of this game and everything that there was to do in this game. There were a lot of characters who were more well developed than I was expecting. I liked that a lot of the characters had their own side missions. The only ones that really annoyed me were Owen’s, where he was constantly demanding fish for his restaurant and gave very little time to bring it to him. lol. But other than that, the side missions that would come up were enjoyable. The main story was fine. I definitely don’t play these games for that. But it was interesting to see how deep it went and all of the connections involved in it. So, overall, most things were solid about the game. However, there were a couple of things I didn’t like. I really hate it when games have tedious or “grindy” achievements that take forever and require a bunch of time after completing the game to get them. I just personally feel like for most games (except for the types of games that veer off and have a bunch of different possible endings), I should be able to 100% the thing in 1 playthrough without spending a whole lot of time after the fact playing it. This game has 1 achievement that requires you to max all of the skills in the skill tree. If you play through the main story as normal, you might not be able to do that, especially not the social tree. It’s frustrating for me. There is also the missable achievement involving 1 particular character who is not around in every part of the game. If you miss your chance with them, it can be hard to make it up after the fact. Also, the museum needs a bit of work in my opinion.
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Spider-Man 2Beat
Recommended
9
I loved this game just like I loved the original Spider-Man game and the Spider-Man: Miles Morales game, but this one had a few more flaws than the first 2 installments in the series, so I couldn’t give it a perfect score. To start off, this game had a lot of positive things going for it. It’s still the Insomniac Spider-Man world that I love. One thing I liked about this game (and the others in the series) was that nothing felt impossible. Some things were very challenging, but I still felt confident that I could complete all of the side content and earn the platinum trophy for this one. This is my ideal type of game. Challenging, but not impossible. I really enjoyed the mix of story missions and free exploration. That is one of the best things about these games for me. I also still really enjoy the little radio shows that play as you explore around the city. They are one of the best little details in these games. I always laugh when J. Jonah Jameson starts ranting about something that I have just done. It really makes the games feel real and it makes me feel immersed in the world. Now, onto the negative points. Firstly, the storyline of this one wasn’t as good for me as the previous ones. I think that was partially because I knew where it was going. I have seen the Harry Osborne tale many times before, so it was a bit more predictable to me than the stories of the other 2 games. Secondly, I didn’t exactly love the fact that there were 2 protagonists. On the one hand, I liked that both Spider-Men were in the game, but I didn’t necessary like playing as both of them and going back and forth. It felt a bit disjointed to me in a way. I prefer to focus on just one main character and really dive in deep with them and their life. Make no mistake about it though, this is still a great game and one of the best games I have played in a while. The characters are well written. The missions are enjoyable. Exploring the city is still a ton of fun.
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Detroit: Become HumanBeat
Recommended
10
This is one of my favorite games ever. Everything about it just worked so well for me. I loved the premise and the gameplay. The story kept me engaged from start to finish. I loved that the choices that I made could actually have a permanent outcome and if I killed off one of the main characters they genuinely would not come back. It made it feel like the stakes were really high. There is a lot of content in the game and a lot of different paths that the characters can go down, so you can play it more than once and see scenes that you didn’t see the first time. I really want there to be a sequel to this in some way or at least for the studio that made it to put out a new game.
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Lost JudgmentBeat
Recommended
7
The story in this game started off very interesting and then took some twists that were kind of weird and then kept adding new characters and it was not easy to keep up with all of it. It was hard to gauge which characters were going to be important in the end. I eventually gave up. At a certain point, I was sticking around for the side content more than the main story. The side stories in this game are quite crazy. I don’t know why they need to include a “pervert” side story in every single one of these games, but they always do and it’s always funny. I did not end up enjoying the school aspects of this game that much. Having to join and master all of the school clubs was a lot less fun than I thought it was going to be. By the end of it, I was pretty sick of it all. Also, the addition of a skateboard as a means of transportation ended up disappointing me. I thought riding the skateboard would make it very convenient and quick to get around the city and it very much DID NOT. Still, the game was enjoyable overall. I think, overall, I like playing the detective role more than playing the ex-Yakuza role because I feel like the stories are naturally more interesting to me. Still, if you like Yakuza, you will like this.
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JudgmentBeat
Recommended
7
This was the first game in the Yakuza universe that I played. Going in, I had no idea that the cutscenes in this game are typically very long. That was the biggest initial shock about the series. Then I got to experience various wacky side stories and mini games and really got a feel for what this world is like. The story in this one initially kept me interested, but eventually lost me. I really wish they took the approach of simplifying and streamlining the stories in these games. I liked the aspect of playing as a detective in this game. I liked the characters in this game. It was an enjoyable experience overall.
