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Shuhei Yoshida and Greg Rice share the secrets behind what makes a great game
PlayStation's indie champions discuss what the best developers have in common and key mistakes to avoid
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Price hike shows Xbox is determined to make Game Pass work | Opinion
The price rises reflects the need for profitability and the strength of Xbox's first-party line-up
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Star Wars Outlaws began life in a café at E3
Creative director Julian Gerighty tells us how they made a modern video game look like 1970s movie
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Double Fine: "Simple choices can have profound impact" on accessibility
Kevin Johnson reminded Develop Brighton attendees that "if you don't intentionally include, you unintentionally exclude"
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Star Wars Outlaws remains IGN's most wishlisted game of 2024 | IGN June Wishlist Chart
The Legend of Zelda: Echoes of Wisdom was the most wishlisted game of last month
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Kristian Segerstrale: Cross-platform, not new platforms, will drive growth
Super Evil Megacorp CEO says, despite industry turmoil, the "fundamentals are there for growth over the next ten years"
Shuhei Yoshida and Greg Rice share the secrets behind what makes a great game
PlayStation's indie champions discuss what the best developers have in common and key mistakes to avoid
Nintendo accused of miscrediting external developers
Sources claim that its the firm's "policy to not list names of translators from external agencies in game credits"
Techland moving "most roles" to on-site or hybrid model
Dying Light developer also expects overseas staff to "come to the office regularly"
The First Descendant to be updated following claims of similarities with Destiny 2
Nexon says it has "taken the concerns raised seriously" and will be making adjustments
Embracer secures new €600m revolving credit facility
"We have strengthened our financial structure and responsibly reduced our financial leverage"
Tencent is shutting down its free-to-play shooter Synced after just a year
Servers will be "retired" a year to the day the shooter was launched
Price hike shows Xbox is determined to make Game Pass work | Opinion
The price rises reflects the need for profitability and the strength of Xbox's first-party line-up
GAME reportedly dropping in-store pre-orders next month
Existing pre-orders for games due to be released after January 31, 2025 expected to be refunded
New indie publishing and investment firm First Break Labs forms
Company has already signed four titles, run by former Nintendo, Sega staff
"Small number of roles" face potential redundancies at Splash Damage
UK studio tells GamesIndustry.biz roles at risk are mostly in operations, with development largely unaffected
Capcom, Shawn Layden confirmed for Gamescom Asia 2024
First wave of stage guests also includes Andrew Wincott, the voice of Baldur's Gate 3's Raphael
Baldur's Gate 3 and Alan Wake 2 lead Develop Star Awards winners
Both games won two prizes, with their creators each picking up a third
Stellar Blade developer Shift Up raises $320m in IPO
Initial public offering was South Korea's largest for a games company since 2021
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Everything we learned from GI Sprint
As our series on making games cheaper, faster and better comes to an end, we recap the highlights
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Four ways AI and cloud can make game dev easier (and one thing they can't do) | GI Sprint
We talk to Xbox about what these technologies can do to support – but not replace – developers
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Life without layoffs, or why they are an avoidable part of game development | GI Sprint
We talk to veteran game designer and CEO, Jesse Schell, who hasn't laid off any devs in 22 years
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How King is using AI to speed up development of new Candy Crush levels
The firm has made level iteration 50% faster as a result of its playtesting bot