Genshin Impact Wiki
Advertisement
Genshin Impact Wiki
EventStory
Icon Emoji Paimon's Paintings 02 Qiqi 2
This page is in need of information.
Can you help out? Click here to add more.
Unspecified reason
Icon Emoji Paimon's Paintings 06 Rosaria 4
This content is no longer available.
This page contains information about a past event that may or may not return in a future version.

In an unremarkable part of Belleau Region, you and Paimon hear a loud boom...

Spino Doubleblaster is an Event in Version 4.7.

Event Details[]

Duration[]

  • 2024/07/02 10:00 - 2024/07/08 03:59

Requirements[]

Summary[]

  • There are a total of 8 challenges and 2 new challenges will unlock each day for the first 4 days of the event. Complete the challenges to obtain Primogems, Furnishing Blueprint "Improved Crococannon," Hero's Wit, Weapon Ascension Materials, and other rewards.
  • After the event begins, 2 new stages will be unlocked every day for the first 4 days. There are a total of 8 stages.
  • After starting the stage, activate the water cannon with a most peculiar appearance and hit the floating targets to complete timed shooting challenges.
  • When the watercannon fires, it will consume its Energy Reserve. The Energy Reserve is slowly replenished over time, but it can also be restored by hitting EZ-Charge Balls.
  • In this event, the "Improved Crococannon" is equipped with two different firing modes, and these modes can be used to handle different kinds of Target Ball setups.

Tutorial[]

Tutorial Spino Doubleblaster 1
Working off of the blueprints left behind by Chatillon, the engineer Brest made improvements to this iteration of the toy watercannon, allowing it to safely use Hydro-elemental ammo for entertainment purposes.
When the watercannon fires, it will consume its Energy Reserve. The Energy Reserve is slowly replenished over time, but it can also be restored by hitting EZ-Charge Balls.
You can adjust the watercannon controls under the "Settings" in the Event UI.

Tutorial Spino Doubleblaster 2
There are many kinds of Target Balls: Ordinormie Balls, Tinyvantage Balls, Dual-Charged Balls, EZ-Charge Balls, and Brouhaha Balls.
You can view the various unique effects of these Target Balls under stage specifics.

Tutorial Spino Doubleblaster 3
Hitting Target Balls successively within a fixed amount of time will build your Combo. Maintaining a high Combo is key to getting a high score...

Tutorial Spino Doubleblaster 4
In each attraction, the "Improved Crococannon" is equipped with two different firing modes, and these modes can be used to handle different kinds of Target Ball setups.
Standard Mode consumes less energy, while Overdrive consumes more energy, and causes an explosion when Target Balls are hit.

Tutorial Spino Doubleblaster 5
Destroying Ordinormie Balls and Tinyvantage Balls will grant you points.
Destroying a Dual-Charged Ball will cause an explosion that deals DMG to nearby Target Balls and scores points.

Tutorial Spino Doubleblaster 6
After breaking an EZ-Charge Ball, you will score points and replenish your Energy Reserve slightly. The amount restored cannot exceed the maximum energy of the Improved Crococannon.

Tutorial Spino Doubleblaster 7
Target Balls affected by the Self-Destruct Protocol will self-destruct after a period of time. Target Balls that self-destruct will not count toward your score.

Tutorial Spino Doubleblaster 8
Firing a Horizontal Salvo can hit and pierce through three targets that are lined up horizontally at once. Firing a Vertical Salvo can hit and pierce through a vertical line of three at once.

Tutorial Spino Doubleblaster 9
Destroying Brouhaha Balls will deduct points from your score and end your current Combo.

Tutorial Spino Doubleblaster 10
Tenacious Blubberballs are exceptionally large Target Balls, and have very high durability, requiring multiple hits to be destroyed.
Destroying them will net you a ton of points, and the faster you break them, the more points you get.

Tutorial Spino Doubleblaster 11
Tenacious Blubberballs will briefly expose their weak points. Only by destroying a certain number of weak points can you cause them to enter a stunned state.

Tutorial Spino Doubleblaster 12
Tenacious Blubberballs will summon Ichthyfish, and have them school around itself. While Ichthyfish are present, the Tenacious Blubberball will enter the "Fortitude" state, in which it will take no damage and its durability will be periodically restored. After all Ichthyfish are destroyed the Tenacious Blubberball will be stunned.
Each Ichthyfish destroyed will replenish the Energy Reserve of the Improved Crococannon.

