Introduction
For a more detailed breakdown of the requirements of each trophy, consult the existing trophy guide. While it is a good guide, the walkthrough here strives to be more efficient in the number of playthroughs you have to do, as that guide advises 6 playthroughs, but it can be reduced down to 5. Every other trophy can be crammed into four playthroughs, but because there are 5 major endings, a 5th full playthrough must be done just to unlock
Thank You. That trophy keeps a running total of the major endings that have been seen, which is why save scumming near the end of the game does not reduce the amount of required playthroughs. It is still recommended to periodically stop to back up the save file in case a wrong selection is made on a choice, as it typically auto-saves after every important choice. The game can be paused at any time with the
button. Each playthrough can vary in length from 1 hour and 40 minutes to 2 hours depending on the choices required, some routes take longer to complete than others.
There are minor spoilers below uncovered in the list of the 5 major endings. In the sections beyond are detailed walkthrough instructions. A few spoiler tags have been placed to minimize major spoilers, but that's the nature of a choice-by-choice walkthrough. Facts learned in prior playthroughs will not be marked as spoilers in subsequent playthroughs, so do not read too far ahead.
One thing to remember is that progress toward trophies is saved over multiple playthroughs, but the trophies unlocked on that run do not pop until the credits roll. For example, the conditions for
Magic! are fulfilled almost immediately, but it won't unlock until the end of Playthrough #1.
Thank You (the description says, "See all major endings."). The guide suspected that since there were trophies for 5 endings, it, at minimum, required doing those 5 separate playthroughs and perhaps the 6th, which is a variant of another. After testing the original 4-playthrough guide and then experimenting further on an alternate PSN account, it has been determined there are 5 major endings, but they aren't the ones mentioned in the trophy guide. 3 of the major endings unlock trophies; the other 2 endings required for
Thank You don't technically unlock trophies, but those ending choices lead to 1 of 2 epilogues that do unlock trophies based on choices made a little earlier in the story.
The 5 Major Endings are:
Into the Moonlight or
Not Alone are both compatible with major endings #4 or #5, which is why a 6th playthrough is not needed.
![Gold Gold](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/gold.png)
![Bronze Bronze](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/bronze.png)
Regarding "Major Endings"
There was confusion in the trophy guide about what constitutes a "major ending" for![Gold Gold](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/gold.png)
![Gold Gold](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/gold.png)
- An Erica no-killing run in which you stay with Lucien by choice.
- An Erica killing some run in which you stay with Lucien under duress.
- A run in which you:
- kill Lucien, breathe in the lamp, and accept the Mask.
- A run in which you:
- kill Lucien, breathe in the lamp, and reject the Mask, accidentally burning down Delphi House.
- A run in which you:
- kill Lucien, DO NOT breathe in the lamp, purposefully burning down Delphi house.
- Major endings #4 & #5 end the same, but you get there by slightly different means, which is why both are required.
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
Playthrough #1 - Kill No One While Obstructing Blake's Investigation
The goal of this playthrough is to hinder Sergeant Blake's investigation as much as possible by giving unhelpful responses while also ensuring nobody dies at Erica's hands.
This unlocks:
Service!,
S Ranking,
Proud Father,
Enigma,
We Need to Talk,
Keeping the Peace,
Calligraphy,
Magic!,
Kirstie's BFF,
Fall Out Girl,
Hero,
Happy Family,
Innocent, and
Failure to Comply.
PROLOGUE - Erica as a child
The prologue begins with a young Erica discussing Delphi House with her father. After interacting with the lighter, the lamp, and then the record player, you have a choice of cards to interact with.
IMPORTANT INSTRUCTIONS | TROPHY PROGRESS |
---|---|
Find your favorite card again from the face-down cards Nurse (left), Pregnant (center), Wedding (right) | Magic! (1/1) |
Make whatever choices you want as adult Erica lounges in her apartment. The next morning, she will receive a package. |
ACT I-A - Erica talks to the police and goes to stay at Delphi House
The story resumes with Sergeant Blake, the lead detective on the case, asking questions about the bloody package she received.
IMPORTANT INSTRUCTIONS | TROPHY PROGRESS |
---|---|
Be negative/unhelpful to Blake in all responses in this playthrough
| Progress toward Failure to Comply |
At the Lobby of Delphi House:
| Service! (1/1) |
Inside the back office
| Paperwork (1/10) |
| Paperwork (2/10) Enigma (1/2) |
| S Ranking (1/2) |
| Paperwork (3/10) |
QTE - Quickly interact with the window on the right | S Ranking (2/2) |
Look to the right in the clearing to see a Fox | Foxy (1/4) |
Don't tell Blake about the call or the masked girls; say "Sorry" |
Act I-B - Erica's first day at Delphi House
After Erica arrives at Delphi House with Blake, she'll get introduced to the staff and escorted up to her room.
