Physics Explained Through a Video Game
This textbook explains algebra-based high school leveled mechanical physics through Bonk.io, a multiplayer physics browser game that runs on the Box2D physics engine . Materials from this video game are used to explain real-world physics concepts.
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Table of Contents
Note that the Table of Contents is subject to change and may not reflect recent structural changes. If a topic is linked below, it shows that the section either has reached a high level of completion (★★), is actively being built (★), or has not been started (X or unlabeled).
Unit 0: A Review of Math and Scientific Experimenting
Topic 0.1 - Algebraic Manipulation
Topic 0.2 - Combining Equations
(★) Topic 0.3 - Introduction to Vectors
Topic 0.4 - Vector Operations
Topic 0.5 - Experimental Data
Topic 0.6 - Applications of Experiments
Unit 1: Kinematics
(★★) Topic 1.1 - Displacement
(★★) Topic 1.2 - Calculating Displacement
(★★) Topic 1.3 - Speed and Average Velocity
(★★) Topic 1.4 - 1-D Uniformly Accelerated Motion
(★★) Topic 1.5 - Motion in 2 Dimensions
Unit 2: Forces and Newton’s Laws
(★) Topic 2.1 - Systems and Center of Mass
(X) Topic 2.2 - Topic 2.2 - Forces and Free Body Diagrams
(★) Topic 2.3 - Newton's Second Law
(X) Topic 2.4 - Newton's First and Third Laws
Topic 2.5 - Resistive and Frictional Forces
Topic 2.6 - Spring Forces
Topic 2.7 - Tension and Circular Forces
Unit 3: Work and Energy
Topic 3.1 - Translational Kinetic Energy
Topic 3.2 - Work
Topic 3.3 - Potential Energy
Topic 3.4 - Conservative and Nonconservative Forces
Topic 3.5 - Power
Unit 4: Linear Momentum and Collisions
Topic 4.1 - Introduction to Linear Momentum
Topic 4.2 - Impulse (Change of Momentum)
Topic 4.3 - Conservation of Momentum
Topic 4.4- Inelastic and Elastic Collisions
Unit 5: Statics and Rotation
Topic 5.1 - Rotational Kinematics
Topic 5.2 - Torque
Topic 5.2 - Rotational Inertia
Topic 5.4 - Translational and Rotational Equilibrium
Topic 5.5 - Angular Momentum
Topic 5.6 - Rotational Kinetic Energy
Topic 5.7 - Rolling Objects
Unit 6: Springs and Oscillations
Topic 6.1 - Review of Springs
Topic 6.2 - Introduction to Simple Harmonic Motion (SHM)
Topic 6.3 - Experimenting with SHM
Topic 6.4 - Physical Pendulums
Unit 7: Gravitation
Topic 7.1 - Newton's Law of Universal Gravitation
Topic 7.2 - Kepler's Laws
Prior Knowledge
For this textbook, it is recommended that you have taken at least one year of high-school leveled algebra. If you have not yet, that is okay. There is still a lot of value in most of the topics below as much of it is designed to be conceptual, not overwhelmingly math-heavy. If you would prefer, refer to Unit 0 for support with the existing mathematical concepts in this series. This will make it easier to understand the computations in the following units.
Content Credits
This project partially contains text, images, and other media that was originally published on services owned by Fandom, Inc. under a CC-BY-SA license. Correspondingly, all content within this textbook will be credited to be taken from Fandom, Inc. when appropriate.[1]
- ↑ "Physics, Explained Through Bonk.io". Bonk.io Wiki. Retrieved 2024-07-05.