Tutorial Spino Doubleblaster 13
Tenacious Blubberballs will summon Ichthyfish, and have them move around the field. While Ichthyfish are present, the Tenacious Blubberball will conceal itself and will not take any damage. After all Ichthyfish are destroyed the Tenacious Blubberball will be stunned and it will lose its concealment.
Each Ichthyfish destroyed will replenish the Energy Reserve of the Improved Crococannon.

Stages[]

I - Dense Formation Breaking[]

Firing into the greatest concentration of foes may be the most efficient way of dealing with their overwhelming numbers...

Unlocks 2024-07-01 10:00

Artillerist's Experience

Select the right firing mode based on the Target Ball layout. Destroy Dual-Charged Balls and EZ-Charge Balls at the opportune moment to let the Crococannon shine brightly and score highly...

Target Balls Effects
Target Ball Ordinormie Ordinormie Ball Destroy this ball to obtain 20 points.
Target Ball Tinyvantage Tinyvantage Ball Destroy this ball to obtain 50 points.
Target Ball EZ-Charge EZ-Charge Ball Gain 20 points after destroying this ball and restore the Improved Crococannon's Energy Reserve by 10.
Target Ball Dual-Charged Dual-Charged Ball Gain 20 points after destroying this ball and cause an explosion that deals DMG to nearby Target Balls
Rewards
Objective Rewards
Score 1000 points
Primogem 50
Mora 20,000
Hero's Wit 2
Score 1500 points
Mora 20,000
Chapter of an Ancient Chord 3
Score 2000 points
Mora 20,000
Mystic Enhancement Ore 3

II - Applied Target Identification[]

Firing into the greatest concentration of foes may be the most efficient way of dealing with their overwhelming numbers...

Unlocks 2024-07-01 10:00

Artillerist's Experience

The Horizontal and Vertical Salvos can each destroy 3 Target Balls in tight horizontal and vertical lines respectively. Use the right modes to destroy them! Note that there will be four Brouhaha Balls ton the field as well. Take care to avoid them!

Target Balls Effects
Target Ball Ordinormie Ordinormie Ball Destroy this ball to obtain 20 points.
Target Ball Tinyvantage Tinyvantage Ball Destroy this ball to obtain 50 points.
Target Ball EZ-Charge EZ-Charge Ball Gain 20 points after destroying this ball and restore the Improved Crococannon's Energy Reserve by 10.
Target Ball Dual-Charged Dual-Charged Ball Gain 20 points after destroying this ball and cause an explosion that deals DMG to nearby Target Balls
Target Ball Brouhaha Brouhaha Ball Deducts 20 points upon being destroyed and ends current Combo.
Rewards
Objective Rewards
Score 1000 points
Primogem 50
Mora 20,000
Hero's Wit 2
Score 1500 points
Mora 20,000
Sublimation of Pure Sacred Dewdrop 3
Score 2000 points
Mora 20,000
Mystic Enhancement Ore 3

III - Survey Analysis Tips[]

They say that careful observation and analysis should precede firing, such that precious firepower is not wasted...

Unlocks 2024-07-02 04:00

Artillerist's Experience

Observe your targets' movements and pick the right firing mode and timing to maximize the effect of your fire to destroy multiple targets at once...

Target Balls Effects
Target Ball Ordinormie Ordinormie Ball Destroy this ball to obtain 20 points.
Target Ball Tinyvantage Tinyvantage Ball Destroy this ball to obtain 50 points.
Target Ball EZ-Charge EZ-Charge Ball Gain 20 points after destroying this ball and restore the Improved Crococannon's Energy Reserve by 10.
Target Ball Dual-Charged Dual-Charged Ball Gain 20 points after destroying this ball and cause an explosion that deals DMG to nearby Target Balls
Rewards
Objective Rewards
Score 1000 points
Primogem 50
Mora 20,000
Hero's Wit 2
Score 1500 points
Mora 20,000
Wine Goblet of the Pristine Sea 3
Score 2000 points
Mora 20,000
Mystic Enhancement Ore 3

IV - Moving Target Destruction[]

Usually, moving targets are harder to hit. Perhaps leading them slightly when aiming or aiming area damage along the line of the target movements might help...

