A downloadable game for Windows

While fleeing, you stumble across a small village in dire straits and you're offered the position of mayor. Can you rejuvenate the village within a week while staying ahead of the people who are after you?

  • Decide who gets to move in to the village. Would you rather have a gardener who'll beautify the village, or a clown running away from the circus?
  • Explore the surroundings and discover new areas, useful items, and interesting characters who can help you achieve your goals.
  • Make the villagers happy by fulfilling their needs and decorating their homes.
  • Raise the village's reputation and watch it transform before your very eyes!
  • Experience different outcomes and multiple endings based on your choices and actions.
  • If you're lucky, you may even be able to change your appearance!

Featuring art by Pixel Art World and music by Darren Curtis!

Playtime: About 30-60 minutes (multiple endings available).

Minimum system requirements
OS: Microsoft Windows® 8.1/10 (64bit)
Memory: 8 GB RAM
Graphics: Compatible OpenGL / VRAM 1GB or better
Storage: 300 MB available space
Display: 1280x720 or better

StatusReleased
PlatformsWindows
Rating
Rated 4.9 out of 5 stars
(12 total ratings)
AuthorSeaPhoenix
GenreAdventure
Tags2D, City Builder, Multiple Endings, Pixel Art, RPG Maker, Singleplayer

Download

Download
MayorOnTheRun.zip 118 MB

Install instructions

After downloading, unzip the contents to a folder of your choice. Double-click on Game.exe in that folder to start the game.

Development log

Comments

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(+2)

Really loving this game! I just wish it was possible to play longer (endlessly, lol)

(3 edits)

I played it as a submission to GMC, but I didn't left the comment! I absolutely love it, I'm your fan after playing The Lost Art of Inkeeping; later finished Forest Star and The Ghost Cage (Inkeeping is still my fav one, though) and now waiting for the continuation (The Hidden Art of Innkeeping)! Back in topic, Mayor on the run was so much fun, and totally in your (good) style :) I could tell after playing this and not knowing the author that it's yours. And that's a compliement.

Thanks for commenting - glad you enjoyed it! It's interesting to know that I have a style! :)

(+1)

You definitely have your own style and you can really feel it while playing your games, I love your style btw! :)

Does anyone know how to defeat the dragon? I have gotten an adventurer to kill it and made it a tourist attraction, but I don't know how to kill it myself

Only the adventurer can defeat the dragon; you're not able to do it yourself.

(+1)

kind of wish you could invite everyone to the village but other than that it was ok

(+1)

Really fun game! :D

(+2)

A very cute and quick game! I got The Lost Art of Innkeeping in a bundle some time ago and I've honestly been excited for every game you put out since!

I appreciate your letting me know - I'm glad you've enjoyed my games!

(+2)

Hey SeaPhoenix! Guess what! I liked your game, again! XD I don’t know but the style of stuff you do (or at least the one I played for the old IGMC) really matched my taste, and this, no surprise, was the same.

  • +Presentation is clean and neat. Only some minor niggles on the map collision and ease of access, or some areas being a bit messy with trees.
  • +Writing and scenes were charming but quick, not dwelling too much.
  • +The mechanic of simple item trade was effective but also relaxing, since it was very casual.
  • +The replay value is nice! So far I got one ending but I’m sure there are more (I became a dragoon and I’m a bit upset they did not let ME go fight the thing XD)
  • -The transfer between the upper and lower map should be the entire edge, not just the road. That got a bit silly.
  • -Some items were a bit hard to see, but the worst by far was the beans. Even when the carpenter TOLD me he had seen them, I did not see them in the vines at all. It’s good that Npcs will tell you about it later, but that one specially was awkward.
  • -Adding some kind of number to each ending would help with collecting them (such as ending 1/5 <arrested> etc)
  • -The story is obviously very lighthearted and silly, but I do feel some small scenes are missing, such as they giving a bit more of an excuse as to why they appoint you so quickly, or giving each character a smidge more to do. This is all of course NOT considering a tight deadline and more for a polish phase, for a short and cramped deadline, what is there is fine.
  • -I was a bit upset that not a single soul mentioned how everyone in the village was a god damn time wizard /jk

 Tl;DR I liked it, it’s my jam, and the snappy and casual nature of it is right in my zone. 5 stars. Great job.

(+1)

I LOVE this game.  It's a lot of fun.  Thanks for making it.  I'm only starting day 3 but I love this so far.  :)

Thanks for letting me know! Glad you're enjoying it!