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Yakuza 0Beat
Recommended
7
This was my first real introduction to Kazuma Kiryu & Majima. I had previously played the Judgment spinoff games and the Like A Dragon game, but had not played any of the Yakuza games with Kiryu as the protagonist. I enjoyed switching back and forth between Kiryu’s story and Majima’s story. Majima is definitely a formidable and interesting protagonist in his own right. The cabaret club & real estate minigames were fine. Nothing to write home about. I enjoyed the overall setting of this one. They managed to build the world very well.
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A Plague Tale: InnocenceBeat
Recommended
7
This was a good game overall, but there were a few annoying aspects to it. It was not a terribly long game. I think it was the perfect length. The story worked well enough to keep me interested. The characters were not necessarily the most interesting people in the world, but they kept me on their side. One VERY annoying thing in this game is a sequence that comes late in the game involving slingshots and a moving cart. This part of the game was a source of extreme frustration for me and many other players as well. It was so bad, I almost stopped playing the game. But, I persevered and eventually was able to finish it. But the frustration from that part of the game really lowered my opinion of it overall.
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Spider-ManBeat
Recommended
10
I originally played this game back in 2018 on the PS4, but back then I had a physical copy and then later when I got a PS5, I found that I no longer had access to the game, so I ended up buying the digital, ‘remastered’ version. This was one of the first games (at least in recent memory) that felt like a true 10/10 for me. It’s definitely one of my favorite games. Flying across the city as Spider-Man is a ton of fun. The open world is just the right size. There is a good mix of main story and side quests that allow for more free exploration of the city. The Spider-Man game series (along with holding out hope for a Detroit: Become Human sequel) is pretty much the main reason I even continue to own a Playstation. I am really looking forward to the next game in the series.
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Yakuza 6: The Song of LifeBeat
Recommended
7
This game, like all of the other Yakuza games I have played, has a story that is long, convoluted, and kind of hard to follow. If it had a more direct story, then it would have gotten a higher rating from me. I play these games mostly for all of the fun side activities and because I can kind of go at my own pace and explore as I like. The overall world of Yakuza is a fun one and I enjoy a lot of the characters in general. The humor style of the games is truly funny. The main weak point for me is the story itself. This one was a bit more interesting in some ways because the story was more ‘personal’ in a way and dealt a lot with Kiryu’s niece / daughter. I enjoyed the elements of having a baby involved. One positive thing about this game is that it didn’t have a lot of the annoying tasks that you usually have to complete to earn certain trophies, such as mastering mahjong or karaoke. That was nice. Still, it does require you to complete the game in Legend mode in order to 100% it. That’s an annoyance for me. I wish they would leave that requirement out of these games (and all others).
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Two Point CampusBeat
Recommended
8
I originally played this game on my Nintendo Switch at some point in 2022 and that was an absolute nightmare. It literally crashed every 30 minutes and I constantly had to restart it. That was truly a terrible experience. It should be illegal for game companies to release games on a platform when the game is going to crash so often. Clearly it’s not ready. Eventually, I ended up playing it again on the Steam Deck and that was a much better experience. It runs so much better on the Deck than on the Switch. Platform issues aside, I enjoyed this game a lot more than Two Point Hospital. It was a bit easier to complete and didn't have as many unnecessary hurdles. There were no levels that felt unwinnable. Everything flowed nicely and seemed to make more sense to me. The achievements were not easy to earn, but they were very doable. This game retains the same humor style that made Two Point Hospital great. There is also more customization available in this game than in the previous game, but it still felt lacking to me. A lot of the rooms still turn out kind of ugly. I feel like a lot of the available styles in this game just don’t go well together. I wish there were more "normal" wallpapers and floors to choose from. I enjoy some of the crazier wallpapers every now and then, but I would also like the chance to just make some simple, stylish rooms. But that’s a more minor issue. Overall, this was a really fun game.
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Spider-Man: Miles MoralesBeat
Recommended
10
The Spider-Man game series on the Playstation has quickly become one of my favorite series of games in a long time. I feel like these games have the perfect blend of story telling mixed with free exploration. The size of the worlds is just big enough to feel like there is a lot to do and also just small enough that you never feel overwhelmed. The Miles Morales saga is definitely shorter than the original Spiderman game, but that is not a detriment in my eyes (especially seeing as these games have a new game + trophy that you have to complete to get the platinum trophy and that requires you to play through the game at least twice). I am really looking forward to the next game in this series.
