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Metroid Fusion Review
EDITORS' CHOICE
amazing
Intelligent Systems put together a fantastic adventure on the Game Boy Advance that not only will please those Samus fanatics that were itching for a continuation of her 2D adventures,
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Craig Harris
Reviewed on Game Boy Advance
![Official IGN Review](https://cdn.statically.io/img/assets-prd.ignimgs.com/2023/03/03/nintendoswitchonlinemetroidfusiongameboyadvancetrailer-ign-blogroll-1677861727351.jpg?width=540&crop=16%3A9&quality=20&dpr=0.05)
Summary
The famed Metroid series makes its return with Metroid Fusion (aka Metroid 4). Relive the timeless gameplay and exploration that made the series a legend with the new added twist of a Samus being infected with the parasitic life form "X".
Metroid Fusion News
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Thrillho3
Recommended
10
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JayCarllinkmanBeat
Recommended
9
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AzrealBeat
Recommended
9
Took me about 4.5 hours to finish at 55% completion for collectibles. The save states for this through Nintendo Switch Online honestly saved me from tons of frustration that without probably would have made me rage quit for good. Hilariously I defeated the end boss but still died…but was saved by a save state… The game doesn’t apparently allow you to save through a long stretch of the late game but thankfully I kept making save states to go back to if something went bad (and it did). I’ve never used save states as aggressively as what I did for this game. I even did save states between boss phases just in case I lost my rhythm and took too much damage to avoid starting completely over.
That aside, I enjoyed the overall game a lot. The atmosphere and creepy bosses were fun, though a few were a little frustrating at first. Finding secret upgrades makes it a bit of a puzzle game. I’m a bit baffled by my 55% completion rate though, I really felt like I collected a ton of upgrades!
I’m not sure if this was true throughout the whole game but the few times I tried to go explore for more upgrades I was disappointed to find previously accessible rooms were then locked off permanently. It’s unusual to see a game like this have missable upgrades.
I spent a lot of time playing this and the Zero Mission game with the SNES controller which just felt exponentially better than using any joystick controller. It’s the closest thing I have to the GBA d-pad which made some parts of the game much more manageable and enjoyable. For some reason when using a joystick it would keep canceling mid-jump, probably just the way I roll the joystick I guess flooded the game with too many inputs. In intense parts of the game where precision jumping is needed it became to bothersome.
Otherwise, glad to finally play and finish these awesome Metroid GBA games.
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aoboscovBeat
Recommended
7
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JohnathanFosterBeat
Recommended
9
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aravilBeat
Recommended
8
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kristian
Recommended
8
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Recommended
10
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Recommended
9
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Recommended
8
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8
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Recommended
8
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9
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8
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8
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7
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Jaymz
Not Recommended
6
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8
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10
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8
IGN Review
Intelligent Systems put together a fantastic adventure on the Game Boy Advance that not only will please those Samus fanatics that were itching for a continuation of her 2D adventures,
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