On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

SENIPLEX

7
Posts
1
Topics
1
Following
A member registered Sep 13, 2021 · View creator page →

Recent community posts

There were a few times where i broke broke the game by accidentally hopping out of bounds before the triggered events and i got stuck in a spot where it won't let me move anymore ;~; I got the portion of the way through a puzzle and it ruined the run making me re do all of it, just to get a small text bubble at the end of the secret. (at least i think it was the end?) that read "...." and then sent me back to the first area with everything glitched (im sure on purpose, but I didn't know where to go from there or if i was done with that particular secret) but i thought it would end with me finding what lies beyond the games boundaries, but maybe i did something out of sequence? I scrapped the run after that cuz i was truly stumped on weather or not i did things right or if i still had some more steps to do to get the FULL out of bounds experience. to avoid spoilers but to also give a hint to those who know what im talking about, I got the game inverted, then went to the fist area outside of the work building, and jumped over the middle peaks that meet, and a scarecrow man jumped down on the other side, then the game wants you to find the scarecrow and the jump off the hill side out of bounds, the scarecrow man stands in front of a tunnel and i follow him in. i was then transported to a new location, desert looking type of level, where you have to follow the scarecrow through what seems to be an invisible maze, i finish out that part after interacting with an entity in an arm chair *shown in image* it then boots you back to the main hub outside of work, but everything is extra glitchy and some textures are replaced with sand. for those who know, is there anymore to this specific secret or was that the end of said sequence?

u are a god send! <3

not a problem! you made some amazing art and im glad i can still enjoy it through watching others on youtube play it  or just listening to that sweet sweet ost (is there a way to get a hardcopy of the ost?)

I adore this game's sound track, the game is just too big to run on my lil crappy desktop so i've just been zoned out listening to the ost for a while <3

🗿🗿🗿🗿🗿🗿🗿🗿

Wow, thank you so much for the response! I just got off work a few hours ago and I decided to play Gun Metal Arcadia Zero for the first time and was really happy to find out that your CRT simulator was implemented as well, such a fun idea and I love trying out different filters, I've already spent 30 mins just playing with sliders! btw, You answered exactly what I was wondering and even a little extra.~ also thank you for sharing your creative process, I'm having a blast playing through your game catalog and enjoying the sound design along the way, and it's really cool to hear that you actually had to overcome the sound chip limitations to make such banger tracks! I'm also solo developing my own project, music and all, at this time, and your games will deffo be a huge inspiration on me as I continue my journey. <3

Dear J. Kyle Pittman, your games are so fun and addictive, they really take me back to a time when I didn't have to worry about anything besides doing my homework for the week so I could play NES all weekend. BUT THE SOUNDTRACK, OH MY LORD! It's such a genius blend of pop punk and midwest emo, blasting off the NES sound chip, never thought i'd see the day where this kind of concept is used in a retro love letter to classic videogames. Was that your intention? Because when I took a look into your music discography I saw that your solo music project is definitely in that same vain of those music styles and I just love that about your projects, they all seem very much a work of love and dedication and I can't wait to explore everything that you create.

Sincerely - SENIPLEX