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Yakuza Kiwami 2Beat
Recommended
7
I enjoyed this game just like I have enjoyed all of the other Yakuza games. It has the same weak points as the other ones, which is that the story is just too convoluted and involves too many characters to keep up with. Also, having played a lot of these games now, I feel like the character of Haruka has been underutilized in a lot of ways so far. I wish she did more in the game. Kiryu is a good protagonist as always. I was also glad to see Majima make an appearance in this game and get his own side story. The “Majima Saga” was not very long lasting, but was enjoyable. I do wish that they had made it more like Yakuza 0 where you could play as Majima on the same level and with the same amount of options as Kiryu. A lot of the side elements in this game were fun, but they lasted too long or had too many parts. After a while, anything gets repetitive and boring and that was the case here with a lot of the side elements. The cabaret club missions were fine, but it took a long time to build up relationships with the hostesses and complete their side stories. The bouncer missions were an interesting addition and they offered nice prizes but there were way too many of them and the last couple were needlessly difficult. The clan creator missions lasted for too many rounds. Each one should have been 6 rounds max. There were ones that lasted 10 or 12 or even 17 rounds, which was just way too many and felt kind of boring after a while. Satisfying Haruki’s requests was fine, but again, there were way too many of them to satisfy. Also, the poker request was abnormally difficult. The karaoke request was also a pain for me personally. Karaoke in Yakuza Kiwami 2 is just so much harder than it should be. But overall, this game was enjoyable. I am still holding out hope that they will make “Kiwami” remakes of Yakuza 3, 4, & 5. I will definitely play those if or when they do.
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Yakuza KiwamiBeat
Recommended
7
I played this game pretty much nonstop for a while and then I took a very long break from playing it at all. The story is quite long and convoluted, so it was hard to get back into it after such a long break. I ended up basically just watching a story recap on Youtube and skipping most of the cut scenes. Even still, I enjoyed the game a lot. There were a lot of fun side activities. The “Majima Everywhere” system was both annoying and fun, just like Majima himself. The only thing I wish is that it wasn’t so random. I wasn’t able to get some of the achievements from it during my play through because I just so happened not to do whatever random things would trigger those specific Majima “types” to appear. The Coliseum was a pretty cool feature and I also really liked the locker system and the pocket circuit racing. The MesuKing game was a little bit interesting. What I find annoying and really really wish they would remove from this series as a whole are things like Shogi & Mahjong. These are games that take a while to really learn and I just don’t think they are necessary or fun. Things like that are what stop me from getting 100% in some of these games and it’s quite annoying. Also, the requirement to go back and complete the game in Legend mode is quite ridiculous considering how long these games are. So, I probably will not be 100% this one. Even still, I am very excited to play Yakuza Kiwami 2.
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Wylde FlowersBeat
Recommended
7
This is an enjoyable game that falls into the same category and has similar gameplay to games like Stardew Valley, Animal Crossing, My Time At Portia, etc. You move to a new place and have to start your life. There is farming, mining, cooking, etc. involved. You can befriend (and romance) the people who live in the town. This game is unique in that it includes a main storyline revolving around the main character being a witch. That was a fun story to explore. Other than that, I would say it’s not too different from other games in this genre. What impressed me about this game was that I first discovered it as an Apple Arcade game and it was still a full game. It didn’t have that ‘mobile game’ feel to it at all. I played most of it on my iPad using a controller and it was a good experience. I know that certain other games in this genre have been ported over to mobile platforms as well, but I was impressed that this started out on a mobile platform and was still a full game. This makes me feel like mobile gaming is going in a good direction and we might actually see more “real” games available to play locally on iPads or even iPhones. My main negative point about the game was with the achievements. In order to fully 100% this game, you would have to go back and marry several different people. Although this can be done in one playthrough, it involves a lot of divorces and basically replaying the dating storyline over and over with each character, which is just kind of boring. It makes the choice of who you marry feel quite worthless. I wish they had used a general “got married” achievement instead of specific achievements for each person you marry. In my eyes, this was a HUGE oversight by the developers. But other than that, it’s a very solid and enjoyable game.
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FirewatchBeat
Recommended
8
This is a really great game worth checking out. If you don't know the story, it's about a guy who works as a fire lookout in the forest. You (the player) will be hiking around the forest doing various things throughout the day. The only person that you will talk to is Delilah (via walkie talkie), who also works in the forest. There are a couple of different 'main' storylines that you will get caught up in during your time in the forest. The dialogue throughout the game felt very natural to me. I have only done one full playthrough of the game, so I have no idea if choosing different dialogue options will influence your game outcome in any way. If you choose to, you can spend a lot of time just wandering around the forest. The game is very beautiful. The ending left a little bit to be desired in my opinion, but other than that, it was great. Like I said, I don't know if it's possible to get slightly different endings for the game by trying different dialogue. The main character has his funny moments and is definitely likable. I personally did not care for Delilah and just wished that she would leave me the hell alone sometimes, but that's just my personality. One last thing that I will say about the game is that you will probably be able to get through it pretty fast if you put your mind to it