Unlocks 2024-07-02 04:00

Artillerist's Experience

Horizontal and Vertical Salvos can be used to destroy Target Balls in tight horizontal and vertical lines respectively. Use the effects of these firing modes to block off the Target Balls' movement range and defeat them in one fell swoop!

Target Balls Effects
Target Ball Ordinormie Ordinormie Ball Destroy this ball to obtain 20 points.
Target Ball Tinyvantage Tinyvantage Ball Destroy this ball to obtain 50 points.
Target Ball EZ-Charge EZ-Charge Ball Gain 20 points after destroying this ball and restore the Improved Crococannon's Energy Reserve by 10.
Target Ball Brouhaha Brouhaha Ball Deducts 20 points upon being destroyed and ends current Combo.
Rewards
Objective Rewards
Score 1000 points
Primogem 50
Mora 20,000
Hero's Wit 2
Score 1500 points
Mora 20,000
Chapter of an Ancient Chord 3
Score 2000 points
Mora 20,000
Mystic Enhancement Ore 3

V - Fire Control Adjustment[]

In order to destroy as many targets as possible with limited energy, adapt the firing mode you use based on the circumstances, or find a way to restore energy in advance...

Unlocks 2024-07-03 04:00

Artillerist's Experience

The Crococannon consumes more energy when in Overdrive, but while active, its shots can cause explosions upon hitting Target Balls. Make good use of this to destroy your targets with prejudice!

Target Balls Effects
Target Ball Ordinormie Ordinormie Ball Destroy this ball to obtain 20 points.
Target Ball Tinyvantage Tinyvantage Ball Destroy this ball to obtain 50 points.
Target Ball EZ-Charge EZ-Charge Ball Gain 20 points after destroying this ball and restore the Improved Crococannon's Energy Reserve by 10.
Target Ball Dual-Charged Dual-Charged Ball Gain 20 points after destroying this ball and cause an explosion that deals DMG to nearby Target Balls
Rewards
Objective Rewards
Score 1000 points
Primogem 50
Mora 20,000
Hero's Wit 2
Score 1500 points
Mora 20,000
Sublimation of Pure Sacred Dewdrop 3
Score 2000 points
Mora 20,000
Mystic Enhancement Ore 3

VI - Ballistic Trajectory Forum[]

Efficiency means using the right ammo at the right time to hit the right spot. As such, planning your trajectories is of great importance...

Unlocks 2024-07-03 04:00

Artillerist's Experience

Take note of the Target Balls' movements, choose the right firing mode, and home in on precise aiming points to deal the greatest damage to them!

Target Balls Effects
Target Ball Ordinormie Ordinormie Ball Destroy this ball to obtain 20 points.
Target Ball Tinyvantage Tinyvantage Ball Destroy this ball to obtain 50 points.
Target Ball EZ-Charge EZ-Charge Ball Gain 20 points after destroying this ball and restore the Improved Crococannon's Energy Reserve by 10.
Target Ball Dual-Charged Dual-Charged Ball Gain 20 points after destroying this ball and cause an explosion that deals DMG to nearby Target Balls
Target Ball Brouhaha Brouhaha Ball Deducts 20 points upon being destroyed and ends current Combo.
Rewards
Objective Rewards
Score 1000 points
Primogem 50
Mora 20,000
Hero's Wit 2
Score 1500 points
Mora 20,000
Wine Goblet of the Pristine Sea 3
Score 2000 points
Mora 20,000
Mystic Enhancement Ore 3

VII - Focal-Point Breakthrough Theorem[]

Powerful foes often come clad in tough armor that scoffs in the face of ordinary cannon fire. At such times, focused fire on weak points is the swiftest way to ensure their defeat...

Unlocks 2024-07-04 04:00

Artillerist's Experience

Direct attacks will not work against the mighty Tenacious Blubberball. Try stunning it by striking its weak point first! It will summon Ichthyfish to recover its stun endurance. Destroy them quickly to prevent this from happening!

