How to get the glowing ball captured by hololens2 depth camera in ue4 and return the position of the ball to ue4 to make the virtual ball coincide with the real one
I can now get the number of glowing spheres recognised by hololens in ue4, but how can I not overlap their positions in ue4 after converting the matrix of the spheres and giving them to ue4, I hope, someone can guide me, I went through a lot of…
Hololens 2 camera view memory leak
How do I prevent my Hololens 2 app from crashing due to memory usage when periodically capturing the camera view and displaying it on the screen? I've tried using the PhotoCapture method and WebCamTexture in Unity, but both methods cause memory usage to…
Is it possible to disable the Hololens 2 in-built wrist menu?
I have created an application for the HoloLens 2 through Unity to be used by surgeons in assisting operations. The application works well however during testing, the hand movements and actions of the surgeon can accidently, and frequently, bring up the…
What is the best Azure tool for human detection on Hololens2?
I want to do human detection on Hololens2, is Computer Vision video analytics the best Azure tool to implement? I need to get the coordinates of a person on Hololens2 for my university research.
Error when building Unity+MRTK3.0 project: 'The type or namespace name 'EyesPose' could not be found'
I am building a project with Unity+MRTK3.0, and I am getting an error that states: 'The type or namespace name 'EyesPose' could not be found'. However, the script 'EyeCalibrationChecker' has 'using Windows.UI.Input.Spatial'. The error message shows:I am…
Hololens 2 - 3D Viewer: Cannot display .fbx files
Hi, I am working with the HoloLens 2 and would like to display a 3D-Model (format: .fbx). Unfortunately, when opening this file with the 3D-Viewer it says: "Sorry, this model is not optimized for Windows Mixed Reality" I have opened the…
WebXR "Enter AR" not working on Edge on HoloLens 2
I've been trying to get WebXR running on my HoloLens 2 now for a while, but it's not working. I've got a project running on 8th Wall that I would like to test ( note that it works fine on Quest 3 browser ) As it wasn't working, I looked for basic…
How to stream video to HoloLens 2 with low latency?
Hi, I am looking for a way to stream video (without audio) to HoloLens 2 with a latency < 300ms? I'd like to create a resizable virtual window on the HoloLens that shows the video streams. So far I tried: "HTTP Live Streaming"…
How to (1) prevent initial movements after grabs, (2) set narrower grab thresholds, and (3) check pinching point calculation?
Inquiries May I see how to prevent initial movement after grabbing an object with MRTK3? May I see how to set smaller thresholds for detecting grab actions? Also, may I see how pinching points are calculated? Problem statement (1) The position of an…
Severity Code Description Project File Line Suppression State Details Error DEP6701: Bootstrapping failed with unexpected error: ArgumentException - Parameter cannot be null or empty. Parameter name: target [0x80070057] My project
I am trying to build and deploy a project from Unity to my HoloLens 2. It successfully built, but I am experiencing that error message to while deploying it to HoloLens2.
Unable to use any WebXR AR app on MS Edge
I'm developing a WebXR app with three.js for HoloLens 2 and at this point the project has different functional stages. While developing a non functional version of it, I reversed the code to a safe, tested and functional branch only to find that it no…
Hololens 2 Unity app running on desktop and custom sample player don't have the same coordinate system
Hello, I'm currently engaged in a project involving marker tracking using the front camera of the HoloLens 2. My setup involves a Python client that streams camera data, detects ArUco markers, converts their position and orientation to world coordinates,…
MRTK support for Unity's HDRP
We are developing a HoloLens 2 app with Unity MRTK 2. Our app requires projecting a Decal on a transparent material, a feature which Unity only supports through their High-Definition Rendering Pipeline (HDRP). However, while MRTK supports the URP…
Hololens 2 Multiple user tutorial
Hello, I'm a student studying through the hololens2 tutorial. I'm studying information about multi-users right now, and I'm leaving a question because I'm curious. If the direction in which the hololens wearer looks at when executing the program is…
Real world object detection
Hi All, I hope this is the right place to ask this question. If it is not, please point me to the right location. Thanks. I have been asked to develop a HoloLens 2 healthcare application that should work as a guide for patients on how to handle…
Deploying Unity app with AWS doesn't work on Hololens 2
I am developing an app, using Unity 2021.3.14, for the Hololens 2. It has authentication features in it, using the Amazon AWS libraries. I managed to make it work in Unity Editor, I get the token response for successful authentication, but only when…
PIX / Graphics Debugging for Hololens 2
Hello, According to this page : https://learn.microsoft.com/en-us/windows/mixed-reality/develop/advanced-concepts/installing-pix-hololens it should be possible to use PIX to do graphics debugging on the HL2 But I cannot get PIX to connect to the Hololens…
Hololens 2 Preview mismatch
Hello, I've recently acquired an Hololens 2 and I'm doing some developments on it to detect objects and align holograms to it. My Apps work properly when I look at the scene with my own eyes, which is cool. However all the holograms are shifted when I…
Hololens 2 Emulator not responding too user inputs, except for the microphone
Trying to use the HoloLens emulator. Installation went fine, however, upon launch from the .exe, it does not seem to respond to any inputs, besides the microphone, which bizarrely seems to work fine. Its showing thats it got internet connection, hyper v…
Trace route of holographic remoting from PC to hololens2 to monitor network issue
Hello, I'm experiencing a network issue when trying to connect my HoloLens to a PC using holographic remoting. I'm wondering if there's a tool available to help me validate the routing of holographic remoting. I've noticed that by default, the HoloLens…