IMPORTANT INSTRUCTIONS | TROPHY PROGRESS |
---|---|
Wake up and go down the stairs to see Kirstie cleaning the carpet | |
Click the middle hallway to walk over the carpet to annoy her | Fall Out Girl (1/3) |
When Kirstie arrives in the Music Room, tell her to "Get Help" | Keeping the Peace (1/1) |
After the small talk with Lucien, tell Blake:
| We Need to Talk (1/3) Foxy (2/4) |
After a talk with Lucien, choose "Check on Tobi" and answer:
| We Need to Talk (2/3) (NOT hanging out with Hannah) Fall Out Girl (2/3) |
Annoying Tobi sends you to lunch with Kirstie:
| Proud Father (1/2) Kirstie's BFF (1/1) |
Back in your room with Hannah:
| Fall Out Girl (3/3) |
Wake up to see a petal in your toes, then open a gift once inside | Botanist (1/6) |
Discuss the gifted doll with Blake and Lucien, and leave with Blake |
ACT II - Return to Erica's apartment, second day at Delphi House, and visit the chief inspector
Following the meeting with Blake and Lucien, Erica is escorted back to her apartment by Blake to find it in a state of disarray.
IMPORTANT INSTRUCTIONS | TROPHY PROGRESS |
---|---|
Disobey by following Blake into the apartment next door
| Botanist (2/6) |
Ignore Blake's order to leave by clicking on the left door to see Steinbeck's body | I See Dead People (1/8) |
Back at Delphi House with Kirstie:
| Calligraphy (1/1) Backstage Pass (1/5) |
Peek around the corner at Tobi in Hannah's room | Voyeur (1/10) |
At the chief inspector's house, receive a note, then insist on leaving | We Need to Talk (3/3) |
In the bathroom, directly click on the door on the right; do NOT click on the window since that will cause you to miss something | Paperwork (4/10) Proud Father (2/2) I See Dead People (2/8) |
Under the photo in the drawer:
| Paperwork (5/10) Enigma (2/2) |
ACT III - Final night at Delphi House
The last act begins with Erica returning to Delphi House from the inspector's residence and walking up the stairs with Blake:IMPORTANT INSTRUCTIONS | TROPHY PROGRESS |
---|---|
| |
| Voyeur (2/10) |
Enter the Red Room and interact with the gurney at the front of the room to see Hannah | I See Dead People (3/8) |
Interact with the center Blue Room to spy on Ballard | Voyeur (3/10) |
You'll automatically move into the next room:
| Voyeur (4/10) |
| Botanist (3/6) |
Back at Delphi House:
| Failure to Comply (1/1) I See Dead People (4/8) |
| Hero (1/1) |
Do not shoot Lucien, then accept his help | Happy Family (1/1) Thank You (1/5) Innocent (1/1) |
![Bronze Bronze](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/bronze.png)
![Bronze Bronze](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/bronze.png)
![Bronze Bronze](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/bronze.png)
![Bronze Bronze](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/bronze.png)
![Bronze Bronze](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/bronze.png)
![Bronze Bronze](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/bronze.png)
![Bronze Bronze](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/bronze.png)
![Bronze Bronze](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/bronze.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
Playthrough #2 - Kill Some People while Cooperating with Blake to Get Close
The goal is to be more positive and cooperative with Sergeant Blake for most of the story, then betraying his trust nearer the end, then having the playthrough end by opting to remain with Lucien at Delphi House under duress.
This unlocks:
Farewell,
Personal Space,
Backstabber, and
Prisoner.
ACT I - Erica talks to the police and then spends a day at Delphi House
IMPORTANT INSTRUCTIONS | TROPHY PROGRESS |
---|---|
Be cooperative/helpful to Blake in all responses in this playthrough:
| |
At the lobby of Delphi House:
| |
In the meeting with Lucien, tell Blake:
| Botanist (4/6) |
| |
| Paperwork (6/10) |
Back in your room, tell Lucien:
| Personal Space (1/1) |
ACT II - Return to Erica's apartment, second day at Delphi House, and visit the chief inspector
IMPORTANT INSTRUCTIONS | TROPHY PROGRESS |
---|---|
Disobey by following Blake into the apartment next door:
| Voyeur (5/10) |
| Voyeur (6/10) |
At the chief inspector's house:
| Foxy (3/4) |
ACT III - Final night at Delphi House
IMPORTANT INSTRUCTIONS | TROPHY PROGRESS |
---|---|
After returning to Delphi House from the inspector's residence:
| |
Lie to Blake about the farmhouse to go underground | Backstage Pass (2/5) |
| Voyeur (7/10) |
Accept Mia Greene's offer and try to enter the greenhouse | Backstage Pass (3/5) |
| I See Dead People (5/8) Voyeur (8/10) |
After you turn off the lights, Blake attacks.
