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![]() | For the enemies in the Fallout 76, see Trog (Fallout 76). For an overview on the topic, see Trog. |
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Trogs are creatures in the Pitt in Fallout 3.
Background
Sandra Kundanika states that Troglodyte Degeneration Contagion or TDC causes humans to transform into Trogs.[1] The disease is the result of intensively concentrated ambient radiation exposure combined with the unique industrial toxins and pollutants in the region.[2] It is not contracted via contact with the infected.[3] Approximately 20% of the populace have transformed into Trogs, attacking anything on sight.[1] Children born in the Pitt have a 100% degeneration rate and become feral within weeks of birth.[1] Trogs kill former friends and loved ones.[4] They say lines like "Kill it!", "Meat!", "Hungry!", and "Food!" when attacking, and "Hurts!", "Pain!", and "Why?" upon being injured. They mutter "...peace..." or "Thank you..." before they die.[5]
Publications
Variants
Image | Name | Level | Drops | Game | ||||
---|---|---|---|---|---|---|---|---|
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6 |
30 |
0 |
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![]() |
9 |
50 |
0 |
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12 |
65 |
0 |
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Locations
Named
- Billy: Encountered the first time the Lone Wanderer enters the Pitt Steelyard. His brother John-John can be seen talking to him, trying to reason with him, but Billy does not respond and attacks.
Notes
- Trogs carry one item, such as Bobby Pins or chems.
- When talking to Midea in her quarters for the first time, the Lone Wanderer can ask if trogs are like Super Mutants, to which Midea will ask what a super mutant is.
- When shooting a trog in the head, only the top half of their skull gets blown off as opposed to their whole head flying off or exploding, similar to the abomination, bruiser, Super Mutant Overlord and Super Mutant Behemoth.
Appearances
Trogs appear in the Fallout 3 add-on The Pitt.
Bugs
Headshots do the same amount of damage as a shot anywhere else on its body.
Gallery
From The Art of Fallout 3
Concept art by Adam Adamowicz
References
- ↑ 1.0 1.1 1.2 Haven terminal entries; research terminal, Trog Studies
- ↑ Lone Wanderer: "Wait, slow down. Cure for what?"
Wernher: "The Pitt is a mess. Nearly everyone who lives there is either sick, dying, or... worse. It's the water. And the air. You can't escape it. You stay there a few years, and no matter what, it'll get you. But the bastards who have my people, they've found a way to a cure it. And once they have that cure perfected, we don't stand a chance. So, we need the cure to bargain for our freedom."
(Wernher's dialogue) - ↑ Lone Wanderer: "A cure? You're sick? Agh! Get away!"
Wernher: "It's not like that. You can't catch it from me. The Pitt... it gets to you. It's the water, and the air. You can't escape it. You stay there a few years, and no matter what, it'll get to you. But the bastards who have my people, they've found a way to fight it off. And once they have it perfected, we don't stand a chance. So, I need you to come with me and help me get the cure. With it, we can turn the tables on them. Once we control the cure, Ashur will have no choice but to free the slaves."
(Wernher's dialogue) - ↑ John-John: "Billy."
Billy: "<Growl>"
John-John: "Billy, it's me, your brother John-John. You remember me. Don't you, Billy?"
Billy: "<Growl>"
John-John: "Billy?"
Billy: "<Growl> <Ferocious growl>"
John-John: "Help me!"
(Billy and John-John's dialogue) - ↑ Lone Wanderer: "What happens to people who get sick?"
Wernher: "It's hard to describe. It's nasty. And it affects everyone a little differently. But the longer you're there, the more it gets you. Some just get sick and die. Others go crazy, completely psycho. They live out in the city. We call 'em 'Wildmen'. And the worst... well... just hope you never have to see 'em. They turn into animals. They forget who they are. They just eat, sleep, fuck, and kill. But this cure, maybe it can stop all that."
(Wernher's dialogue)
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