Target Balls Effects
Target Ball Tenacious Blubberball Tenacious Blubberball Destroy to obtain 1,000 points. Each time you damage this ball, destroy weak points, or destroy Ichthyfish, you will gain additional points.
A Target Ball made of a special material with extremely high durability that can take greater punishment.
Target Ball Ordinormie Ordinormie Ball Destroy this ball to obtain 20 points.
Target Ball EZ-Charge EZ-Charge Ball Gain 20 points after destroying this ball and restore the Improved Crococannon's Energy Reserve by 10.
Rewards
Objective Rewards
Score 1000 points
Primogem 50
Mora 20,000
Hero's Wit 2
Score 1500 points
Mora 20,000
Sanctifying Unction 2
Score 2000 points
Mora 20,000
Mystic Enhancement Ore 3

VIII - Complex Environment Adaptations[]

An excellent cannoneer can deal with any situation with a steady hand, and will not miss an opportunity due to panic. Carefully examine the traits of your target and calmly initiate your firing sequence. That is the key to reaching that level of excellence...

Unlocks 2024-07-04 04:00

Artillerist's Experience

The perfidious Tenacious Blubberball will hide amongst the Ichthyfish, and will not take any damage. Defeat the Ichthyfish swiftly and there shall be nowhere for it to run!

Target Balls Effects
Target Ball Tenacious Blubberball Tenacious Blubberball Destroy to obtain 1,000 points. Each time you damage this ball, destroy weak points, or destroy Ichthyfish, you will gain additional points.
A Target Ball made of a special material with extremely high durability that can take greater punishment.
Target Ball Ordinormie Ordinormie Ball Destroy this ball to obtain 20 points.
Target Ball EZ-Charge EZ-Charge Ball Gain 20 points after destroying this ball and restore the Improved Crococannon's Energy Reserve by 10.
Target Ball Brouhaha Brouhaha Ball Deducts 20 points upon being destroyed and ends current Combo.Energy Reserve by 10.
Rewards
Objective Rewards
Score 1000 points
Primogem 50
Mora 20,000
Improved CrococannonFurnishing Blueprint 1
Score 1500 points
Mora 20,000
Sanctifying Unction 2
Score 2000 points
Mora 20,000
Mystic Enhancement Ore 3

Battle Pass Missions[]

This event added additional "This BP Period" Battle Pass missions to the Simulnation Battle Pass. The Battle Pass EXP (BP EXP) obtained from these missions do not count towards the weekly experience limit of 10,000 BP EXP.

MissionsBattle Pass EXP BP EXP
[Event] Score 2000 points in "Complex Environment Adaptations" in the "Spino Doubleblaster" event1,500

Total Rewards[]

Mora 480,000 Mora


Soundtracks[]

No.Soundtrack NameAlbumPlayed In
07Triumph of MirthThe Shimmering Voyage Vol. 3Spino Blaster, Dance of Flashing Thought, Bing-Bang Finchball, Spino Doubleblaster, Gratifying Gathering, Mondstadt Tourism Revitalization Project (pre-registration interface)
Locations
08Cheerful MarchThe Shimmering Voyage Vol. 3Spino Blaster, Bing-Bang Finchball, Dance Dance Resolution (I: Precise Rhythm), Dodoco's Bomb-Tastic Adventure, Xtreme Drive, Spino Doubleblaster, Conch Reminiscences
Locations, Quests
10Chirping With GleeThe Shimmering Voyage Vol. 3Spino Blaster, Dance of Flashing Thought, Bing-Bang Finchball, Spino Doubleblaster
Locations, Quests

Other Languages[]

LanguageOfficial NameLiteral Meaning
EnglishSpino Doubleblaster
Chinese
(Simplified)
飞迸湍流二重奏
Fēibèng Tuānliú Èrchóngzòu
Chinese
(Traditional)
飛迸湍流二重奏
Fēibèng Tuānliú Èrchóngzòu
Japaneseスプラッシュ・デュエット
Supurasshu Dyuetto
Splash Duet
Korean물��포 이중주
Muldaepo Ijungju
SpanishDueto turblentoTurbulent Duet
FrenchDoubles turbulences en plein airOutdoor Double Turbulences
RussianСтремительный дуэт
Stremitel'nyy duet
Thaiท่วงทําuวงกระแสห้าเชี่ยว
VietnameseSong Tấu Loạn Chiến
GermanDuett turbulenter Ströme
IndonesianTurbulensi Ganda di UdaraDouble Turbulence in the Air
PortugueseDupla Turbulência Explosiva
TurkishÇifte Sağanak Türbülansı
ItalianDoppio Spinogetto

Change History[]

Advertisement