HIGH The controls and character models have never been more lifelike.
LOW Rope and aerial maneuvers occasionally look a little janky
WTF Bayley should sue the game designers.
HIGH The controls and character models have never been more lifelike.
LOW Rope and aerial maneuvers occasionally look a little janky
WTF Bayley should sue the game designers.
HIGH Captures the spirit of the ’80s wrestling scene & great focus on the industry itself.
LOW Constantly shifting narrative focus and slow combat. Felt like it dragged.
WTF It’s like Toy Story, but all the characters were from Saturday Night Slam Masters.
HIGH Delivers classic wrestling with intriguing updates.
LOW The AI struggles. Special match types are uneven.
WTF Why is there a QTE to complete a ladder match when on top of the ladder?
HIGH Wrestling controls haven’t felt this tight since Nintendo 64.
LOW Matches with more than four wrestlers can get chaotic.
WTF Wrestling will never lose collision detection glitches near the ropes, will it?
HIGH The improved wrestling system makes every match exciting.
LOW The camera hinders the player’s depth perception.
WTF Why so much kayfabe?!
While I certainly do have my own views concerning what I regard as "art", as would anyone, I do not share Chi's opinion for WWF SmackDown: Just Bring Its "Create-A-Wrestler" mode. I've always viewed these features as nothing more than extras designed to beef up a game. Such options would attract my curiosity for little more than five minutes, browsing around to see what they offered in terms of choice and originality, before I permanently left them alone.
'What is art?' is one of those questions for the ages that no two persons will agree on, but almost everyone will undoubtedly have an opinion. While it is simply impossible to explore the infinite depth of the question to any great extent in the confines of a 1000 word game review (about a Rasslin' videogame no less), I think most can agree that art has plenty to do with self-expression.
According to ESRB, this game contains: Mild Language, Violence
Well, after reading Dale's review and considering some of his points, I must admit that I had a little change of heart and felt compelled to lower my rating on Smackdown 2. The game definitely has major issues that I needed to emphasize more.
Its no secret that developers dont have the best track record when it comes to producing videogame sequels. Some will attack the problems that plagued the original in a deliberate attempt to improve upon the playing experience. The rest will just add the prerequisite bells and whistles fans are demanding without giving much thought to how the entire package will fit together. That appears to be the case with Yukes sophomore WWF release, WWF Smackdown! 2: Know Your Role.
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