| Backstabber (1/1) |
| I See Dead People (6/8) & (7/8) Farewell (1/1) |
Do not shoot Lucien; accept his help Get tranquilized for killing | Prisoner (1/1) Thank You (2/5) |
This unlocks:
![Bronze Bronze](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/bronze.png)
![Bronze Bronze](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/bronze.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
Playthrough #3 - Breathe in the Lamp in the Garden and Accept your Fate
By the end of this playthrough, you will aim to find all corpses, petals, and Delphic Epsilon locks, spy at every available opportunity, and accept the Butterfly Mask to become the priestess.
ACT I - Erica talks to the police and then spends a day at Delphi House
IMPORTANT INSTRUCTIONS | TROPHY PROGRESS |
---|---|
At the lobby of Delphi House:
| Voyeur (9/10) |
In the meeting with Lucien:
| |
Select Check on Tobi, and answer:
| Tobi's BFF (1/1) Paperwork (7/10) Backstage Pass (4/5) |
ACT II - Return to Erica's apartment, second day at Delphi House, and visit the chief inspector
IMPORTANT INSTRUCTIONS | TROPHY PROGRESS |
---|---|
Disobey by following Blake into the apartment next door, then click the left room to inspect a corpse:
| Paperwork (8/10) Botanist (5/6) |
Follow Tobi from the piano to Hannah's room and spy on Ballard | Voyeur (10/10) |
| Botanist (6/6) |
ACT III - Final Night at Delphi House
IMPORTANT INSTRUCTIONS | TROPHY PROGRESS |
---|---|
After returning to Delphi House from the inspector's residence:
| Paperwork (9/10) |
| |
| I See Dead People (8/8) Backstage Pass (5/5) |
| The Butterfly (1/1) Thank You (3/5) |
This unlocks:
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
![Gold Gold](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/gold.png)
![Gold Gold](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/gold.png)
Playthrough #4 - Kill all, Breathe in the Lamp, and Reject the Mask
The major goals of this playthrough are to ensure that everybody dies, see the Fox at every opportunity, and find all the hidden documents, while also making perfume with Hannah, slapping Tobi, and finding the Delphic Epsilon slide in the lab along the way.
This unlocks:
Impulsive,
Subliminal,
Hannah's BFF,
Into the Moonlight,
No Survivors,
Foxy, and
Paperwork.
ACT I - Erica talks to the police and then spends a day at Delphi House
IMPORTANT INSTRUCTIONS | TROPHY PROGRESS |
---|---|
Make whatever choices until the meeting with Lucien:
| |
Select to Make Perfume with Hannah:
| Paperwork (10/10) Hannah's BFF (1/1) |
ACT II - Return to Erica's apartment, second day at Delphi House, and visit the chief inspector
IMPORTANT INSTRUCTIONS | TROPHY PROGRESS |
---|---|
Obey Blake and stay in your apartment to see the last Fox | Foxy (4/4) |
In Hannah's room:
| Impulsive (1/1) |
ACT III - Final night at Delphi House
IMPORTANT INSTRUCTIONS | TROPHY PROGRESS |
---|---|
After returning to Delphi House from the inspector's residence:
| |
Enter the Red Room:
| Subliminal (1/1) |
| |
Kill Tobi via improper injection (clear liquid), then shoot Lucien | |
| Into the Moonlight (1/1) No Survivors (1/1) Thank you (4/5) |
This unlocks:
![Bronze Bronze](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/bronze.png)
![Bronze Bronze](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/bronze.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
Playthrough #5 - Do NOT breathe in the lamp in the Garden
Finally, you will be getting the final ending, in which Delphi House is burned down, to finish off all the endings.
This unlocks:
Not Alone,
Thank You, and
That's a Wrap.
IMPORTANT INSTRUCTIONS | TROPHY PROGRESS |
---|---|
You can literally pick any responses you want until near the end of the playthrough. | The fastest route:
|
ACT III - Final night at Delphi House (after your encounter with Ballard in the underground)
IMPORTANT INSTRUCTIONS | TROPHY PROGRESS |
---|---|
| |
| Not Alone (1/1) Thank you (5/5) |
This unlocks:
![Silver Silver](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/silver.png)
![Gold Gold](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/gold.png)
![Platinum Platinum](https://cdn.statically.io/img/psnprofiles.com/lib/img/icons/buttons/platinum.png)
PS4
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Related Guides
With multiple paths to take and a plethora of decisions to make, this guide will help you make sure you're on the right path to getting all of the trophies in Erica. |